| Hello there traveler! You are currently viewing our lovely forum as a guest. This means you are limited to certain areas of the board and there are some features you can not use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features |
| Peaceful Garden | |
|---|---|
| Tweet Topic Started: Jul 25 2007, 06:02 PM (42 Views) | |
| ultimatefighter | Jul 25 2007, 06:02 PM Post #1 |
![]()
Wielder of broken blades
|
---Story A boy walked into a room with a TV, he chewing on the end of a popsicle stick, yet to eat the popsicle yet. He was wearing dark blue jeans and a long sleave shirt, he was still wearing his shoes because he didn't have the mind to take them off at the door like he normaly does. he was staring at the cover of a game he had been waiting to play for a long time. He quickly slid it into his wii and turned it on. the screen went white, and he was gone. At that moment the same thing happened to many other people. Energy made to warp though time and space had been reawakened by the code in the game, a new world was created and people were pulled in to it by the energy, this energy, which had been the gold so many people seeked on earth, was used up in that instant. "My head feels like someone hit me over the head with a rock, a really big rock, a really extreamely big rock," said the kid sitting up rubbing his head, he opened one eye and looked around. "Strange, normaly my dreams don't look like anime, they look like other cartoons," he said standing up and looking at his arms before stopping. "My head hurts... i'm dreaming... pain in a dream... non-dream-pain-pain..." He stood there as he stared at a waterfall a long black coat appeared on him. on the top of it's sleave was a white skull design with a design around the right eye(right from the angle of people who look at it), the design ment protecter of all, the design was called the angel eye, which made it odd being on a skull. "A coat just appeared on me, and it is warm, another feeling... diffrent from the first and also not dream like," he said, still in shock. "This sucks, i finaly get my hands on the sequal to my favorate game and before i can play i get freaken teleported or something! just my luck! reality falls appart just so i can't get my hands on the game! you suck reality, you suck." A man laughed at the boy's comment, he was standing on the tip of a tree watching the boy, "Seems that i wasn't erased after all... interesting..." he said taking a bite of the boy's ice cream, stolen just before he awoke. --- The story and adventure and such will slowly show itself as time moves on. The main bad guy and everything else as well, the problems and the quest are planned along with many of the minor baddies. ---Settings: Time frame... present on earth, not the same situation in the gardens. The gardens are basicly mini worlds, or giant gardens. Each garden as a theme and a bunch of hidden treasure chests, some real, some monsters that like to eat anything that touchs them. The gardens are large for gardens of corse, they are about the size of... say... texas... but the landscape curls around into a sphere... and isn't the same shape as texas. Oddly enough, though the game had cute characters, it also had blood in it, the designers were strange.. anyway, this means you can get hurt baddly in this world, however extra lives are possible to find. The physics are taken slighty from earth, sightly from the game, the lobby garden is an example of the mixed physics, the gravitatial pull just ends at some point. --Starting Gardens -Lobby garden: Only accessable by people with player tags, which are found in treasure chests that are blue and glowing... or anyone from earth. Basicly it's a round platform in air filled outer-space, there are many stars in the sky and also on a smaller platform high up is a guy holding a fishing pull with a moon hanging from end of the string. The platforms a low glowing blue, which looks darker because of the otherwise dark garden. Gravity DOES apply, unless you jump past the man holding up the moon. there are stair cases, paths, and stepping stones from the main platform to wooden doors with symbols carved on them. each door leads to a diffrent garden. On the main platform sits 2 couchs which face each other, inbetween them is a small coffee table normaly with cups of hot chocolate on them. there is also a big screen TV to the side of the couchs. it gets 34 channels at first: News/Weather, Sports, the TV guide channel, and the Movie channel. -Doll Garden: If you are from this garden, you are a doll instead of a human. The garden is mostly field landscape, very flat with high grass, which for a doll is even higher grass any place without grass has many flowers instaed. The highest point is a small hill. -Ninja Garden: This garden is large, everyone born in this garden is taught the way of the ninja. There are many trees, the entire place is forest covered. There are a few mountions in this garden and a lake as well. Near the lake is a lot of cliffs and waterfalls. -Knight Garden: There is a large castle on the edge of the high cliff, a castle in a swamp, and a castle that sits on an island in the middle of a lake. The 3 castle often fight each other over even the smallest deal, as such, many people are taught how to fight and forced to be knights. other then the areas of the 3 castles the world is covered in fog, which many monsters reside in, including a few dragons. -Pirate garden: Mosty ocean there are 2 known islands, a port island and one that is hard to find. Most people become pirates and steal from eachother and the port town. No honer among these pirates except say 1-2 ships, and even their honer is in question most of the time. -Gagsta garden: Not a real garden, it's a small 5 floor building with dirt covered world and train tracks infront of the building. It is so small he train can always be seen from the building, however it isn't always moving. The building has graffiti on the sides and has 4 above floors and 1 basement, which is locked. This world only has 4 people in it, 3 of which have their eyes covered with various things, so as long as you aren't loud they won't notice you, the forth is just some girl who will sell you stuff she finds from visiting other gardens. The locked basement has a bunch of people playing poker, in the game, if you found the key and got to the basement you could win the game of poker(or at least try) and get to enter a cheat code, it works for here too, but the key moves from garden to garden after you find it in the gansta garden. ---Plant Animals These are various servents that grow from the ground in the gardens, picking them lets you command them, if you want to keep more then 3 in your command at a time then you have to have a Command scroll, which can also store away the plant animals when you don't want them around. ---Starting weapon choices You can have any NON-magical weapon you want, as long as it fits the garden you start in, you can NOT start in the lobby or gansta gardens however, so nothing that would fit in with those places. The only magical starter items you can have are: Command scrolls and an extra white die. NEVER modern weapons like guns or anything. --If you want magical items at the start, you have to PM me and if it isn't that powerful i will allow it. Also, Bombs can be found in the pirate garden. ---Abilities There are 4 kinds of abilities, Garden; which are determended by which garden you are from, Treasure; abilities taken from red glowing treasure chests, Natural; abilities gained over time by practice and experiance(what kind of experiance depends on the ability), and Dice; Kinda like magic, diffrent die have diffrent powers so collecting them is fun. --Garden abilities. You start with these abilities depending on the garden you appear in. -Doll Garden gives these abilities: Re-stitch is the ability to stand still and thread will slowly fix any holes or rips on you, you can take blunt impact with nearly 1/3 the damage as a normal person, and you can activate an ability that makes you fall down limp and seem dead. -Ninja garden gives the following abilities: Invisiblility while in a shadow and not moving, extra agility, the ability to stand/crawl on walls, and the ability to create a large smoke screen every once and a while by thrusting you palm at the ground. -Knight garden: Gives extra strangth, came make armor and starting weapon appear out of thin air, can sence incoming attacks with a sixth sence even if it's from behind, is magicaly protected from fire(it doesn't always work however), and can't lie. -Pirate garden: Always knows which way is north, has a sixth sence that pulls attention twords near by treasure chests, an ability to unlock some locks, can see the invisible arms on the side of the fake treasure chests, and has a natural cleaverness boost. --Natural abilities Walk on water: lots of swimming experiance. Lie Boost(ability to lie and not be detected, even when hooked up to a lie detecter): lots of lie experiance needed Lightning punch: a knight who beat 20 enemies Rapid lighting punch(allows your arms to move extreamely fast while using lightning punch): a night who uses the lightning punch alot agenst real enemies. Shadow hand(a hand made of shadows will appear and be controled by you): a ninja with lots of experiance hidding in shadows from people. Fog(causes a deep fog to roll in): pirate or ninja with lots of escape experiance. Double(a fake verson of you appears to create a destraction, has it's own personality): ninja with experiance from fighting multiple enemies at once. cutlass(ability to make a pirate sword appear): a pirate must meet a knight to gain this power --Dice abilities/spells Originally everyone starts out with 1 die, white with black spots. This die only starts with the basic spells attached, you can attach more to the dice along with getting new dice. The basic spells are in all die and are as followed: fire ball, path reminder(magically makes lost paths appear if available), push(allows the ability to push things with a magical force), blue cloud summon, and stat check. When you say the name of the spell you can roll the die/dice, what number you get will alter the spell depending on the spell. Blue cloud summon summons a cloud that you can roll the dice on, it will save the magical effects inside it so you can put it in a bottle and open the bottle so you can use the saved spell, this spell does not require you to roll the dice to activate it at the start, which is why it is called an ability and not a spell. Stat check is also an ability and not a spell, it allows you to see various stats, like number of bugs killed, and other things like that. Fire ball creates a fire ball in you hand, the bigger the number you roll the bigger the fire ball is. Path reminder makes hidden paths appear, the higher the number the longer the hidden path will be there. Push can be used the same number of times as rolled on the dice. --Joining Name: Age: Gender: Starting Weapon(s): (1-3 please) Garden: (if you were born in the garden and not on earth, put [BORN] after the name of your garden) Bio: Apperance: |
![]() When there is peace man dreams of more gained by war, When there is war man only dreams of peace and what he has lost. | |
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Adventure RPs · Next Topic » |





9:39 AM Jul 11