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Output System; IR, DR, Stability, GDP Growth
Topic Started: May 28 2009, 09:01 AM (274 Views)
zz(Dwight)
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Senior Warrant Officer
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Well, I want players/mods/admins to see in my suggestion of what I call Output System. I know that you have many questions regarding this one, so i'll answer it. Well the FAQs:

What is Output System??
An Output System is a system where in a certain event (regardless whether it is local or international) will see an output in three different parts that a nation has, which are Economy, Political Stability, and Reaction. Output System can be putted below the event post by the Mods.

How this will be done??
A set of Moderators will review the current event that the player of the nation that he/she RPed. Then, they will state and reflect what will be the effects of that event they made on the three parts that I have mentioned

What are these three parts??

1) Economy - Moderators (especially Economic Mods) can see and review the event that a certain nation did. For example "South Korean and Philippines have signed in a Free Trade Area", in these event, both of the nations can benefit in the Free Trade Area. The Economic Mods can review if the event would gain a benefit in terms of economy to both South Korea and the Philippines, which is (in my Point of View) possible. The economic mods then can see how much GDP Growth that particular country received. There also downturns, if the economic mods think there are.

EXAMPLE:
(Thread)

GDP Growth: +5%
GDP Growth: -15%

2) Political Stability - Political stability will be based on one thing, the local reaction. The local reaction is based on the reaction of your people regarding on the event you made. Regarding the FTA, there should be a small additional/positive local reaction which benefits your Political Stability.

EXAMPLE:
(Thread)

Political Stability: +5
Political Stability: -15

3) Reaction - Reaction are divided into two parts, local reaction and international reaction. Let's use again the FTA, the South Koreans and Filipinos should have positive local reaction, which is benefit to their governments (The Philippine Government for Filipinos, and South Korean Government for the South Koreans). Now, international reaction, let's say that RP-Japan signed a FTA. These has both positive and negative international reaction for RP regarding this event. The positive international event is that both RP and Japan will improve bilateral relations, but since China and Japan have not good/strained relations, Philippines might get a negative international reaction from the Philippines

EXAMPLE:
(Thread)

International Reaction to the Philippines
Japan: +25
China: -10


If you have any questions, you can post it here. This is only an idea, comments/suggestions/opinions are open to be posted here. :D
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Allies/Partners: United States, Australia, East Timor, Japan, Thailand, South Korea
Strained Relations: China, Malaysia
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zztayyip
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International Monetary Fund

This is what I somewhat follow. We have to realize that if there was a way to get a nation out of its current recessionary path, then I am sure the nation's government would have done it to some degree. Therefore our RP numbers should not be radically different than RL numbers, at least not this early in the game. Maybe next year we can start to see all the efforts that some of us have placed on the economy show more positive results like Hyperinflation :) and such.
President: Luiz Inácio Lula da Silva (PT)
Vice-President: José Alencar (PRB)
President of the Senate: José Sarney (PMDB)
Chief Justice: Gilmar Mendes


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zzgoodie
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*Coughs awkwardly, then casts a nervous glance back towards Sel and Dax.*
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zz(Dwight)
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United Kingdom [Goodapollo
 
,28 May 2009 10.06.42] *Coughs awkwardly, then casts a nervous glance back towards Sel and Dax.*

LOL!!
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Recon
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It’s a sensible idea however it’s wrong for 21c. We are talking about a points based system for every nation. Aside from how much work that would take personally I think it would retract from this game. I am a big supporter of increasing economic involvement in the game. However I personally don’t think a points system is the way forward.
[align=center]Head of State (President): Moncef Marzouki (Congress for the Republic)
Head of Government (Prime Minister): Hamadi Jebali (Ennahda)
Population: 10.6 Million (2012 est.)
GDP (Real): $44bn (2012 est.)
Organizations: Arab League (AL), Arab Maghreb Union (AMU), African Union (AU), International Criminal Court (ICC), International Monetary Fund (IMF,) Non Aligned Movement (NAM), United Nations (UN) & World Trade Organisation (WTO).
Strained Relations/War: Saudi Arabia, Libya and Israel /None

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CM08
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Results for this year will likely be close to current predictions. More importantly, it would be based heavily on the main trading partners of your own country.

For example, unless the USA market improves, Singapore will continue to face drabby economic growth.
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->Cabinet D/N<-

->Defence Shop<-***->Defence R & D<-

->Foreign Ministry<-***->Defence Ministry<-

->Internal Thread<-***->Current Nation's Timeline<-

->Military Budget<-

I dont RP on weekends usually. Forgive my lack of response if that's the time.
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zzmorty
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I can kind of see how the economic thing might work, since there are RL statistics we can base it on, but the other stuff (political stability and international relations) would require some sort of point system to be created for every country from scratch. Which wouldn't be so bad if we were playing in an era covered by a Paradox game (e.g., Hearts of Iron, Europa Universalis) since they do that (maybe Paradox has made a modern age game, I don't know, if they have and someone has it, then we're golden).
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Schwerpunkt
Dalek Caan
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United States [Recon
 
,28 May 2009 10.27.35] It’s a sensible idea however it’s wrong for 21c. We are talking about a points based system for every nation. Aside from how much work that would take personally I think it would retract from this game. I am a big supporter of increasing economic involvement in the game. However I personally don’t think a points system is the way forward.

I sorta agree with Recon. We have people who vehemently refuse to publish budgets and have to be harassed by CSJ to publish their proper military budget. Not exactly fair to tack more, oft-complicated, work onto them.

I also fail to see how giving an economics moderator the ability to modify international relations is a good idea.
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zzBugs
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It's fairly well thought out, but there is no way a points system could be implemented so well. And I would be strongly opposed, on the principle that it would take away from the RPing. It would set a minimal standard for nations to achieve, and thus, players would only do the minimum. They would also play in accordance to what is known to be what is best for their nation. It wouldn't be about Rping. It would be about who could get the best points. As opposed to more freedom of allowance to RPing.

On the events, I think they should be a part of the RP, but they should not be an integral part of the game. Since, again, they would set only a minimum standard to achieve.
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zzgoodie
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Recon and Schwer have both agreed on a subject. No further discussion is required about the issue, as no further ruling will be made. You may, however, continue to talk about this subject.
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J.B. Hemlock
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The problem I see with this sort of economic engine is that, as others pointed out, people don't want to do the work involved. It would have to, then, be a simple system. Simple systems, unfortunately, are pretty unrealistic and easy to "finesse". Look at Cybernations, for instance. It does have a simple economics engine, which is designed to encourage cooperation and trade. I was pretty excited when I first found Cybernations for just this reason. The reality of it, however, was everything devolved into "Want to join: Blue trade circle"...
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zz(Dwight)
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Your comments and opinions are well appreciated. It's just only an idea. Alright, I think the admins have decided. I do agree with them. Thanks again for the comments/opinions.

Quote:
 
United States [Recon
 
,28 May 2009 10.27.35] It’s a sensible idea however it’s wrong for 21c. We are talking about a points based system for every nation. Aside from how much work that would take personally I think it would retract from this game. I am a big supporter of increasing economic involvement in the game. However I personally don’t think a points system is the way forward.
I sorta agree with Recon. We have people who vehemently refuse to publish budgets and have to be harassed by CSJ to publish their proper military budget. Not exactly fair to tack more, oft-complicated, work onto them. I also fail to see how giving an economics moderator the ability to modify international relations is a good idea.


Well, I didn't mean that Economic Mods will do it, well Political Mods if possible, but admins have decided so scrap it?? :D
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United States [Sel]
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Maybe I'm just stupid, but you lost me.
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President DONALD J TRUMP
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