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3.3 PTR info; daily/weekly raid quests added!
Topic Started: Oct 2 2009, 01:48 PM (102 Views)
Stormfront
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http://www.mmo-champion.com/news-2/patch-3-3-now-live-on-ptrs/

a link to mmo-champion's round up on the 3.3 PTR so far. Interesting tidbits of information:

- 'weekly' Raid quests added to the game with as reward TEN EMBLEMS OF FROST (EoF undoubtedly being the Icecrown tokens). The bosses that are mentioned are - as far as I could see - either the first bosses in Naxx wings, the first (serious) boss in Ulduar: XT, or single cavern bosses: Sarth/Maly. If that gets implemented it'll be a very worthwhile way to boost token generation, plus a very nice reason to visit some oldies (like Maly). :)

- craftable nature resist gear added to the game (seems like there'll be nature damage in Icecrown Citadel!)

- that weird sword that's half-buried in the ice near the Argent Tournament is called 'Quel'Delar' and will be the focus of an epic quest chain requiring at least two of the wings of the new 5man Icecrown Citadel instance, and potentially a Sunwell to 'temper' the blade(!!).

- Orc Totems >> all. *cough* :$
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Deadbeef
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Stormfront
Oct 2 2009, 01:48 PM
Troll Totems >> all.
Fixed that for you :)
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Stormfront
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...
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Deadbeef
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Get saving up now for your Icecrown Thing of Crafting Things!

You're sure to need plenty for your Icecrown Thing of Hitting Things, and so on :D
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Sungomma
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Some interesting updates from MMO, especially under User interface

Druid
:: Rebirth: The cooldown on this spell has been lowered from 20 minutes down to 10 minutes. Cannot be used in Arenas.
:: Gift of the Earthmother: Redesigned. This talent now increases spell haste by 2/4/6/8/10% instead of its previous effect.

Hunter
:: Call Stabled Pet: Cooldown reduced from 30 minutes to 5 minutes. Cannot be used in Arenas.

Mage
:: Improved Scorch: The debuff from this talent no longer stacks, and instead can apply the full effect from a single cast of Scorch.

Priest
:: Power Word: Shield; This spell can now be cast on non-raid/party friendly targets.
:: Improved Devouring Plague: This spell now deals 10/20/30% of its total periodic effect instantly, up from 5/10/15%.
:: Shadowform: This talent also now causes Devouring Plague, Shadow Word: Pain, and Vampiric Touch to benefit from haste. Both the period length and the duration of these spells will be reduced by haste. In addition, the mana cost has been reduced from 32% to 13% of base mana.
:: Vampiric Embrace: This ability is now provides a 30-minute buff that cannot be dispelled, instead of a target debuff.

Shaman
:: Reincarnation: The cooldown on this spell has been lowered from 60 minutes down to 50 minutes (Improved Reincarnation will continue to lower the cooldown by 10/20 minutes).

Warlock
:: Create Soulstone: The cooldown on this spell and duration of its buff have been lowered from 30 minutes down to 15 minutes. Cannot be used in Arenas.
:: Decimation: Redesigned. When Shadowbolt, Incinerate or Soul Fire hit a target that is at or below 35% health, the cast time of Soul Fire is reduced by 20/40% for 8 seconds. Soul Fires cast under the effect of Decimation cost no shards.
:: Molten Core: Redesigned. Shadow spells and damage-over-time effects have a 12% chance to increase the damage done by Incinerate by 5/10/15% and Soul Fire by 4/7/10% for 12 seconds. In addition, Molten Core now has a new spell effect.

User Interface
:: Non spell-based tracking now persists through logout.
:: Any party member may mark raid targets.
:: Users will be warned when their talents are reset due to a new patch.
:: “/Settitle” command has been added.
:: Instant quest text is on by default.
:: “Tentative” status added for calendar responses.
:: Players below level 10 may not join raids.
:: Ignore list expanded to 50 to match the friends list.
:: Unit frames added for special encounters.
:: Interface element added next to the mini-map to show what dungeon you are in (ex: 10- and 25-player Heroic dungeons marked with a skull).
:: Experience earned for a quest will display in the Quest Rewards section.
:: Confirmation box added when buying stable slots.

Macro Changes
:: Symbol “@” added as a synonym for “target=”;. For example, “/cast [@focus] Flash Heal”.
:: New macro conditionals: “vehicleui” (if the player has a vehicle UI) and “unithasvehicleui” (if the target of the macro has a vehicle UI).

Character and Creature Nameplates
:: The range at which players can see nameplates has been significantly expanded.
:: You can no longer see nameplates through objects which block line of sight.
As long as you are able to peer through the doorway of a room, you will see nameplates of characters and creatures in that room.
Pillars and bridges in Arenas will not hide friendly or enemy nameplates.
:: Totem nameplates can be toggled off under “PRODUCTION” settings via “Interface Options” on the test realms.
:: Instead of nameplates for large groups of players or creatures trying to sort themselves, they will now overlap. This functionality can be toggled off under “PRODUCTION” settings via “Interface Options” on the test realms.
Edited by Sungomma, Oct 14 2009, 07:56 AM.
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Seroth
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Quote:
 

:: Improved Devouring Plague: This spell now deals 10/20/30% of its total periodic effect instantly, up from 5/10/15%.

::Shadowform: This talent also now causes Devouring Plague, Shadow Word: Pain, and Vampiric Touch to benefit from haste.

:: Vampiric Embrace: This ability is now provides a 30-minute buff that cannot be dispelled, instead of a target debuff.



Seems like Shadow Priests are getting some über buffs! Still I don't understand why Warlocks has to use up a Glyph Spot just to get their Haste effects working on corruption (only on Corruption btw, there's still two other dots we would like to start using our haste on!) instead of just putting it in our affliction tree, and why haven't they buffed CoA yet? >.<

Besides that, seems like some nice new changes.
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Locktor
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Indeed I noticed these buff for shadow priests as well, lets hope they are going to make it to the live server :P

I wonder how Vampiric Embrace is going to work with AoE, since its not a target debuff anymore.
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