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| Out of Character Discussion | |
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| Tweet Topic Started: Feb 11 2009, 05:06 PM (6,623 Views) | |
| Snikers | Nov 20 2010, 12:39 PM Post #401 |
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You should be ashamed. Betty reinforces a very hurtful stereotype of the overweight.
Edited by Snikers, Nov 20 2010, 12:39 PM.
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| Snikers | Nov 24 2010, 08:45 PM Post #402 |
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Kidding, of course... As for Axel's plan, it sounds good, but Peter's already declared his actions for this turn (standing his ground). We'll see where we are after Betty attacks. |
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| dhorn | Nov 25 2010, 08:38 AM Post #403 |
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Hey man, I'm an equal opportunity zombifier.
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| dhorn | Nov 25 2010, 08:41 AM Post #404 |
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Looks like we've got a bit of strategic debate going on in 'Search and Destroy'. You guys want to try and work out a plan? Try for a rescue mission at the yacht club? |
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| Snikers | Nov 26 2010, 05:02 PM Post #405 |
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I don't want to come off as a whiner, but it seems remiss of me not to point out that Peter is bleeding out from SDC damage. |
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| dhorn | Nov 26 2010, 10:09 PM Post #406 |
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Agreed.
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| VioWolf | Nov 26 2010, 10:34 PM Post #407 |
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staples and duct tape We'll fix ya right up! "We have the technology... We can rebuild him!" lol
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| dhorn | Nov 27 2010, 12:08 AM Post #408 |
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I just posted some new combat modifications in D's House Rules. I will add an additional post with a list of Penetration Values (P.V.) for bullets in the morning. |
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| Beowulf | Nov 27 2010, 07:41 AM Post #409 |
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Seems very difficult to get a head shot, particularly with the minimal bonuses to strike that we get at our low levels. Even after a head shot, it might just deflect off the skull? Are the skulls of rotting corpses really that tough? Also, does the 17+ to strike rule apply to melee, close range, and long range, or is that basic long range (as I defined it in my game, as being 60 ft or more away). Are there active bonuses to strike when within a certain distance?
Edited by Beowulf, Nov 27 2010, 07:54 AM.
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| dhorn | Nov 27 2010, 08:02 AM Post #410 |
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Actually, it is now much easier to get a head shot. Just roll 17-20 with appropriate bonuses. And any successful head shot does damage (even if it doesn't fully penetrate). If it penetrates the skull then it does double, or 4x damage. P.V. 1 and 2 are basically relegated to .22 caliber. I don't know if you've fired many 22's, but their stopping power is limited. But given the way we do things in Outbreak, they still do full damage on a successful strike. They just have a low chance of penetrating for super damage. |
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| dhorn | Nov 27 2010, 08:04 AM Post #411 |
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These mods should, in theory, make a one-on-one encounter with a zombie easier for the PC's. Of course, that's why god invented zombie hordes... |
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| dhorn | Nov 27 2010, 11:28 AM Post #412 |
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No first aid Snikers? Shit. |
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| Snikers | Nov 27 2010, 11:41 AM Post #413 |
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Peter's current condition seems to correspond to the Coma/Death rules, which would work if Betty dealt damage direct to hit points. If that was your intent, please let me know so I can update the information in-game (I'll repost the "combat post" stat block for clarity).
Edited by Snikers, Nov 27 2010, 11:42 AM.
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| dhorn | Nov 27 2010, 11:50 AM Post #414 |
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No. It was SDC damage - but lots of it at one time. My intent is to get across the seriousness of the damage. It is a wound that needs attention but is not a Coma/Death situation. You will notice that I did not indicate any penalties associated with the wound as would be the case if the damage had been to hit points. However, it is more than a scratch. A successful first aid roll would easily stop the bleeding. Unfortunately neither of you have first aid. |
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| dhorn | Nov 27 2010, 11:54 AM Post #415 |
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I added a bit of clarification in my last post for you Snikers. Peter is bleeding, but not 'bleeding out'. Sorry for the confusion. |
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| Snikers | Nov 27 2010, 12:01 PM Post #416 |
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Sorry about that, dhorn. I assumed this was a "you now have P.E. combat rounds until death" type situation. I guess I leapt to conclusions. |
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| dhorn | Nov 27 2010, 12:11 PM Post #417 |
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No worries. I like to incite a bit of panic in my game. Looks like I was successful.
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| VioWolf | Nov 27 2010, 06:16 PM Post #418 |
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you always get that mouth gaped look when you play this game lol that usually ends in "WTH!?!" tee hee |
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| dhorn | Nov 28 2010, 05:25 PM Post #419 |
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Search and Destroy: If we don't hear from Hippie by tomorrow evening, I will assume that she joins the rescue party. |
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| Beowulf | Nov 28 2010, 06:30 PM Post #420 |
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This whole time I've been playing under the assumption that DR's head shots work like they do in Rifts, typically -3 to strike from a range (though that rule is most often cited for giant robots and power armor), thus requiring 11 or better, not 17 or better. I guess all those "hits" Garek recently scored with called shots while escaping from the base weren't hits after all. |
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| hippie_mama | Nov 30 2010, 12:28 PM Post #421 |
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Pilgrim
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Sorry, haven't had an internet connection in over a week, due to the incompetence of others. |
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| dhorn | Dec 1 2010, 07:17 AM Post #422 |
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No problem. We're just happy to see you back. |
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| Snikers | Dec 1 2010, 09:22 PM Post #423 |
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How many zombies are there outside the window, is all I want to know. Is there enough that we couldn't get the car through them? |
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| hippie_mama | Dec 2 2010, 03:17 PM Post #424 |
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Pilgrim
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Oh, i'm still not really back...have i mentioned the incompetence? |
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| hippie_mama | Dec 4 2010, 09:57 AM Post #425 |
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Pilgrim
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Ok, now i'm back. I think. |
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