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Pittsburgh; Forging the Future
Topic Started: May 20 2011, 06:36 AM (1,549 Views)
Arthotus
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Thread Reaper
[ *  * ]
22 nods. "Fire Two" and then does his best to catch the person thrown at him. He could feel the energy course through him, but he didn't absorb it, so it was free to flow almost uncontested.
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VioWolf
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Faerie Snack
[ *  * ]
Asv nods to Infaeri as she tucks the knives away, "Let us get back to work." he says.
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Lunarmage
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Priest
[ *  *  * ]
Fal & 22:
The energy courses through 22, and the man screams ones before he is fried to a crisp.

Infaeri & Asvaldr:
The forging continues. Father Damian hands over three more blocks of the crystalline steel. (That will be 9 more rolls)before he gives Asvaldr a block he can use to make a weapon for himself as thanks for his help.
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Arthotus
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[ *  * ]
22 waits for the energy to stop. The crispy human crinkled in his grasp as he unfolded his fingers and held it out to Fal. "Would you like it back for tests?"
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13ghosts
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Schizotypal
[ *  * ]
Fal smiles. Exactly as planned. "No, throw it away. By the way, you have to repeat fire two for the function to stop." He spins on his heel to gather up all the alloy. That thing has more energy capacity then I thought, maybe that EMP is in order. He calls 22 over to pick up the alloy then spins on the car with his jackhammer and empties the drum worth of explosive shotgun rounds into the car... Or how ever many it takes to reduce the car to an unrecognizable mess and then heads back the the foundry with 22.

He looks at his 50. And smiles (Weapons genius special power! ACTIVATE!! Can resize any gun 2 chambers higher... So what is 2 chambers up from 50. Cal? 30mm? What ever it is, Fal is doing a tune up on his barett.) He uses the alloy to make the new internal workings and the barrel and starts the ammo maker on the appropriate sized ammo 500 AP and 500 HE (unless there is a HEAT round he could make... In which case 1000 HEAT.)

After that, building an EMP into 22's backpack and making a new set of armor, better and faster.
Edited by 13ghosts, Jun 24 2011, 10:14 AM.
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Lunarmage
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[ *  *  * ]
(Two sizes bigger would be 20mm, or .79 caliber. Refer Here for a similar cartridge)
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13ghosts
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Schizotypal
[ *  * ]
Cool! well you know the rest of the plan so I just have to explain what I want for the armor... I think I'll PM it
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VioWolf
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[ *  * ]
Asv. takes the material and sets to work. forging 90% (1d100=24, 1d100=9, 1d100=48, 1d100=53, 1d100=51, 1d100=73, 1d100=40, 1d100=43, 1d100=83)
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Lunarmage
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[ *  *  * ]
Everyone:
Fal is taking apart his rifle to make the barrel bigger, Asvaldr is finishing up the poleaxe he is working on, and Infaeri is taking a break. 22 is wandering around helping where he is able to.

Everyone roll perception
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VioWolf
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[ *  * ]
perception (1d20=2)
(Guess Asv is to busy in his work to pay much attention. lol)
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Arthotus
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[ *  * ]
Perception (1d20=12) Decent
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ScaerieFaerie
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Pilgrim
[ * ]
Infaeri: 1d20=19
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13ghosts
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Schizotypal
[ *  * ]
Perception (1d20+8=10) = 10
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Lunarmage
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[ *  *  * ]
Asvaldr: No see nothing other than the sword that you are currently etching.

Infaeri, 22, and Fal: However, you three notice a small, three foot tall, grey skinned thing watching you all work from behind a control panel. Infaeri notices something further, she sees a larger, winged thing several feet behind the smaller one, also watching.
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Arthotus
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[ *  * ]
22 continues going about his work. They must be others of the group, he thought.
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13ghosts
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Schizotypal
[ *  * ]
Fal looks down at his unassembled rifle. What a loss... Perfect target practice and my gun's in peices. He nearly falls out of his chair when everything the old priest said slams to the front of his mind from where he set it in the 'bullshit sector' of his mind. DEMONS?! What the fuck?! They can't atucally exist! I've been working too hard! He looks back up after blinking hard. Still there... What are they going to do, act first fool!

Fal's left arm juts out toward the intruders and a split second later there is a gun in his hand cocked and loaded and the sound of a single shot echoes through the immidiate vecinity as he aims his first one right in the gut of the litte creature.

strike / damage (1d20+7, 6d6=[12, 7], [3, 4, 3, 6, 3, 4]) 19 / 23

Mercury tips are a people stopper, that should set him on his ass for a bit!
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ScaerieFaerie
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Pilgrim
[ * ]
Infaeri blinks twice her eyes reregistering the intruders. Well that can't be good. Still, it might be good to question them if possible...

Strike: 1d20+12=26
Damage: 3d4=6

Infaeri's hand flashes up in an instant, giving the creatures no time to react. She lets loose a Ball of Death using her new fire. Blue flames engulf the corner they occupied. Infaeri gets up to see if she needs to give them some more or if she can detain one for questioning.
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Lunarmage
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[ *  *  * ]
Infaeri and Fal both fire off at the short creature at the same time. The bullets and flame tearing into it with a vengeance. Green blood sprays over the console it is standing near, which begins to sizzle and pop, as the apparent acid blood eats away at the metal. It hisses and backs away into the shadows. The larger one steps forward and barks something in a language none in the foundry know and six eight foot tall creatures begin to pour out of the rafters.


Everyone:
Initiative, and state first actions. Also, save vs. HF 14 six times
Edited by Lunarmage, Jul 28 2011, 04:48 AM.
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ScaerieFaerie
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Pilgrim
[ * ]
Initiative: 1d20+4=13

Infaeri braces as she sees the bodies of the other demons pour out of the rafters. This is going to be ugly. She activates Death Armour (HF: 14 and even if they save they are -2 to strike.)

Infaeri throws up a Circling Wall of Death around the invaders, shouting to her allies not to approach or go through the flames.

Strike: 1d20+4=18
Save vs. HF: 1d20=14
Edited by ScaerieFaerie, Jul 28 2011, 04:51 AM.
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13ghosts
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Schizotypal
[ *  * ]
HF (1d20+2=20, 1d20+2=20, 1d20+2=3, 1d20+2=7, 1d20+2=20, 1d20+2=17) ... Succeeding 6 times in a row is statistically impossible... If you didn't want us to pass you could have employed a more tactful reason...

"Oh fuck!" Barks Fal as the rafters come to life with activity. Don't go into the flames! Brilliant advice Miss Lapdog! "Skeelos! On me!" He yells as he realizes his body isn't responding the way it should be.

Strike / damage (1d20+7, 6d6=[17, 7], [4, 5, 4, 5, 3, 2], 1d20+7, 6d6=[5, 7], [5, 3, 3, 6, 3, 6], 1d20+7, 6d6=[10, 7], [4, 3, 3, 4, 4, 4], 1d20+7, 6d6=[3, 7], [3, 1, 2, 3, 2, 2], 1d20+7, 6d6=[13, 7], [5, 5, 3, 1, 4, 4], 1d20+7, 6d6=[4, 7], [3, 6, 5, 4, 5, 5]) 1st shot=24/23 2nd=12/26 3rd=17/22 4th=10/13 5th=20/22 6th=11/28

Still accurate enough, even with the sudden stiffness and shakes he slams the rest of the magazine into the one that stepped forward.
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Arthotus
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[ *  * ]
Save Vs Horror Factor (1d20+9=28, 1d20+9=25, 1d20+9=25, 1d20+9=10, 1d20+9=16, 1d20+9=25)

5 Passes 1 Fail.

Initiative (1d20=3)

22 looks up in surprise when a gun shot rings out. Fal had shot the things, and Infeari had fireballed them. That must mean they're not part of the group.

22 put down the drum he was carrying and looked up to see the Gurgoyles coming down. He flinched slightly as he did so, not expecting that. Shaking off the stun, he heard infeari tell him not to approach, so he waitied for one to break the line of fire.

Then Fal called him, and 22 instantly flapped his wings to respond, landing next to Fal and keeping his eyes on the creatures.
Edited by Arthotus, Jul 28 2011, 11:24 AM.
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VioWolf
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[ *  * ]
Save vs. HF (1d20=16, 1d20=11, 1d20=19, 1d20=3, 1d20=9, 1d20=1) (character sheet says varies on save vs. HF? )
initiative (1d20+2=17)
Asv. turns from his work to see what the others are focused on, he tightens his grip on the hammer and picks up the sword in his other hand. His two other arms drop the hammers and swords materialize into them.
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Lunarmage
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Priest
[ *  *  * ]
Gargoyles Initiative: 15,11,14,7,12,18

Initiative Order:
Gargoyle #6
Gargoyle #1
Gargoyle #3 & Infaeri
Gargoyle #5
Gargoyle #2
Gargoyle #4
Fal, Asvaldr & 22

Gargoyle #6 & 1 move towards Fal & 22 to engage them.
SDC 80/80
HP 90/90
AR: 14

Gargoyle #3 will move to engage Infaeri

Gargoyle #5, 2 & 4 will move towards the area with Asvaldr and Father Damian.

Actions will now be in Melee range.
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VioWolf
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[ *  * ]
Asv. chuckles behind his leather mask and throws out all four arms and puts himself between the gargoyle and Father Damian, waiting for the gargoyles to make their move "What are you doing here?" he snarls. (Is the forge cooled down? If the forge is cooled Asv. will push the father inside.)
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13ghosts
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Schizotypal
[ *  * ]
Fal tries to keep 22 between him and the gargoyls as he drops the gun in his right hand and comes up with the left firing rapidly over 22ès shoulder.

strike / damage (1d20+7, 6d6=[3, 7], [3, 5, 2, 1, 1, 2], 1d20+7, 6d6=[15, 7], [4, 4, 5, 6, 6, 2], 1d20+7, 6d6=[12, 7], [4, 2, 2, 2, 2, 6], 1d20+7, 6d6=[18, 7], [5, 6, 4, 6, 3, 1], 1d20+7, 6d6=[16, 7], [2, 5, 6, 4, 5, 1], 1d20+7, 6d6=[13, 7], [5, 5, 5, 1, 5, 3]) = 1st... bounces 2nd. 22, 27 3rd 19, 18 4th 25, 25 5th 23, 23 6th 20, 24

He listens to the first ricochet and almost forgets to keep firing. It DID fucking bounce!!! Gotta get to my car!
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Black Water created by tiptopolive of IDS