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| Holy Cards | |
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| Tweet Topic Started: May 26 2008, 07:26 PM (40 Views) | |
| Toxic | May 26 2008, 07:26 PM Post #1 |
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Duelist
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Not now, but soon my character will have a deck of creatures called "Holy" creatures. Here they are- Name: Discarded Soldier Type: Warrior/Effect/Holy Attribute: Earth/Light Effect:This cards attribute changes every turn from light to earth and earth to light. It starts out as Light. When this card is destroyed, all of your opponent's monsters lose 300 attack and gain a "Holy" counter. Attack: 0 Defence: 50 Level:1 Name: Reincarnated Fiend Type: Fiend/Effect/Holy Attribute: Dark/Light Effect: This cards attribute changes every turn from light to dark and dark to light. It starts out as Light. When this card is summoned for the first time, it is instantly destroyed. The following turn, Special Summon it back to the field. Every turn this card is face up on the field, all of your opponent's monsters gain a "holy" icon. This card can not be destroyed by battle. Attack: 0 Defence:2000 Level:5 Name: Almighty Atlas Type: Warrior/Effect/Holy Attribute:Earth/Fire/Wind/Water/Dark/Light Effect: This card can not be normal summoned or set. This card can only be special summoned from your hand/graveyard by removing from play 3 Holy monsters in your deck. This card's attribute changes every turn (starting at Earth and going to fire, then wind, etc...) This card can not be destroyed in battle by a monster of the same attribute. When this card destroys a monster, your opponent loses lifepoints equal to half of the combined attack and defence of that monster. This card is destroyed the turn after its attribute is Light. Attack: 2900 Defence:2100 Level: 10 More to come soon |
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| Isaac | May 26 2008, 07:28 PM Post #2 |
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DodgyKamikaze
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Is this for role-play your character cards??? If so I'm moving it. |
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| Toxic | May 26 2008, 07:31 PM Post #3 |
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Duelist
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well right now its just a whole bunch of cards I want to become real, I'm not 100% sure if I'm going to make it my character's cards though... |
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| Zap | May 26 2008, 07:39 PM Post #4 |
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Golden Duelist
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Just one problem... Name: Reincarnated Fiend Type: Fiend/Effect/Holy Attribute: Dark/Light Effect: This cards attribute changes every turn from light to dark and dark to light. It starts out as Light. When this card is summoned, it is instantly destroyed. On the next turn, it comes back to the field in face up defence mode. Every turn this card is face up on the field, all of your opponent's monsters gain a "holy" icon. This card can not be destroyed by battle. Attack: 0 Defence:2000 Level:5 This wording will make it so that it is destroyed and the following turn it is summoned again, just to be inmediately destroyed... and doing the same every turn... It should be like this: Name: Reincarnated Fiend Type: Fiend/Effect/Holy Attribute: Dark/Light Effect: This cards attribute changes every turn from light to dark and dark to light. It starts out as Light. When this card is summoned for the first time, it is instantly destroyed. The following turn, Special Summon it back to the field. Every turn this card is face up on the field, all of your opponent's monsters gain a "holy" icon. This card can not be destroyed by battle. Attack: 0 Defence:2000 Level:5 |
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| Toxic | May 26 2008, 07:47 PM Post #5 |
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Duelist
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Ah good catch, I'll change that, thanks
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1:17 AM Jul 11