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| Spell Binding | |
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| Tweet Topic Started: Jul 5 2009, 06:20 PM (64 Views) | |
| Jesse | Jul 5 2009, 06:20 PM Post #1 |
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Super Duellist
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The aim of Spell Binding cards are to swarm the field and lock the opponent down, limiting them from using effects. Using this will go down well with "Burn" as it's a slow deck. The player also tries to get out the 3 Synchro Monsters, especially "Spell Binding Dragon", the trump card. Anyway, let's get down to the cards. Monsters: Spell Binding Apprentice Dark/2* Spellcaster/Tuner/Effect 600/300 If you control a "Spell Binding" monster other than "Spell Binding Apprentice", you can Special Summon this card from your hand. When a monster on your side of the field is destroyed and sent to the Graveyard as a result of battle, you can send this card to the Graveyard to Special Summon the destroyed monster in face-up attack position. Spell Binding Master Dark/8* Spellcaster/Synchro/Effect 2600/1800 Once per turn, you can remove from play 1 "Spell Binding" monster from your Graveyard to Special Summon 1 "Spell Binding" monster from your Hand or Graveyard. As long as this card remains face-up on the field, Trap Cards cannot be activated. Edited by Jesse, Jul 6 2009, 03:43 PM.
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1:16 AM Jul 11