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| I KNOW this has been asked before... | |
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| Tweet Topic Started: Oct 13 2006, 10:28 AM (134 Views) | |
| Tyrone Buggums | Oct 13 2006, 10:28 AM Post #1 |
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But I couldn't find it here or at gamefaqs. Is it Eliwood and Hector Hard Mode where the recruitable enemies get growth boosts? Or is it just one or the other? Also, does it include all of the recruitable enemies, or just one or two? kthx <_< |
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| Iron Shaman | Oct 13 2006, 01:11 PM Post #2 |
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ha ha ha
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All and Both. <.< |
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FE: Herald of Faith Take a look! IS has got event hacking skillz! Characters ![]() Gooooo Fish <3 | |
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| KJ456 | Oct 13 2006, 01:14 PM Post #3 |
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Ahahahaha- *snort* -hahahaha- *snort* -heheheh
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Only HHM, and only enemies that are hostile immediately prior to recruitment (Jaffar, for example, turns neutral first, and doesn't get them, and Dart gets none, either). At least as far as I'm aware. |
![]() Do not click. Do, however, click these at your leisure ('specially for stats): Gero, Terra, Tic, Nys'elni and Murphy. ![]() Banner by Shade. Challenges open if I'm around, though you'd better be prepared to stat, 'cause I'm lazy. My theme, according to the Mooney one. | |
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| Iron Shaman | Oct 13 2006, 01:16 PM Post #4 |
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ha ha ha
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Enemies don't get boosts in EHM? Oh. |
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FE: Herald of Faith Take a look! IS has got event hacking skillz! Characters ![]() Gooooo Fish <3 | |
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| Tookie | Oct 13 2006, 02:07 PM Post #5 |
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Pretend I put something witty here.
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*Plans to make Fargus a playable character in a patch* |
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| Abyssal_Shrimp | Oct 13 2006, 02:10 PM Post #6 |
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I broke my shades!
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What KJ said. And it's not growth boosts, but base stats boosts, too, I think. >_> |
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Kruen, level 20/5 Berserker Xiella, level 20/1 Guardian Fernand, level 5 Knight Aurelia, level 8 Dragonrider Mariann, level 4 Hunter RETIRED Raedul, level 20/20 Paladin Tancred, level 100 Tangrowth | |
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| Bears | Oct 13 2006, 03:25 PM Post #7 |
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I was wondering what the average boosts each unit gets are. <__<;; |
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4:24 PM - John Ѯzzingford: "Alternate Universes". 4:24 PM - John Ѯzzingford: Taking an existing set of characters, and putting them in an altogether different setting. 4:25 PM - John Ѯzzingford: For example, you could take the cast of the Mario games, and set them up in some kind of detective-versus-cannibal-mastermind drama. | |
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| Tyrone Buggums | Oct 13 2006, 04:22 PM Post #8 |
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Another question of mine. >___> But thanks for the answers! ^_^ |
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| Iron Shaman | Oct 13 2006, 07:06 PM Post #9 |
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ha ha ha
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...<.< |
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FE: Herald of Faith Take a look! IS has got event hacking skillz! Characters ![]() Gooooo Fish <3 | |
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| BlueYoshi | Oct 14 2006, 03:21 PM Post #10 |
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*uses Draco Meteor*
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The boosts to HP are 1-5, all others are 0-3. Luck is always 0, IIRC. The boosts are to base stats. Boosts of 3 and 5 are very rare. I think HP may only go to 4. The growths do not change. All enemy characters that can be recruited get them. Harken does, Karel does not, etc. The boosts are only in Hector Hard Mode. The growths can be manipulated if there are battles/unit movements in the opening scenes for that chapter. Skipping them and viewing them will result in different boosts. Restarting the chapter will not change the boosts, unless it's the method above. Restarting the prior chapter, however, will. I once had Guy start with 9 Strength. |
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Draco Meteor Draco Meteor Draco Meteor Draco Meteor Draco Meteor Draco Meteor Draco Meteor Draco Meteor [22:15] Adder: I can swallow now! | |
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| Abyssal_Shrimp | Oct 14 2006, 03:34 PM Post #11 |
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I broke my shades!
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>_< I had a 20/0 Guy with 9 Strength. Which is depressing when he can start with it in HHM. |
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Kruen, level 20/5 Berserker Xiella, level 20/1 Guardian Fernand, level 5 Knight Aurelia, level 8 Dragonrider Mariann, level 4 Hunter RETIRED Raedul, level 20/20 Paladin Tancred, level 100 Tangrowth | |
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5:18 PM Jul 11