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|WarioWare: Smooth Moves; A SabreCut Review|
|Topic Started: Jan 20 2007, 09:57 PM (205 Views)|
|SabreCut||Jan 20 2007, 09:57 PM Post #1|
Don't worry guys, I got a good price for selling you out
WarioWare Smooth Moves Review - SabreCut.
Iím going to say it like it is folks: the Wii did not convince me when I bought it. Sure, the swinging and flailing of arms during Wii Sports was fun for a short while, but Iíd always rather be circle strafing someone using a keyboard and mouse or a controller than jumping up and down like a lunatic. It just seemed natural to me. Then, I decided to buy this game, WarioWare: Smooth Moves, the fifth game in the WarioWare franchise (though really the fourth for us Europeans since we never got Twisted). And suddenly, everything clicked in my mind.
Well, not really suddenly. Thanks to a broken sensor bar, my first few hours of playing WarioWare were filled with frustration of trying to fix up two lights at an angle which wouldnít make the remote disappear from the screen every five seconds. Then another few hours were taken up by me realising that my bed is too close to my TV and having to move my bed so I could stand further away. But after all that, it clicked. And itís without a doubt the best WarioWare game yet.
If you havenít played a WarioWare game before, the premise is very simple. You select a character (at first only Wario is available) and then have to play a set of microgames (yes, microgames) before facing of against a ďboss levelĒ microgame, which is usually more complicated/longer than the others, and then you can move on to the next set of games. Oh yeah, these microgames last about 5 seconds each. And youíre bombarded with them one after the other. One minute youíre using the remote to hook a guy at a funfair attraction and the next your aiming a finger into a personís nostril. Trust me, its way better than it sounds.
The main reason for this gameís superiority above the other WarioWare games is, of course, the Wii Remote. Itís put to brilliant use in this game: by the time youíve finished youíve held to sideways to drive a car, clamped your fist around it and used it as a sword, put it on a table beside you and grabbed it when an enemy appears and even held it up to your nose like an elephantís trunk! Of course, knowing how to hold the remote before the game turns up without help would be impossible, so thankfully a card turns up between the games, telling you which way to hold it (the ďformsĒ). People whoíve played Touched may remember that a similar feature was put in it (where you did the same thing in every group of games), which kind of ruined it by taking away the surprise. Donít worry; there are no such problems here.
Fans of the older games will remember that each character has a ďthemeĒ to which their games are based around, such as Mona having the Weird games (which in Smooth Moves case includes shaking bugs off a banana and drinking a cup of water and watching the man grow an afro shortly afterwards). By far the best selection of games are 9-Voltís, the games based on the old Nintendo franchises. Not only are old games back making excellent use of the Wii remote (a Star Fox section where you use the remote to fly and fight ROB at the end for example) but thanks to this game being on the Wii, we have microgame clips from games like Metroid Prime, Wind Waker and Animal Crossing now, all of which are excellent. A personal favourite of mine in this section is the very unexpected take on Punch-Out!!, simply because it surprised me so much. And if you can sit through OoT Link pulling out the Master Sword and turning into a chicken without laughing you have no soul.
That isnít to say the game is perfect though. A flaw of the game is the multiplayer. Whilst good fun and varied, it relies on one Remote, which whilst being cheaper, makes things very annoying if you have other remotes lying around ready to be used. And another thing Iíve found is that some forms are badly suited for what the microgame asks you to do; particularly common with the Tug oí War form. This makes you lose precious lives when it isnít really your fault at all; an extremely annoying thing in a game like WarioWare. And finally, the most important flaw, the same as all WarioWare games: youíll finish it within a day. A day of gaming for £35. Is it worth it?
I say that it is. Unlike any other game Iíve played on the Wii so far, this made everything seem right. The most fun games are the ones where you have to move about to do things. It makes you feel brilliant and if, like myself, you havenít been convinced by the Wii so far, then buy this game now. It will make you believe.
Summary (and round up of any points missed out):
Graphics: 8/10. Certainly not the best on the Wii, but it has an excellent art style and is extremely varied.
Gameplay: 10/10. Utterly fantastic. It doesnít have the awe inspiring-ness of games like Gears of War, but it delivers on fun easily.
Sound: 8/10. Functional. Nothing stellar though, but I certainly canít raise a bad point about it. Some tunes are pretty catchy too.
Story: 7/10. If youíre playing a WarioWare game for the story, then you need to be shot. However, I will admit that seeing Jimmy T dance with some cats in a disco hall is excellent.
Lifespan: 7/10. Itís really short, but youíll find yourself coming back again and again. It doesnít have high score modes for each game though, just the sets.
Overall Score: 9/10 (not an average)
Final Comment: If you averaged that, youíll find it comes to about 8. However, whilst I canít justify giving more points to make that average higher, I also cannot justify giving the game a lower score than a 9. If you have a Wii, it is a must buy and even if you donít, Iíd recommend buying this immediately if you decide to get one. If it can make a believer out of me, it can make you into one easy.
My theme, picked by Bugmeat|
Stuff about me? Well, if you really want to know...
Killian, level 8 Cavalier
Evander, level 7 Pegasus Knight Mors, level 8 Brigand
Aodh, level 20/6 Nomad Trooper Gunnar, level 20*/10 Warrior
(Avatar picture was not drawn by me. obviously)
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