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| Skull is trying his hand at Hammer; You're on your way to: CUBES | |
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| Tweet Topic Started: Jan 27 2009, 01:42 AM (414 Views) | |
| skullmagic2 | Jan 27 2009, 01:42 AM Post #1 |
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Yeah so I figured TF2 is pretty sweet, and I've played on some cool custom maps, so I figured I'd try my hand at it. So far I've gotten pretty adept at simple map design (making walls, windows, ramps, and the like) but I have no idea how to do more complex stuff like moving objects or victory conditions. Anyway know a good tutorial or anything for how to, say, set up a map to be played in Arena mode? |
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| Calvacadeofcats | Feb 7 2009, 03:51 PM Post #2 |
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Um er um. The Valve Developer wiki can be helpful sometimes. Most of the time. Try starting here, or maybe here. Or here. Man, I don't know. Basically, the answer to your question is: entities. (For the longer, actually useful answer, trying looking at one or two of those links - hopefully they'll help.) (I once rammed my head into the steel, spike-covered, poisoned, electrified wall that is Hammer, in a time long past - I wish you better success than I had!) Edited by Calvacadeofcats, Feb 7 2009, 03:52 PM.
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12:33 PM Jul 11