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Skull is trying his hand at Hammer; You're on your way to: CUBES
Topic Started: Jan 27 2009, 01:42 AM (414 Views)
skullmagic2
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I'm not the admin FEABL needs. I'm the one it deserves.

Yeah so I figured TF2 is pretty sweet, and I've played on some cool custom maps, so I figured I'd try my hand at it. So far I've gotten pretty adept at simple map design (making walls, windows, ramps, and the like) but I have no idea how to do more complex stuff like moving objects or victory conditions.

Anyway know a good tutorial or anything for how to, say, set up a map to be played in Arena mode?
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Calvacadeofcats
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Um er um. The Valve Developer wiki can be helpful sometimes. Most of the time. Try starting here, or maybe here. Or here. Man, I don't know.

Basically, the answer to your question is: entities. (For the longer, actually useful answer, trying looking at one or two of those links - hopefully they'll help.)

(I once rammed my head into the steel, spike-covered, poisoned, electrified wall that is Hammer, in a time long past - I wish you better success than I had!)
Edited by Calvacadeofcats, Feb 7 2009, 03:52 PM.
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