Welcome Guest [Log In] [Register]
Welcome to Fort Apache Americas Army Gaming Board . We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.





If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Mutate Admin Commands
Topic Started: Nov 11 2006, 08:31 PM (49 Views)
=Fas=Lazerboy2000
Member Avatar
FBI Agent
*Console Commands*
Normal Client:
mutate OnlineHelp - Open's up http://www.hazardaaclan.com/ in your default web browser.
mutate Time - Displays local time of the server.
mutate Version - Displays ExploitEnder version.
mutate Limits - Displays warning level you will be killed and kicked at.
mutate Warnings - Displays your current warnings.
mutate PlayTime - Shows how long you have been playing in minutes.
mutate SpamTime - Displays how many seconds to wait before explosives can be used.
mutate DisplayPlayerWarnings [1/0 or true/false] - Toggle's if you see when other players receive warnings.
mutate GetPlayerWarnings [ID or Name] - Gets the players current warnings.
mutate MutePlayer [ID or Name] - Mutes a player so you cannot hear him.
mutate UnMutePlayer [ID or Name] - Unmute a player that you have muted.
mutate Commands - Displays all player commands in game.

Admin:
mutate admin WarningMax (#) - Replace "(#)" with the max number of warnings a player will have before being kicked.
mutate Admin BanOnWarningMax (1/0 or true/false) - When set to 1/true a player will be banned when their warning level reaches "WarningMax".
mutate Admin WarningSystem (1/0 or true/false) - When set to 1/true the warning system will be enabled for all players.
mutate Admin WarningInterval (# seconds) - Number of seconds between each warning.
mutate Admin SleepTicks (0-255) - Number of server ticks between checking for exploits (Only adjust if you experiance server lag - increase by one at a time).
mutate Admin SleepTicks (0-255) - Number of server ticks between checking for exploits (Only adjust if you experiance server lag - increase by one at a time).

mutate admin BanHours (#) - Replace "(#)" with the number of hours a player will be banned when banned by ExploitEnder.
mutate admin WelcomeMessage (1/0 true/false) - When set to 1/true displays the welcome message upon a new player joining.

mutate admin DetectNameChange (1/0 true/false) - When set to 1/true actively looks for players who illegally change their name.
mutate admin BanNameChange (1/0 true/false) - When set to 1/true bans a player when they change their name for "BanHours" time.

mutate admin BusyPawnShooting (1/0 true/false) - When set to 1/true adds a warning when a pawn is shooting while rolling, jumping, reloading ect...
mutate admin RunNade (1/0 true/false) - When set to 1/true adds a warning when the run nade "exploit" is used.
mutate admin RunGun (1/0 true/false) - When set to 1/true adds a warning when the run gun "exploit" is used.
mutate admin LadderGun (1/0 true/false) - When set to 1/true adds a warning when a players gun is out on a ladder.
mutate Admin InvalidAttatchment (1/0 or true/false) - When set to 1/true actively scans for players with invalid attachments (i.e. the "Bull's Eye").

mutate Admin ForceClassAll (1/0 true/false) - When set to 1/True every round all player will be forcedclassed to ClassToForce.
mutate Admin ClassToForce (Class Abrv. ie R, GP, ect) - Class to force all players to if "ForceClassAll" is true.

mutate admin DisableObjectives (1/0 true/false) - When set to 1/true the opposing team must be eliminated in order to win the round.

mutate admin SpamProtectTime (#) - Replace "(#)" with the number of seconds before explosives can be used.
mutate Admin DisableProjectileSpam (1/0 or true/false) - When set to 1/true renders projectiles useless before "SpamProtectTime".
mutate Admin DisableGrenadeSpam (1/0 or true/false) - When set to 1/true renders grenades useless before "SpamProtectTime".
mutate Admin WarnProjectileSpam (1/0 or true/false) - When set to 1/true warns a player if he/she fires a projectile before "SpamProtectTime" (DisableProectileSpam must be true).
mutate Admin WarnGrenadeSpam (1/0 or true/false) - When set to 1/true warns a player if he/she throws a grenade before "SpamProtectTime" (DisableGrenadeSpam must be true).

mutate Admin VotekickTagProtect (Tag) - Replace "(Tag)" with a tag you want to protect from being votekicked.
mutate Admin CancelVoteKick 1 - Cancels a active votekick.
mutate Admin NoVoteKicking (1/0 or true/false) - When set to 1/true votekicks will automatically be canceled.

mutate Admin FilterWord (Word) - Replace "(Word)" with a word you would like to filter.
mutate Admin UnFilterWord (Word) - Replace "(Word)" with a word you would like to unfilter.

mutate Admin Alert (Name/ID) - Replace "(Name/ID)" with a players name or ID to slightly shake them.
mutate Admin RestartRound 1 - Restarts the round (helpful if last player is idle).
mutate Admin Warn (Name/ID) (Reason) - Replace "(Name/ID)" with a players name or ID and (Reason) with a reason to add a warning to the player.
mutate Admin ResetWarnings (Name/ID) - Restarts "(Name/ID)"'s warning level back to zero (0).

mutate Admin Commands - Displays page 1 of admin commands.
mutate Admin Commands2 - Displays page 2 of admin commands.
Posted Image
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Server & TeamSpeak Comment Area · Next Topic »
Add Reply