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| Welcome to the America?s Army v3.0 | |
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| Tweet Topic Started: Aug 21 2007, 09:52 AM (99 Views) | |
| Wolflnx | Aug 21 2007, 09:52 AM Post #1 |
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Sergeant Major Marine Corps
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Welcome to the America?s Army v3.0 To start things off, we?d like to take this opportunity to answer some of the frequently asked questions about America?s Army v3.0: ? ?AA3? refers to the entire next-gen America?s Army platform (with the initial public release being AA v3.0). We will continue the iterative development model we have been using in AA2 by regularly adding new content and updates (v3.0, v3.1, v3.2, etc. ? with the ability for mini updates in between major releases). ? The AA3 platform will be an entirely new game, built from the ground up using Epic Game?s Unreal Engine 3. This means we?re creating everything from scratch - all new assets, all new missions, all new sounds, and all new weapons. ? We are currently targeting a Fall 2008 initial release date (v3.0). ? The exact AA3 minimum/recommended specs have yet to be determined ? and likely won?t be for a while. The goal is to make the game as scalable and accessible as possible while also taking full advantage of the latest technology available. The specs will likely be similar to Unreal Tournament 3 specs when that releases for the PC this Fall. ? Players will be creating a new player account for AA3; however, we?re pursuing ways to tie in your original AA2 account/character, such as giving special AA3 achievements to veteran AA players with confirmed AA2 accounts. ? At this time, we are planning to support both the Windows XP and Windows Vista operating systems for AA3. By the time we ship, UnrealEngine3 (and thus AA3) will likely have support for both DirectX 9 and DirectX 10. ? The initial release of AA3 (AA v3.0) will be the core game with content updates consistently being rolled out. To put that in perspective, the AA2 game you currently have now (v2.8.1) is the result of 20+ major releases and 6 years of development. ? The AA2 platform is far from dead! We?re still developing future content for the current generation of America?s Army as well. There are many cool new features and levels coming to AA2 (and this will likely continue through the initial AA3 release). I hope this information answers some of the general questions you may have had about the future of America?s Army on the PC. More information about AA3 will be coming in the future as we get closer to the release. Please remember that anything stated in these forums by official America?s Army staff is subject to change. We are striving to keep the community as informed as possible, but we are operating in a dynamic environment. We are all very excited about the future of America?s Army and we can?t wait to share it with you all. Until then however, please use this forum section to discuss all things AA3 related. |
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| Wolflnx | Aug 21 2007, 09:53 AM Post #2 |
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Sergeant Major Marine Corps
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Regarding Linux/Mac, I don't know the status of the Unreal Engine 3 on those platforms. if the game runs natively in DirectX I would think that it would be considerable work to port it over to OPEN GL. With the next generation of Macs being able to run Windows under Boot Camp, I'm having g hard time seeing support for additional platforms. This is my logical guess, but is not reflective of what may or may not happen in the long-term. The developers or someone on the Army staff would have to clarify the matter. |
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| =Fas=maorimobster | Aug 21 2007, 10:34 AM Post #3 |
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Sargeant
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interesting ideas i think a lot of people would like to play using mac's but don't have the intel chips and this is putting alot of them off. they should really try and tie in those people left behind. I know i was one of those people and love playing 2.5. Sadly the players have moved on but you do get some coming back to play. |
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| =Fas=SpitneyBrears | Aug 21 2007, 11:54 AM Post #4 |
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Sargeant
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Kinda reminds me of a scene from Blues Brothers when the enter a bar where they are supposed to play a gig and ask the owner: Elwood: What kind of music do you usually have here? Claire: Oh, we got both kinds. We got country *and* western.
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| =Fas=SpitneyBrears | Aug 22 2007, 09:05 PM Post #5 |
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Sargeant
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Here's some more info: The bad news is that according to a thread in the AA forums currently there are no plans to support anything but Windows for AA 3.0. The good news is that Mark Rein, vice president of Epic Games, confirmed that the UT3 engine will run on Linux and Mac. So at least there is a technical base that might make it feasable for the AA devs to add Mac support later. |
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| Wolflnx | Aug 22 2007, 09:46 PM Post #6 |
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Sergeant Major Marine Corps
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There was an article, AA will not support Mac or Linux and mentioned Mac Intel If i come across i will post here
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8:28 PM Jul 10