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| Guild Quest; The Guide | |
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| Tweet Topic Started: May 24 2008, 09:45 AM (300 Views) | |
| BattleMedic | May 24 2008, 09:45 AM Post #1 |
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Guild Medic
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Ok, basically I copied most of the guide and images from the Faith Guild. However I have modified it quite a bit. Due to the picture limit per thread, I had to split them up a little. Hope its readable. Here is a link to a site that has a stage summary for every PQ in MapleStory including Guild Quest: StrategyWiki - MapleStory Party Quest Guides --------------------------- Guild Quest Guide (GQ Guide) The Guild Quest is in fact not a party quest since everyone can join the quest as long they are in Guild. No one actually has to be party. The correct name therefore is GQ and not GPQ. Requirements: -At least ONE Ranged Attacker (preferably 80+) -At least ONE Mage (max teleport) -At least ONE Thief (max haste and 15+ dark sight) -At least ONE Under 30 Character (decent damage to kill devil slimes) -Either a Guild Master or Jr. Master (to start the quest) -At least 6 People (do not have to be partied) Recommended: -A Chief Bandit with ME (for easy Boss kill) -A Thief (max Haste) -A Priest (max Bless) 1. Getting There & Inside The entrance to GQ is located on Victoria Island, near Perion. If a Priest/Bishop is at the entrance, they can door you from Perion. To get there, walk east up to Victoria Road: Rocky Road 3 and climb up the rope in the middle of the map. Then keep walking right, the 3rd map will be the Excavation Site <Camp> where you will find the entrance to GQ. The Master or Jr. Master must register the Guild for GQ. As soon as the leader enters the entrance room everyone else can follow. There will be a 3 min countdown before the GQ starts. 2. Entry Stage Hit the crystals in the wall to get the purple earrings. Put the earrings on immediately before continuing. If you do not wear them you will automatically die. Anytime you die during GQ, you will lose 1% and respawn at the beginning of the Quest. Once you have the earrings on continue to the next map. Posted Image Posted Image 3. Sharenian Stage 1 Three to four people will be assigned to do this stage. Everyone else must be quiet and sit in front of the gate so as not to disturbed the others. There are 20 Statues. When the leader starts it, the statues will light up in a certain sequence. The job of the assigned people is to hit the same sequence once it has finished. There are three sequences to copy. 1st Sequence: 4 Statues 2nd Sequence: 5 Statues 3rd Sequence: 6 Statues If we hit the statues in the wrong order, we must start over again from the 1st Sequence. The assigned people will use guild chat and call out the sequence number of each statue. Turning on the sound on your computer is very helpful! Posted Image Edited by BattleMedic, Jun 7 2008, 08:36 AM.
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| BattleMedic | May 24 2008, 10:12 AM Post #2 |
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Guild Medic
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4. Sharenian Stage 2 The objective of Stage 2 is to collect and place the four Longinus Spears. A person can only carry one spear at a time. Posted Image Press JUMP + PICK UP to obtain a spear. Three Spears can be obtained in the Room of Glory via 3 mini jump quests. One Spear can be obtained in the Room of Faith. (max tele & dark sight needed) The following image shows the overview of Stage 2. Steps are color coded. The mage with max teleport and the thief with max dark sight will wait in front of the red portal. Once the people who have completed the red portal come out, they will drop a key. The mage will take the key and drop it in front of the blue portal. The portal will open and the mage and the thief will enter. Posted Image Two assigned people will enter the Room of Courage and kill the Golems, a key will be dropped that is needed to open another door. Upon exit drop the key for the mage who will be going to the Room of Faith. Then continue into the yellow portal to help with the jump quests. Posted Image Everyone else will enter the yellow portal in to do the 3 mini jump quests. It is best to divide up and help each other. The blue jump quest, yellow jump quest, and red jump quest each need to be done to get one spear. Posted Image Once the mage and thief enter the blue portal, the thief will wait while the mage teleports to the right on the bottom. There the mage must break the box (takes quite a few hits) to get the key, then return and drop the key for the thief. The thief will take they key and use dark sight to walk past the golems on top. DO NOT TOUCH THE GOLEMS! THEY DO MORE THAN 20,000 DAMAGE! The thief will open the door on the far right using the key and get the spear inside. Then use dark sight again to walk back and give the spear to the mage. Posted Image Now everyone should be done, all four spears are obtained. Everyone will enter the orange portal to place each spear. There are another 4 mini jump quests, one for each spear. Starting from the left.. 1st Spear: Rope Spear (climb ropes to get to the top) 2nd Spear: Haste Spear (requires max haste to jump to the top) 3rd Spear: Sequence Spear (follow the sequence of teleports to get to the top = 2 1 5 2 2 1 2) 4th Spear: Teleport Spear (use teleport to get to the top) The thief with max haste will do the 2nd spear. The mage with max teleport will do the 4th spear. Whoever has the remaining spears can do the 1st and 3rd. Get to the top and drop a spear on the pedestal. Everyone’s screen will shake once all spears have been placed. Then return to the main room and enter the white portal to continue. Posted Image Posted Image |
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| BattleMedic | May 24 2008, 10:30 AM Post #3 |
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Guild Medic
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5. Sharenian Stage 3 4 types of items need to be collected for this stage. Posted Image = 4 Badges of Courage Posted Image = 4 Wisdom Scrolls Posted Image = 4 Spoiled Foods Posted Image = 4 Old Wines Only one person will kill all the monsters in the main room. He will then be able to pick up all the Badges of Courage and all the Wisdom Scrolls. There are two portals from the main room. The one in the top left is a mini jump quest with boxes containing wines. The one in the top right is a mini jump quest with boxes containing food. Two people will go straight to collect wines and two people will go straight to collect foods. Everyone will return to the main room with the items. The next step is a game of mastermind, to get the right combination of items in front of the 4 statues. It’s 1 item to a statue. Click on the NPC to test the combination. It will tell you # Correct, # Incorrect, # Unknown. By clicking next, monsters will spawn in the room. HOWEVER IF YOU PRESS ESCAPE, NO MONSTERS WILL SPAWN. You have 7 tries to get the right combination, if not the combination will be reset. # Correct = object is in the correct spot # Incorrect = object is in the wrong spot # Unknown = wrong object Step 1: four foods Step 2: four wines Step 3: four scrolls Step 4-7: start testing correct order Once completed a hidden door will appear mid left of the main room. Enter to continue the Quest. 6. Sharenian Stage 4 There are 4 rooms. Each room contains complex jump quests that lead to a box containing a piece of Sharenian clothing. Obtain each piece of clothing and continue to the end. Posted Image Portal 1 = Pants Posted Image Portal 2 = Shoes Posted Image Portal 3 = Crown Posted Image Portal 4 = Top Portal 1 (requires attackers) Attackers will kill 9 Puppet Golems. Each will drop a mark of evil. Drop all the marks of evil in front of the door at the end to enter the next room. This room contains a mini jump quest that will lead you to the Sharenian Pants. Portal 2 (requires haste) The thief must do a mini jump quest that requires haste. At the end of the jump quest there is a box with the Sharenian Shoes. Portal 3 (must be under level 30 to do this portal) The person under level 30 must enter here and kill devil slimes. Each will drop a mark of evil. Drop all the marks of evil in front of the door at the end to enter the next room. This room contains a mini jump quest that will lead you to the Sharenian Crown. Posted Image Portal 4 (requires a ranged attacker or dragon roar) The ranged attacker must first kill the gargoyle at the top! Dragon Roar also works. Then kill the 8 Gargoyles at the bottom. They will each drop a mark of evil. Drop all the marks of evil in front of the door at the end to enter the next room. This room contains a mini jump quest (this jump quest requires that you find the right sequence of portals) that will lead you to the Sharenian Top. Everyone will meet at the end of their portal. Drop all the Sharenian items on the skeleton. The gate will unlock and everyone can enter the next stage. |
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| BattleMedic | May 24 2008, 10:32 AM Post #4 |
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Guild Medic
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7. Sharenian Stage 5 – Boss Stage (Ergoth) In order to fight Ergoth, a sacrifice needs to be made. The sacrifice is the usually the character who is under level 30. The sacrifice must drop his/her purple earrings when they are standing exactly in the middle of the double doors leading to Ergoth. BE SURE TO DROP THEM AND NOT JUST UNEQUIP THEM! The sacrifice can always get new earrings then and return to the rest of the party. Its now time to fight Ergoth!! Everyone who is able to fight can enter the room. Those who prefer to stay back can wait outside or enter a secret area inside where they won’t be hurt. The secret entrance is the crack in the pillar marked in red that will take you to a place high above the battle against Ergoth. You won’t see much except for the life bar of Ergoth. If you enter this secret area you cannot fight the boss or go back. There are some spikes at the end of this secret room. The only way to leave the place is by letting the spikes kill you. So the leader of the GQ should not enter this area if not he wont be able to pick up the purple crystal when Ergoth is defeated. If you die during the boss stage, you will respawn at the beginning and can always return to the battle. Posted Image The battle can begin. There are three common ME spots marked below. CB’s will drop about 400-500k in 4k bags. As soon as they are ready the leader will hit the purple crystal to summon Ergoth and ME away. The right statue usually dispels when you jump, so try not to jump. The people in the secret area, can attack the chain holding the chandelier as a last resort. It will drop on Ergoth doing only minor damage. Posted Image Posted Image Once Ergoth is defeated, the purple crystal will drop. The leader must take the crystal and talk to the Tiger Statue on the left to enter the Bonus Stage. 8. Sharenian Bonus Stage It does not matter where you are, you will automatically be transported to the Bonus Stage. The Bonus Stage is long and horizontal. You have 40 seconds to hit the boxes to collect prizes. There are certain boxes at the top that can only be reached by using hidden portals (craks in the pillars) or using teleport/flash jump. Posted Image |
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| BattleMedic | May 24 2008, 10:33 AM Post #5 |
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Guild Medic
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Prizes from Guild Quest Consumables White Potion, Soda Pop, Orange Juice, Grape Juice, Bean Sundae, Sunrise Dew, Sunset Dew, Elixer, Mana Elixer, Black Sack Scrolls Cape for Dexerty 60% Cape for Intelligence 60% Cape for Strength 60% Cape for Luck 60% Cape for HP 60% Cape for MP 60% Cape for Weapon Defence 60% Cape for Magic Defence 60% Helmet for HP 60% Helmet for Defence 60% Glove for Attack 60% Glove for Dexerty 60% Shoe for Jump 60% Shoe for Dexerty 60% Shoe for Speed 60% Shield for Defence 60% Overall for Int 60% Overall for Luck 60% Overall for Dexerty 60% Overall for Defence 60% Top for Defence 60% Bottom for Defence 60% Earring for Intelligence 60% Equips Napolean Capes (White, Blue, Red, Green, Black) Adventurer Capes (Brown, Pink, Purple, Yellow) Earings (Skull, Blue Moon, Red Heart) Mastery Books from Guild Quest Hero Advanced Combo Attack: 21-30 Mastery Book Fire/Poison ArchMage Paralyze: 21-30 Mastery Book [Guild Quest Only] Elquines: 21-30 Mastery Book [Guild Quest Only] Ice/Lightning ArchMage Chain Lightning: 21-30 Mastery Book [Guild Quest Only] Ifrit: 21-30 Mastery Book [Guild Quest Only] Night Lord Showdown: 21-30 Mastery Book [Guild Quest Only] Ninja Ambush: 21-30 Mastery Book [Guild Quest Only] Ninja Storm: 21-30 Mastery Book [Guild Quest Only] Shadower Showdown: 21-30 Mastery Book [Guild Quest Only] Ninja Ambush: 21-30 Mastery Book [Guild Quest Only] Assassinate: 21-30 Mastery Book [Guild Quest Only] BowMaster Sharp Eyes: 21-30 Mastery Book Hurricane: 11-20 Mastery Book CrossbowMaster Sharp Eyes: 21-30 Mastery Book Freezer: 21-30 Mastery Book [Guild Quest Only] --------------------------- |
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| ukioKnight | May 26 2008, 11:48 PM Post #6 |
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Co-Admin
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:D nice job Danny this is going to help alot. I didnt know about that secret room thing, nice tips. |
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| BattleMedic | May 27 2008, 07:37 AM Post #7 |
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Guild Medic
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lol neither did I man. I really wanna go up there now and whack that chain. forget healing. =P im not sure about the prizes tho, for example the pink cape. its just a rumor but supposedly its possible (but extremely extremely rare). |
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| BattleMedic | Jun 7 2008, 08:38 AM Post #8 |
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Guild Medic
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Requesting to sticky this please. Thank you. |
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