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Game Idea The Sequel
Topic Started: Nov 25 2013, 08:00 PM (528 Views)
Fleeshstar
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What did Flish Shake Even Mean
[ *  *  *  *  *  *  *  *  *  *  *  * ]
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One team is prehistoric animals from Earth, the other... Modern Darcian animals. :P

This would be Team Darcia. There are five classes:

Sabre-Toothed Crab Finger (or just Crab Finger) as the TANK class.
Powerful and fast, the Crab Finger is the faster (on the ground, that is) class in the game, capable of speeds of 20 mph. Its attacks are also very powerful and can kill prehistoric animals quite easily. However, its health is also only two thirds of the health of the Tyrannosaurus, and its crests are also weak spots for it, instead of just its eyes. It has a powerful bite attack that will fling all classes but the Harasser class, which is too small. This will kill the DOT and Agility classes instantly, and stun the Assault classes, as well as leaving them an easy kill for all other classes. It also has a powerful grapple attack, which allows it to pick up DOT or Agility classes in its arms and use their bodies as a projectile which will instantly kill all but other Tank classes. Because of its size, it will also crush any Agility or Harasser classes underneath it. It must lower its head to bite or grab with its arms, and thus expose the weak spots on its eyes and crests.

Darcian Kib (or just Kib) as the ASSAULT class.
Despite its size, its extremely light on its feet and will outpace its Saurosuchus counterpart easily. However, because it is covered in feathers instead of scutes, and it is such a large target, it is easily attacked. It has an average bite force and its jump is not as good as the DOT classes'. However, if it lands on top of an enemy class, it will slam them into the ground, stunning them and dealing heavy damage, with potentially lethal levels for even other Assaults if from a high enough height. Landing on another class as you jump will however, not completely remove damage from you, and you will take half of the damage you would normally.

Fruit Goblin (or just Goblin) as the AGILITY class.
Obviously, the goblin is the only class on the Darcia team that can fly. It can reach speeds of over 30 mph while flying, though it must gain velocity with dives and flapping. This class has amazing maneuverability, which is only amplified by its small size. It is more agile and faster on the ground than the Ramphorhynchus, but smaller with less health. Its large talons allow it to pick up Harasser classes and drop them to their deaths, also causing them to work as a projectile and kill or injure any other classes below, depending on the speed and height the goblin is flying at when dropped. It also has a powerful bite that will kill Harasser classes instantly upon being grabbed, and do some damage to other classes. Flying takes up stamina and it will not be regained until the goblin lands, though it will fall slowly to the ground if it runs out while flying. Luckily, it has more stamina than any other class except for its Ramphorhynchus counterpart, and it will likely want to find a place to rest in safety as its stamina regenerates.

Bombardier as the DOT class.
The DOT class's two species are not all that similar. The Bombardier is, as it would seem just from its appearance, very fast and has the best jump of any class. This is very useful, as it can spit an acidic, combustible liquid. At short range, the spit causes moderate damage that will cause mild screen blur. However, at roughly twenty feet away, the spit will combust, igniting anything around it, causing massive fire damage that will kill any Agility or Harasser classes and severely burn any Assault or Tank classes, making them easy prey. It has a bite that does slightly more damage than the spit at short-range, but does not have any other effects.

Horsepain as the HARRASSER class.
This is actually the smallest class in the game, though slightly heavier than its contemporary Anchiornis. It is very hard to hit by any classes, except for the Agility class, because it is quick and agile. It can climb on walls, where it can jump off and land on all but Agility and other harasser classes. It does slightly more damage than the Anchiornis, but is slower and and has less health. If it lands on a Tank's head, it will automatically scurry to its eyes and do large amounts of damage, making it perhaps the most effective class to take out rival tanks.

And the rival team which is not pictured because Paleoart takes way too long, Team Terra:

Tyrannosaurus as the TANK class.
This class has more health than any class in the game. It is similar to the crab finger, however, it has more health, a more powerful bite, though this is its only attack. However, to make up for it, instead of throwing classes, it will eat DOT and Agility classes, and tearing a large chunk out of Assault classes, which will survive, but be easy targets, as they will be stunned.

Saurosuchus as the ASSAULT class.
Smaller than the Kib, Saurosuchus is also slower, but has a more powerful bite and more health. While slower, its jump is also better. Instead of landing on prey to kill it, Saurosuchus charges through prey when running, knocking it back and killing it, unless it is another Assault, which will be stunned, or a Tank, which will deal damage, but not stop it. When it hits any class but a Harasser class, it will stop and become stunned for an eighth of a second and have to wait several seconds before its run will deal damage again. When in this state, it switches to two legs and runs slightly faster.

Ramphorhynchus as the AGILITY class.
Like the goblin, it can fly and is very fast. It is larger than the goblin with more health and speed, but cannot pick up harassers. Its bite is also slightly weaker. Instead of picking up harassers, it can dive into other classes, which will force it to land and do mild damage to it, but also kill harassers, DOTs, and other Agility classes instantly, as well as stunning assaults if they are hit in the chest.

Euchambersia as the DOT class.
Euchambersia is very different from the Bombardier, but effectively fills the same role. Instead of spitting combustible fluid, its bite is very venomous. It will kill Harassers and Agility classes with even just one bite if they do not eat. It has a secondary bite which is slower, but if it hits, it will latch onto Assault, other DOT, or Tank classes and stack DOT. After 100 meters are traveled, it will be forced to let go, so speed is the key to getting a Euchambersia to let go. It will do medium damage to a Tank who is walking for those 100 meters, and will kill an Assault or DOT unless they are running. The regular bite does not stack. Euchambersia is slower with less health than the Bombardier, but is much less obvious and is an excellent ambusher.

Anchiornis as the HARASSER class.
Like the Horsepain, the Anchiornis is very fast, agile, and tiny, with low health and damage output. However, unlike the horsepain, instead of climbing on walls, it can triple jump and glide, making it a tricky target to hit.

Subclasses:

I only have one so far... :/ Game-mode specific, too, because otherwise it would be way too powerful with how I would want it played.

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Dasplasaurus as the TANK class. (Team Darcia)
Instead of a Crab Finger, the Dasplasaurus takes its place in "Escape the Compound". The Dasplasaurus Can rear onto its back legs, increasing its reach and height by twice that of the Tyrannosaurus and Crab Finger, And it has twice the health and no weak spots on its face. It is also slightly faster than the rex, but still slower than the crab finger. It eats/tares chunks out of all classes. I don't have any pics, but imagine a Komodo dragon with scutes on its back, a stubby tail, and tiger legs.

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Allosaurus as the TANK class. (Team Terra)
Obviously smaller and lither than Tyrannosaurus, Allosaurus is found only in the gamemode "Vent Crawlers" as the tank class. It is faster than Tyrannosaurus and can actually jump, though it is very weak. Its bite is weaker and it does not gain health from biting, but it can knock-back Assaults and DOTs (because all other classes are instantly killed except for tanks which they never face) if it is running and uses bite, where it instead slams its upper jaw down into the opponent. It also has a claw attack which is more powerful but requires the target to be underneath it and does not have knock back.

Speedrunner as the DOT class. (Team Darcia)
Slower, smaller, and with less health than the Bombardier, it might seem at a big disadvantage. However, its bite is more powerful, its range is nearly unlimited (only limited by the level) and has a much more powerful blind. It also causes DOT slightly weaker than the Euchambersia's normal bite and the spit does not combust.

Psittacosaurus as the DOT class (Team Terra)
Larger and slightly faster with more health than the Euchambersia, Pssitacosaurus is designed to focus less on killing a specific target and more on weakening many at once. Its bite is the same as the Euchambersia's but does not have DOT. Instead of grappling, It can shoot off quills in a six foot radius around it which will cause DOT damage about equal to the Speedrunner's. This attack takes about half a second to fire and has a recharge of about four.

Gamemodes

TDM:
Just as it sounds... Meaningless slaughter of dinosaurs and aliens in prehistoric forests or alien cities. Your pick.

Escape the Compound:
The Terran team (save for the Agility and Harasser classes, who could simply escape danger by flying out of range of all the other team, and the tank), having escaped their "prison" in a lab, must make their way through hallways, catwalks, open rooms, and open ground. Along the way, they must face the Darcia team in all its glory, except instead of a vicious crab finger, an angry attack Dasplasaurus has been sent out to deal with the escapees. Luckily, after escaping the lab, the Tyrannosaurus has wandered into the area and can serve as a distraction for the Dasplasaurus. (There is a limit of one tank per team in this mode, so the Terran team has a chance to capture checkpoints) The DOT and Assaults of the Terran team must fight through the enemy team in buildings. Occasionally, they will have to cross open ground or outdoor catwalks where the Dasplasaurus is a large threat and will attack. There are also other exits that can be shortcuts, though will also expose you to the Dasplasaurus. In the end, after making it through the other checkpoints, you will have to race to the exit cave within however much time you have left and/or accumulated. However, the stretch there is much longer than any other part, and outdoors, meaning excellent teamwork is needed to escape. Luckily, the harasser class is also available now. If half of your team makes it to the exit cave, Team Terra wins.

Shut Down the Generator:
A solar-powered generator controls the labs, and Team Terra must deactivate it. It is inside a forcefield, of course, so it is impossible for your team to destroy it right away. Instead, you must either destroy the electrical generators on the other side of the map. to deactivate the forcefield, or find the keys that shut the generator off, on the opposite opposite side of the map. The generator is in the middle in a large building, meaning tanks cannot enter it, though they can patrol outside. There are also several vents that Agility and Harasser classes can enter to sneak in. Note that Assaults and Tanks can neither enter the room with the electrical generator or hold the keys, because they are too big. Assaults can, however, destroy the solar-powered generator. If the generator is still operational by the end of the game, Team Darcia wins. If the generator is destroyed or off, Team Terra wins.

Vent Crawlers:
Basically Team Darcia's version of "Escape The Compound". The building has gone into lockdown, trapping Team Darcia in a room, and allowing Team Terra to break free from their enclosures and wreak havoc. The building is too small for tanks to fit in normally, so instead of Tyrannosaurus, Allosaurus takes it place, while Team Darcia lacks a tank. Luckily for Team Darcia, there are vents scattered throughout the building that DOTs, agilitiy, and harasser classes can fit in, though do note most are not reachable by the DOT class and are difficult for the agility class to enter. These smaller classes must make their way through vents patrolled by DOTs, agility, and harasser classes of Team Terra as well to get to other rooms to activate the doors to allow their teammates to pass through easily. When they get to the exit door, they win, obviously.

Destroy the Nests:
Having landed in a dense jungle/narrow canyon teeming with nests of developing Terran creatures, it is up to Team Darcia to destroy all the nests and for Team Terra to defend them. There are various raised pathways that only harassers, agilities, and some that DOTs can use that act as shortcuts to nests. None of the nests are able to be destroyed by tanks as they are sheltered from them, but all other classes can. If Team Darcia destroys all the nests before time runs out, they win, and if they fail, Team Terra wins.

Marine TDM:
Same as regular TDM except with underwater team which I will post on another post to keep this one less cluttered.

Crossing Paths:
This mode is land vs sea. As with most "get to the point" modes, Agility is absent from this mode for both teams because of their movement advantage. The maps all have several checkpoints only reachable by swimming. All land classes can only use their primary attacks in water. While swimming, land classes gain air meters which will go down if they are underwater, except for the horsepain which is also unable to swim and walks on the bottom instead. Which team is the aquatic class changes every other round.

TL;DR

-Tank class is powerful but can't utilize much of the map because of its size, and is an easy target for Harassers because it can't do much about them and they can take advantage of their weak spots easily.
-Assault class is great for dealing damage to everything, but also spends a lot of time knocked out and again, cannot utilize all of the map.
-Agility Class spends a lot of time darting in and out of battle, but is a glass cannon and will likely end in death if you don't watch your stamina.
-DOT is good at picking on other classes and can deal damage even after death, but again is easily killed if not careful.
-Harasser is able to use more of the map than any class, including areas only Harassers can reach, as well as being the best class to take out Tanks. However, they are are easy kills if caught off-guard and can be pretty much instantly killed some way by every class except other harassers.
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
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Sheather
Kraken
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Are Darcian animals not just in the end slightly different variations of Prehistoric Earth animals? The one is a terror bird, the other a theropodal dinosaur. You've put a lot of work into this but your aliens seem rather too Earth-like.

--

Still, nice concept.
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Fleeshstar
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What did Flish Shake Even Mean
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That's because, as I told you, Darcia is not a serious project and really is just making fun of Earth.

Do giant sapient gummy bears seem serious in any way?
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
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Sheather
Kraken
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I would have no way of knowing that. :P

I don't see any gummy bears. I just saw variations on birds and dinosaurs.
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Oyster Man
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(ง ͠° ᗝ ° )ง "Fite me!"
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Team Fortress, Dino and Alien edition.
*Battle Field 3 theme.*

Its cool, I like the idea!
Combatant Entries:
Slegripper Bombarding Beetles Savage Ichthoid & Slicer Luquenoun

Ecosystem Expansion Entries:
Peppered Sunfish

Credits:
4300
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Fleeshstar
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What did Flish Shake Even Mean
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Horizontal Garce,Nov 25 2013
09:18 PM
I would have no way of knowing that. :P

I don't see any gummy bears. I just saw variations on birds and dinosaurs.

And you have seen them and know they are from Darcia because you've seen

Posted Image

This on TRT mingled with Darcia stuff, and on DeviantArt.
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
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Sheather
Kraken
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I don't think you showed the bear on TRT, or at least not where I saw. I haven't been on your DA page in ages either. Anyway, it doesn't matter though that thing is very cute. As I said, I like the game concept and we cleared up the thing I mentioned. :)

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Fleeshstar
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What did Flish Shake Even Mean
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Updated, Postosuchus changed to Fasolasuchus so it is taller than the Bombardier, with the side effect of being about 10 feet longer.
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image5343-9163-0037Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
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Fleeshstar
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What did Flish Shake Even Mean
[ *  *  *  *  *  *  *  *  *  *  *  * ]
UPDATED with class change to Saurosuchus instead of Fasolasuchus, Dasplasaurus pic, new Allosaurus subclass, and new gamemode.
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image5343-9163-0037Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
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Fleeshstar
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What did Flish Shake Even Mean
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Post updated with DOT subclasses and new gamemode.
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image5343-9163-0037Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
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Fleeshstar
Member Avatar
What did Flish Shake Even Mean
[ *  *  *  *  *  *  *  *  *  *  *  * ]
Marine Teams:

TEAM DARCIA:

Bowhead Wailword (Wailword) as the TANK class.
The Bowhead wailword is slower and smaller than its Tylosaurus counterpart and attacks slower, but its attacks are also much more powerful, comparable to the Tyrannosaurus's. It constantly sends out echolocation that allows it to see any enemies in a straight line from it to the edge of the map in pulses, but not through objects or along the sides of it, along with its normal vision.

Scopulichthys as the ASSAULT class.
Smaller than the Helicoprion, it is also slower, but has a more powerful bite, more health, and more maneuverability. It can, like the Saurosuchus, ram opponents doing heavy damage and stunning assaults, but is stunned and begins to sink for a second, along with the assault.

Pectralis as the AGILITY class.
Smaller than the Pteranodon by about six feet, the Pectralis is however, much faster in the air, manueverable, and has a more powerful attack while flying, and is a faster swimmer. However, It is weaker with less health. Similar to the Pteranodon, it can dive into the water at high speeds to attack other classes, but must take a second at the surface before flying off. It is slow swimming downwards or horizontally after the dive, but can shoot upwards faster than any class can swim thanks to air getting trapped in its feathers.

Common Arsquid (Arsquid) as the DOT class.
A slow swimmer, the Arsquid relies mostly on its abilities to escape damage, but is also tricky to see because it is blue and blends in well with the water. Its bite is venomous like the Euchambersia's, but is slightly more potent. In a pinch, the Arsquid can release a cloud of ink that blocks out vision of anything in the cloud for two seconds and leaves the cloud itself opaque for 4 seconds. It also gives the Arsquid a small speed boost for the duration of the ink and cannot use it again until the ink disipates.

Angler Sluggerfish as the HARASSER class.
The angler sluggerfish is slower than the Enchodus and does less damage from attacking, but also has more health and has a flash ability where anything within a few feet of it is blinded for a second.

TEAM TERRA:

Tylosaurus as the TANK class.
The Tylosaurus is faster, larger, and attacks faster than the Wailword, but does less damage and has less health. It has a superb sense of smell and can detect the general direction of enemies outside of its field of view, even through objects, but cannot detect the exact location.

Helicoprion as the ASSAULT class.
As a chimaera, Helicoprion has a very variable estimation for its size, but it is shown here as 15 feet long, slightly larger than the Scopulichthys. Its faster and larger, but does less damage. However, it also has a much longer window to deal damage during an attack and also has a powerful suction ability that pulls any enemies close to its mouth when it attacks, except for Tanks. It is also eats and heals from DOT, Agility, and Harasser classes.

Pteranodon as the AGILITY class.
With a 19 foot wingspan, the Pteranodon is much larger than the Pectralis, but is also much clumsier and slower. Its dive attack is twice as powerful, but it can also grab Harasser and DOT classes, which, if it succesfully surfaces with them, flies into the air to suffocate them. It however, has the same second waiting limit between flight and take off.

Gyracanthus as the DOT class.
Slightly smaller than the Arsquid, Gyracanthus can however, take far more hits and swims slightly faster, however sinks if it does not move. It has a weak bite attack, but also has an attack where it thrashes, stabbing anything around it with its spines, envenomating them with venom that is slightly less potent than the DOT of the Euchambersia. It also will automatically bury itself if it hits the bottom and become camouflaged until it moves.

Enchodus as the HARASSER class.
Faster and larger than the Angler Sluggerfish, it lacks its extra health and flash ability. However, instead, its bite causes Assault, DOT, and Agility classes to sink and slow down for three seconds, making them easier targets, and can potentially drown agility classes if they are low on air.

Extra stuff:
-All classes can leap from the water with enough speed, but all but Tanks and Agility classes will suffocate if out of the water too long.
-Tanks and Agility classes must surface for air, as they are air breathers.
-All maps have areas where tanks and agility classes can enter but cannot surface to encourage this to be checked constantly.
-the air meter drains much faster than it would in reality to reflect the fast-paced gameplay, so a tank will usually have to surface every two minutes, and an agility class more often.
-Sitting on land or on the water's surface regains Agillity's stamina just as it does on land, though they have much more stamina.
Posted Image
Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
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Fleeshstar
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What did Flish Shake Even Mean
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Updated with gamemode.
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Credits:
4400
Quote:
 
CCW: I am back but will be leaving periodically for like a minute at a time because, as predicted, my clay pot's toilet is broken

Originals:
Goombat, Terrorsheild, Trooafly, Snappermouth, Turkoomz, Crocozin, Poison-Spine Frog
Normal:
Flamegle, Hogfish, Mulciber, Ignibruchid, Ignitherium, Mantalupus, Urinosaurus, Mapinguari, Furtusuchus, Ingrex, Spitdevil, Malocutis, Russian Rose Fungus, Torpedo Bullwhip, Lusca, Con Rit, Goliath Suncrown
Carnalug Clause
Magascutum, Wheel
Nani:
Boletot, Grove, Gattlomonstrum, Titanolimaxus, Armaruptor, Falxohirudus, Cutilamia, The Sorg, Branding Hellworm, Puddlelion, Flesh Louse, Ganglion, Marrolante, Breadgun, Belspider
God-Tier:
Ako, Xuanwu
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