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| Has Katamari Reached its End?; KF just seemed to say that... | |
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| Topic Started: Aug 4 2010, 01:27 AM (1,294 Views) | |
| Carrot | Aug 6 2010, 08:49 PM Post #26 |
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Miqo'te of Light
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Foomin Fan, you're not the only one who can't afford a PS3. I can't play BK or KF. ![]() And I hate it when people say that you can't have something or something doesn't work yadda yadda just so that you buy their stuff. |
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| vix | Aug 6 2010, 10:23 PM Post #27 |
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Run you clever boy and remember...
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The ps2 is pretty much dead. Yes, it's still popular and yes games are still being made for it but the big name games are not. Madden might still make it to the ps2 but most games are what is not considered current gen. I don't think katamari should have every of strayed away from the ps2 in the first place. MMK is when the fans started to feel jaded. But it's got to go where the players are and at the time BK made more sense on the 360 than the ps3. And vice versa for KF. Now though, it makes more sense to be on all. I doubt it would go beyond current gen...but as long as it's on those big three, it would do well. edit: now that i think about it...a ps3 game would have to be totally remade to work on a ps2 since they're two different drives. it would take more effort to do that than it would to just make it multi on the current consoles. Edited by vix, Aug 6 2010, 11:44 PM.
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| JWtheMighty | Aug 7 2010, 04:19 AM Post #28 |
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Tee-hee-giggle!
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The only reason I got the PS3 was KF. Not that I regret it, since I can play my old PS1 games on it. ![]() If only I'd gotten one that could play ps2 games as well
Edited by JWtheMighty, Aug 7 2010, 04:19 AM.
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| ThumbsOfSteel | Aug 7 2010, 05:23 AM Post #29 |
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Hey, I found a rope!
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Exclusivity: Regarding games that are made for the PS3 only and not 360 or Wii (for example): There's often a huge deal made for this exclusivity. Not sure if that's what happened with KF, but it does happen. The opposite can happen, too. Like when GTA4 was PS3 only. I think M-soft paid 'em a ton of money to break that deal.
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| JWtheMighty | Aug 7 2010, 05:31 AM Post #30 |
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Tee-hee-giggle!
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If they'd at least just choose 1 console (PS2/3) and stick with it. What they're doing now doesn't make any sense at all.
Edited by JWtheMighty, Aug 7 2010, 05:31 AM.
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| ThumbsOfSteel | Aug 7 2010, 05:45 AM Post #31 |
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Hey, I found a rope!
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How so? With katamari or just in general? Except for movie
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| friendlyrollingstar | Aug 7 2010, 12:34 PM Post #32 |
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The eye drops off the shelf.
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I don't know what the whole "HD Katamari" deal was anyway. I mean, come on. The art style totally isn't fit for high quality graphics anyway. |
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| FoominFan | Aug 7 2010, 05:57 PM Post #33 |
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Moment Generating Function
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I'm not saying "why meeeeee?" okay? I'm just saying what I think.Katamari in HD does look stunning, and I enjoyed playing it that way. But I would buy KF for the PS2 in a flash, anyway. |
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| JWtheMighty | Aug 7 2010, 06:00 PM Post #34 |
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Tee-hee-giggle!
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@Thumbs - I mean that since they made the first 3 games for Sony consoles, its hella weird that they suddenly jump over to nintendo. that's like if Tools of Destruction and Crack in Time were for the PS3 but Quest for Booty was for the hex bawx. It just wouldn't work. @FF - Katamari HD? Wut? |
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| FoominFan | Aug 7 2010, 06:01 PM Post #35 |
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Moment Generating Function
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KF.
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| JWtheMighty | Aug 7 2010, 06:04 PM Post #36 |
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Tee-hee-giggle!
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...
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| Drouge | Aug 7 2010, 07:44 PM Post #37 |
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The most seductive
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Not all games on the Wii have motion control only, even some Nintendo-exclusves don't have it as a nessicary thing. (Harvest Moon Tree of Tranquility has the OPTION, but not the reqirement) If it came to the Wii, adding in Classic Controller/gamecube controller options would bring a lot of people to accept it, so I doubt they wouldn't. As for being multiconsole in general, I say yes. If it's worked on the Xbox 360 and PS3, and there's the massive potential for the Wii to work, then putting it on all the current consoles would be a great idea, and bring a lot of new people to the series. granted, as with every game, the Wii version would have Toned-Down graphics, but that wouldn't affect katamari as much as it would other games. However, I personally think this was the end of the series. KF brought almost nothing new to the series. Each of the other games had a full set of new levels, and a new storyline, new cousins and presents, not to mention an ending minigame. All KF had was 2 cousins ( ), 3 levels perhaps a present, storyline (which I personally didn't like except for the fact that Roboking came to be) and an ending minigame. It seemed rush and like a last minute thing. Sorta like how Sonic became a Cash Cow for SEGA (Oh, crap! We're losing money! Think of a gimmick and Slap it onto Sonic! Go! Go! Go!) Katamari was slowly becoming a quick money-maker.Not that I wouldn't love a new game, as long as it's NEW .
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| vix | Aug 7 2010, 10:10 PM Post #38 |
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Run you clever boy and remember...
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A game like katamari, if on the wii, I really doubt would give you the option for other methods of control based simply on what that game itself is. Just like how games are going to Move and Kinect. If companies were smart, they would include dual controls for games since not a lot of people, based on surveys, are going to get kinect or move. If a new katamari or ssx game came out for the ps3 and it was move only, I would be seriously pissed off. Especially since ssx blur on the wii was horrific to play. Katamari's unraveling started with MMK when Takahashi stopped working on it and it only got worse with BK and even worse with KF. He needs to come back and make a new game. |
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| FoominFan | Aug 8 2010, 12:14 PM Post #39 |
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Moment Generating Function
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Hear, hear! It would be cool to hear his reasons why he stepped out from the team. |
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| JWtheMighty | Aug 8 2010, 12:18 PM Post #40 |
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Tee-hee-giggle!
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I read somewhere that he made katamari as a statement about consumerism, and he only intended to make 1 game. No idea whether its true or not though. |
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| friendlyrollingstar | Aug 8 2010, 12:40 PM Post #41 |
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The eye drops off the shelf.
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It had slipped my mind before that one of the developers (meaning Takahashi) had left. I had been confused on the reason for the large quality drop in the games. But now it seems pretty clear that because he left, the developers were running out of ideas... and then we got Katamari Forever. |
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| FoominFan | Aug 8 2010, 02:28 PM Post #42 |
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Moment Generating Function
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I liked it. Spoiler: click to toggle I mean yeah, they could have done so much more with it, and I am mad about it, but I think we should just take the good things out of KF and relish them, because you don't know if another game will ever come again. Spoiler: click to toggle
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| JWtheMighty | Aug 8 2010, 02:42 PM Post #43 |
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Tee-hee-giggle!
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why are everybody ignoring my posts. i'm actually saying something useful here!
Edited by JWtheMighty, Aug 8 2010, 02:42 PM.
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| tldraco | Aug 8 2010, 02:48 PM Post #44 |
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TEAM COWBEAR
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When, (if ) they make a new katamari game, I really would enjoy an online play option again. Sure, not nearly as boring as BK's but still. Like maybe new maps for the lobby and a graphic filter changer for the host or something. There is stilll so much left for Namco to use, why let it all go to waste
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| JWtheMighty | Aug 8 2010, 02:51 PM Post #45 |
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Tee-hee-giggle!
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gimme gimme more, gimme more, gimme gimme more, please, gimme attention *flails in desperation* |
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| tldraco | Aug 8 2010, 02:53 PM Post #46 |
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TEAM COWBEAR
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JW I read ur post
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| JWtheMighty | Aug 8 2010, 03:29 PM Post #47 |
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Tee-hee-giggle!
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Yay! ![]()
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| qrs22 | Aug 8 2010, 04:02 PM Post #48 |
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Member of the Hoshino Clan
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This might mean nothing, but according to Wikipedia, a track on the KF soundtrack is "Last Chaotic Ambience." |
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| vix | Aug 8 2010, 09:10 PM Post #49 |
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Run you clever boy and remember...
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From what I recall....Takahasi didn't even want to make WLK. He felt KD should have been a one time thing. He left after WLK to make playgrounds so kids would go outside and actually be active but I have no idea how that worked out. Then he reappeared to make Nobi and we all know how that went. |
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| tldraco | Aug 8 2010, 10:12 PM Post #50 |
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TEAM COWBEAR
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make an addicting videogame that gets u hooked for years and then help work on an even BETTER version of the game, and then walk out and start making playgrounds for kids to play on?? Soon, McDonalds will become a healthfood chain
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I'm just saying what I think.

), 3 levels perhaps a present, storyline (which I personally didn't like except for the fact that Roboking came to be) and an ending minigame. It seemed rush and like a last minute thing. Sorta like how Sonic became a Cash Cow for SEGA (Oh, crap! We're losing money! Think of a gimmick and Slap it onto Sonic! Go! Go! Go!) Katamari was slowly becoming a quick money-maker.
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Soon, McDonalds will become a healthfood chain
10:27 AM Jul 11