Welcome Guest [Log In] [Register]
Viewing Single Post From: Spells and Levels
Abnormal-Child
Member Avatar
Administrator
[ *  *  * ]
School of The Void Spells:

What has the School of The Void got to offer?

The School of the Void is a dangerous and illegal practice but it does have some interesting practices. The School of The Void focuses on death, poison and harm inflicting spells. Most of this kind of witch craft is said to be un holy.

Number of spells: 25



Level 1:Decay: Spell caster can cause organic (doesn't work on living being but can be used on someone after death on order to cause corpse to turn into simple dirt) material to decay and can make metals rust by touch when spell cast.

Smog: Spell Caster gains the ability to belch out a thick black smog like substances which can limit visibility and cause coughing fits.


Level 2:Venom Touch: Spell caster gains a venomous touch which can leave the victim weak and wary.

Corpse Drain: Spell caster gains the ability to draw energy from a corpse, giving the spell caster the ability to cast further spells. Also results of spell leave the spell cast feeling slightly numb, reducing feeling of present pain from spell casting.


Level 3:Temporary Blind: Spell caster can cast a spell upon a foe, causing loose of vision for a time.

Shrink of Dread: Spell caster gains ability to scream at a high frequency, which causes temporary deafness to surrounding foes. Spell also effects spell caster.

Shadow elemental: This spell summons an elemental of shadow. The elemental can be used for anything the summoner wishes. However in a fight, a shadow elemental isn’t very powerful but is resistant to normal weapon attacks due to it’s body mass is a fiery substance. On the counter part, the shadow elemental is very weak to magical attacks.

The form of the elemental is not defined, meaning a elemental can take on any form the spell caster wishes.

Maintaining an elemental doesn’t take large amounts of concentration. So casting other spells is possible. However keeping the water elemental standing uses a large amount of the spell casters energy.
Spell made by: Eddie


Level 4:Venom Darts: Spell caster gains the same powers as when casting Venom Touch, but it now able to strike others with a projectile force which gives the same effects.

Evil Eye:The Evil Eye is more of a genetic defect caused by tapping into the fourth level of void magic, rather than an actual spell. With it, the user can cause any person who comes into eye contact with them to experience a one minute( one post ) Illusion of their worst nightmare. However, the Evil Eye come swith a price; Should the user use it on a person who it has already been used on within the last twenty four hours, the spell is reversed; And if the user uses it more than three times in a 24 hour span ( one thread ) they may be trapped in an area of Void space for an indefenite amount of time.
Spell made by: Kite

Portal:With this spell, the user can create a portal as an easy means of transportation. However, this spell is very taxing on the body, and the portal may lead to dangerous areas( such as the bottom of the ocean ) if the user is too weary to control the spell properly.
Spell made by: Kite


Level 5:Shadow: Spell Caster can turn self into a shadow form in order to move un detected but can not cast offence spells or actions while in this form

Shadow Clones: Using shadows to create duplicates of the spell caster. These clones all have a mind link with each other, but the dominant mind resides within the original. A maxiam of 5 clones can be produced. Once a clone is stuck, the clone shadow vanishes.
Spell made by: Nafan Qualinesti


Level 6:Heart Falter: Spell caster causes the enemy to suffer extreme chest pain, attack can not kill but can cause temporary harm.

Weaken: Creates illusion of Enemies muscles rotting away which causes destress and the spell also leaves the victim weakened, which reducing melee damage.

Dread: Spell caster creates a area of pure darkness that causes Air Magic's uses flesh to burn for a number of seconds. Spell only lasts for a few seconds and can only be used a few times in a day. If this spell is used in the presents of a Void user, it can heal the effects of a holy spell.
Spell made by: Kite


Level 7:Human Shape Shifting: Spell Caster can change their appearance so he/she appearance like another human (Must of once had direct contact with that person in order to take their form)

Crushing Darkness: Darkness embraces its victim with this spell, the target will be surrounded by complete darkness, unable to use any of their senses. It gives them the apperance of the total void.
Spell made by: Nafan Qualinesti


Level 8:Death Bomb: Spell caster create a blast which flow from spell caster’s flesh. All local non living creature (doesn't effect animals or humans) are destroy in local area. This also effects plant life. Effects of this spell can create massive damage to enemy armour and destroy any cover in local area. Remember to think of the level of damage such a spell would do to a area. Avoid casting in cities unless you want half a building and stuff falling onto your character.


Level 9:Deaths Kiss: Spell caster can cast a spell, which fill’s foes lungs with toxic gas which result in which death. Spell can only be cast while embraced in open mouthed kiss.

Void elemental: This spell summons an elemental of fire. The elemental can be used for anything the summoner wishes. In a fight, a lightning elemental is very powerful and resistant to normal weapon attacks but on the counter part, the elemental is very weak to magical attacks.

The form of the elemental is not defined, meaning a elemental can take on any form the spell caster wishes.

Maintaining an elemental takes a large amounts of concentration. So casting other spells is possible but difficult. However keeping the void elemental standing uses a large amount of the spell casters energy and if spell caster fails to keep control of elemental, the elemental will go rouge and destroy anything in it‘s path.
Spell made by: Eddie


Level 10: Necromancy: Spell Caster can revive someone from the grave. Effects of spell has a number of negative effects such as, victim whom spell is cast upon looses ability to take pleasure in life, un able to sleep, eat, drink but positive effects are victim gains an extra 5 ability points in Void Magic but loses ability in all other Magic schools.

*Note: Victim can not live off of food and drink but much kill others in order to steal their soul essence. This results in Victim keeping their human appearance and stops the rotting effects. Also the Victim can not die unless spell caster is slain (Slaying of caster can not be preformed by undead victim) or victim is stuck down by a powerful spell.

Into the Void: Spell caster can gain a second life. This spell can is rarely ever preformed for it needs a willing sacrifice (Other players character) In order to perform the spell, the caster must cut victims throat and taste the blood of the victim but the victim but be fully willing, if victim had any shadow of doubt, spell will not work. . If spell is successes, spell caster will gain a second life as said before. This means spell caster can survive something fatal. If Spell caster has not been healed within 1 day, another life will be taken if spell caster has more than one, others wise death will follow.

Eternal Darkness: Eternal Darkness is the mastery spell of the school of void magic. This spell might sound simple, but the complexities it involves is unrivaled. Some believe this spell is only a myth, as mastering it will require a second life... This sinister spell does not focus on open destruction, it eliminates the core of someone, their soul. Where the soul is an eternal light that burns within a living being, Eternal Darkness surrounds that light with darkness. Without the light of a soul, the body of the soul falls into a coma, they become a puppet for the spell caster. They are unable to think, only follow the exact order of the spell caster. The spell caster can use their magic to send only one order to the puppet, and one order only. It must be phrased precisely, or else their actions might not be what the spell caster is after. Eternal Darkness is a spell that is undetectable. Even if someone believes the spell is not a myth, and believe a puppet is under the influence of Eternal Darkness, they cannot reverse the process because they cannot locate a puppet's soul to free them from the dark cover that is the spell. It is rumored that under the school of air, a Holy spell resides that is able to counter this mythical void spell. The name and how to perform it had been lost in the ages.
Spell made by: Nafan Qualinesti

Hell Dimension: A truelly evil spell, this allows the user to create an alternate 'pocket dimension', where they can trap a person or group of people as they please. However, this spell requires 'creation' energy; The life-span of the user is reduced depending on the size and duration of the Pocket Universe they create. However, the user may trade their entire life force to creat a permanent, inescapable prison for whomsoever they may choose.

NOTE: Promision from other user must be given before spell can be cast and a member of staff must also be informed about the event to make sure no powerplaying is taking place.
Spell made by: Kite

Demon of the Darkness: This allows the caster to temporarily transform into a void elemental. They control the very essence of the void, using it to crush their foes, create mass amounts of clones, and fill the area with toxic fumes. Their body becomes a toxic gas, though solid, affording them protection from all but the most powerful spells, and poisoning/suffocating any who come too close. However, this spell is very taxing on the body, and many casters collapse after the transformation expires.
*WARNING* This spell drains the casters life force. Use with EXTREME caution.
Spell made by: Kite
Edited by Abnormal-Child, Dec 8 2008, 05:08 PM.
Offline Profile
Spells and Levels · Information
Theme designed by flak of TFN