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Many years ago, the sentient species of the Milky Way were nearly wiped out by a foe known as the Raxan. This species was terrible and cruel, its overriding hive mind directing it towards one purpose: conquest of all. The Raxan were a race of beings with no kindness or compassion, as well as being incapable of feeling any kind of emotion at all. The Raxan were beaten back, however, and under threat of annihilation the Raxan agreed to never again take up arms, and were monitored closely to make sure they would honor their word.

For over five hundred years, the Milky Way Galaxy enjoyed relative peace and prosperity under the Federation of Planets. The galaxy was seemingly on its way towards Utopia, a new golden age of cooperation between races.

However, that would not last.

The Federation became bloated and corrupt. They mishandled many catastrophes, wronging several species that were considered to be minor in the galactic stage. Their mangled policies and crippling red tape led towards a violent uprising by a group known as the Rebellion. EIn addition, the Raxan seemed to be with them. The Rebellion "liberated" the surrounding planets and it appears that they had established an alliance with the Raxan. With the ultimate warrior race on their side, the Rebellion is a threat the Federation can no longer ignore. The galaxy is tearing apart at the seams. Will you fight for peace and stability or do you sympathize with the Rebellion's cause?
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Deep Six; Event driven Sci-Fi / Survival / Horror
Topic Started: Oct 23 2008, 02:15 PM (10 Views)
Solidsilver
Unregistered

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It is the 24th century.
Mankind has achieved their hopes and dreams of the past. The vast industrial machine that is the UEC spans multiple systems, and the colonies are home to millions of colonists and workers. Earth - the hub of the galactic human population - is an overpopulated, polluted rock, but it's home to over eighty percent of the population.

In the central worlds and colonies, you're safe. Piracy and violent crime is well controlled, but as you venture further from the galactic hub things start to change. On the most distant colonies, life can be a fight for survival. Food and water are precious commodities, and so is paid work.

It isn't surprising then, that many colonial citizens and men and women from Earth might want to escape these conditions. That's where the DsECV's get their crew. The Deep Space Exploration and Colonization Vessels are massive - with a compliment of 12,500 crew and a hull the size of a small city.

These vessels traverse the void, pushing the boundaries of human colonization, charting and surveying, before laying down the groundwork for mining operations and colonial settlements. They often spend several years outside of EUC space at a time, making life in the void as desolate as it is dangerous.

Unfortunately - things just got a whole lot worse. You are a crew member aboard the DsECV 'Nomad' (AKA 'Deep Six'). You've just woken up, and have no recollection of going to sleep.
The whole ship is bathed in the dim red glow of the emergency lighting, it's dark, cold and quiet. You're all alone, you can't find anyone - all you can see are signs of violent struggle, and bloodstains on the walls.

Who will you become as the darkness closes in all around you?
Will you find other survivors or strike out alone?
Will you unravel the mysteries of Deep Six, or be lost to the unthinking darkness of the void?

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An event and character driven text-based RPG
Rated 18+ (UK) / R (US)

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Systematic made by Phaede of the SZ..