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| Wii discussion | |
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| Tweet Topic Started: Dec 8 2006, 08:31 AM (13,651 Views) | |
| Deleted User | Mar 3 2008, 07:27 AM Post #271 |
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Deleted User
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Probably not. It took them nearly six months before the first Gamecube freeloader didn't work on the Wii. Then it took Datel about a month to revise it so it would work again. |
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| Deleted User | Apr 6 2008, 04:29 PM Post #272 |
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Got a classic controller today. Yayyy, etc. Is it just me or is this an "interesting" design choice? You know, having to plug it into the Wiimote before it will work. Why not just have a seperate wireless classic controller? And, yeah, I know the Wavebird works and is wireless but why not just make the Classic Controller wireless? Would it cost that much more? Are Nintendo paranoid that all these accessories might get through too many batteries if they were all wireless? I dunno. It seems like a weird design choice to me but I suppose that it's just to keep the price down. ![]() One last thing... why not make the Classic controller compatible with Gamecube games? Would that be so difficult? Actually, Nintendo would lose money on all the old Gamecube controllers that they previously couldn't sell for ****, so I see the logic behind it. Nintendo's R&D department must be having a great laugh just now, if they're not too busy designing the next Wii accessory. So, yeah, they're gonna be too busy.
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| Mop it up | Apr 6 2008, 08:39 PM Post #273 |
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Forum Urban Legend
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Well, I think it is because the Wii was designed to accept a signal from a maximum of 4 input devices. As you say, it would probably have cost more to allow the system to except more signals. As the system stands now, if they had designed the classic controller to be separate, you'd have to sync it up every time you wanted to use it, then you'd have to sync up the Wiimote when you wanted to switch back. They probably figured it was less of a hassle to just plug it into the Wiimote.
Well, I think it would have, actually. When the Wii plays a GameCube disc, it essentially becomes a GameCube (more so than it already is). It can't recognize new controllers, it can't use the Wii internal memory, it can't use any feature that wasn't already supported by the actual GameCube. You can't even use the Home or Power buttons on the Wiimote, you'll have to get up to turn it off when you're done. The good side to this is that it can play any and all GameCube games without problems. The backwards compatibility isn't one of the advertised features of the Wii, so it wasn't something Nintendo was going to spend a lot of money on by adding new features of any kind. It's only there for the existing Nintendo fans. By the way, I'm not necessarily disagreeing with you, I'm just trying to rationalize Nintendo's decisions. :mellow: Now, a couple of questions: What games do you plan to use it for? How does the controller affect battery life (you probably don't know this yet)? |
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| The Red Shadow | Apr 6 2008, 10:06 PM Post #274 |
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The Seeker
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Oops, I thought the Classic controller DID work with GameCube games through the Wii. I work at a Wal-Mart, in the electronics department no less, and I've been telling people that. I could have swore I read somewhere that it worked for 'Cube games. I hate giving people the wrong info.
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| Mop it up | Apr 7 2008, 11:13 AM Post #275 |
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Forum Urban Legend
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You have been lying to them! You're further proof that Wal-Mart is evil.
You must now personally call every customer and apologize.
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| The Red Shadow | Apr 7 2008, 06:53 PM Post #276 |
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The Seeker
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If I could call them all I would, but I don't think I'd apologize. I'd just say that some dude with a Wal-Mart name badge snuck into the department and doled out falsehoods all day and they were one of the unsuspecting victims. Thanks, and have a nice day. :rolleyes: |
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| Deleted User | Apr 7 2008, 08:51 PM Post #277 |
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I was thinking something along these lines, which are purely fantasy but it would have been cool: the classic controller could be used as another stand alone controller, i.e. you could use it to switch on the system and use it with any game without the need to have a wiimote connected. You can already use the classic controller to navigate the wii menu screens and select games (the pointer is controlled by the analogue stick rather the wiimote). Perhaps certain games could have had a classic controller option... you know, something like "If you wish to use the classic controller please switch it on now" so that you could swap between the wiimote and classic controller. Or maybe even a controller menu where you can assign and swap the controllers to player one, two, three, etc.
It's not advertised now, but Nintendo did make a big fuss about it before the Wii launch. Whilst I understand the reasons why additional features haven't been implemented, it would be nice to have one controller which could do everything rather than having to swap between them. It's not really important though and, considering the number of official accessories for the Wii, one more tiny controller isn't gonna make a huge difference.
I'll be using it for any and all virtual console games as I'm not a big fan of the gamecube controller (the classic controller feels very comfortable and has better shape than the Gamecube controller, IMO). VC Sin and Punishment flashes up a message saying you need the classic controller and I wanted one to try out with Super Smash Bros Brawl (although there's still no confirmed UK release date) and Mario Kart, which is released here this Friday. I also want Super Mario Kart... but it's not on the virtual console yet. When I've had a chance to test it out I'll let you know the effect on battery life. |
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| Deleted User | Apr 9 2008, 12:43 PM Post #278 |
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Look! A new Wii controller.... except that it's a corded Gamecube controller, colored white to match the Wii. ![]() It's being released in Japan later this month, but there's no confirmation of a release anywhere else. http://gonintendo.com/?p=39892 |
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| Mop it up | Apr 9 2008, 06:56 PM Post #279 |
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Forum Urban Legend
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So they're finally going to produce more GameCube controllers (in whiite, no less)? Now all they need to do is re-release some GameCube games for $20, so that I can get all the ones I missed out on. It'd be sweet if they released both Pikmin games in a 2-pack. By the way, the topic title is a little misleading... I thought this was a joke topic at first. <_< |
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| dagoss | Apr 9 2008, 07:32 PM Post #280 |
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Smarty Pants
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Metroid Prime 1 and 2 need to be remade with Wii controls </random statement> |
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| Mop it up | Apr 9 2008, 07:38 PM Post #281 |
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Forum Urban Legend
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Ooh, that would be sweet, especially if they were sold together for $20. Though Nintendo should probably be thinking up new game concepts... there are already a bit too many older games retooled with new controls. |
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| Deleted User | Apr 10 2008, 11:50 AM Post #282 |
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Yeah, I was being mean. But whilst the "new controller" is a Gamecube controller it's obviously being produced for use with the Wii and is in a new color so it's not a complete lie. That's very dubious reasoning, I know.
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| migulic | Apr 12 2008, 02:45 PM Post #283 |
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Senior Member
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I think I'm going to import it: it would look nice next to my white GCN and my other white GCN controller. And the longer wire would also be nice to have, seeing how hard Wavebirds are to find nowadays. |
![]() ACHIEVEMENT UNLOCKED: That's for blasphemy! - 20G | |
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| Mop it up | Apr 12 2008, 07:28 PM Post #284 |
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Forum Urban Legend
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I may get one if they are released here, it depends on the price. One of my GCN controllers has a messed up stick, which I suspect was at least partly caused by the stupid rumble feature. Now I always make sure the thing is shut off, and my controllers haven't gotten any worse since. |
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| Deleted User | Apr 12 2008, 07:48 PM Post #285 |
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Deleted User
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It's a different white from the Pearl White Gamecube/controllers that have already been released. Pearl white looks very nice though.
You're not a fan of rumble, are you Mop? I'm willing to bet you could easily fix the controller if you tried and that the problem has nothing to do with rumble. Open up the GCN controller and you'll no doubt find that hair and other crap has gotten inside it which is what is making the control stick act strangely. Tri-wing screwdrivers are easy enough to find, just do a search on eBay. And let me know if I'm right. Or wrong.
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| Mop it up | Apr 12 2008, 07:55 PM Post #286 |
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Forum Urban Legend
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Don't tempt me! I'll find a way to prove that rumble is bad for controllers! It isn't just the stick that's messed up, the buttons are also more loose than my other controllers. If I ever forget to turn the rumble off now, the thing would make so much freakin' noise because of the rattling buttons. I'd been thinking about getting one of those screwdrivers so that I could disable the analogue in the R button (if possible). There are some moves in Smash Brothers that would be easier to perform if the button weren't analogue. |
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| Deleted User | Apr 12 2008, 08:07 PM Post #287 |
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Deleted User
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Geeeeeez Mop! What have you been doing to that controller? I've had the same Gamecube controller for six years and it's still perfect. And I always use rumble (so much that I ignored the Wavebird for a long, long time, despite owning one). Have you been loading the GCN controller into the Cartridge Chucker 2000? Be honest! |
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| Mop it up | Apr 12 2008, 08:13 PM Post #288 |
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Forum Urban Legend
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It's the rumble, I swear! I guess seven years of Smash was just too much for it. It's the controller that came with my GameCube that I got on launch day (November 18th, 2001). Perhaps some of the launch controllers had a few kinks? And that's Cartridge Chucker 9000! |
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| Deleted User | Apr 12 2008, 08:23 PM Post #289 |
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Deleted User
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Could be. The controller I used was also a launch controller but we never got the Gamecube until May 2002. If you really hate rumble so much, why not just use a Wavebird instead? |
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| Mop it up | Apr 12 2008, 08:28 PM Post #290 |
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Forum Urban Legend
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It needs batteries, plus I already had 4 controllers by the time it was released. I thought about maybe getting one if it went down in price, but... it sells for even more now.
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| Deleted User | May 8 2008, 12:50 PM Post #291 |
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Some interesting articles on the Wii's rapidly expanding selection of shovelware: http://tech.yahoo.com/blogs/null/91615 http://gamefunk.net/?p=57 Of course, no one forces anybody to buy crappy games but it can be a bit depressing when the shelves of videogames stores are groaning under a flood of utter crap. The Wii seems to be really suffering in this area. |
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| Deleted User | May 8 2008, 12:59 PM Post #292 |
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IGN seem to think so: http://www.joystiq.com/2008/05/08/kid-icar...evealed-by-ign/ |
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| Applepieman | May 17 2008, 01:08 AM Post #293 |
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Veteran
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Well if Kid Icarus is one of the big titles revealed at E3, what 3rd Party games you think they've been hiding from us? |
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| Applepieman | May 17 2008, 01:24 AM Post #294 |
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So pretty much the Nintendo Wii is the Playstation 2 of this generation. Except.... Nintendo don't have nearly as many GOOD third party developers. Though really what can you do to prevent idiots from buying crap? Children don't care about quality, as long as its something they can relate to (such as their favorite cartoon) they'll buy it. What's the point of being a videogame developer and if can't find new ways to improve the industry? |
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| Deleted User | Jul 14 2008, 06:52 PM Post #295 |
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If you listen to the Wii owners who are suffering from "wiimorse" over Nintendo's latest console, one thing that seems to crop up is the inaccuracy of the Wiimote. As an example, do you remember the way that Wii Sports wasn't quite as precise as you thought it would be? Well, worry not Nintendo faithful because Nintendo has the answer... in the shape of a new Wii accessory. *trumpets* It's called the Wiimotion Plus and it seems it's main job is to make the Wiimote even more accurate. I can't wait to have yet another Wii accessory and, golly gosh, I'm excited now... http://uk.gamespot.com/news/6193734.html?t...estnews;title;1 ![]() Don't think about it like a feature that should have been integrated as standard to all wiimotes right from the start, think of it more as a way to bling out your wiimote. It also has a connector at the bottom so you can plug the Nunchuk in and, in a few months time, possibly another accessory which makes the Wiimote even more accurate. My question is... If I connect two of these to my wiimote will it be even more accurate than with one? ![]() Just kidding, of course. I'm sure it'll be great.
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| dagoss | Jul 14 2008, 09:05 PM Post #296 |
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Smarty Pants
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This was a major complaint I had with the hardware. I'm interested to see how this turns out, but unless they start building the technology directly into the controller, it's really a cope out. |
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| Deleted User | Jul 15 2008, 05:42 PM Post #297 |
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^ Indeed. Gamespot's coverage of E3 reveals more. http://uk.gamespot.com/news/6193856.html?a...estnews;title;2 http://e3.gamespot.com/story.html?sid=6193...stories;title;8 There's a few Wii and DS titles that have been announced that I'm looking forward to; Wii Music, GTA DS and Animal Crossing: City Folk... which, believe it or not, comes with... another Wii accessory!!! This one is a mic that sits above your TV called the Wiispeak. The Wiimotion Plus will come bundled with Wii Sports Resort. I'm glad there's a sequel to Wii Sports but... well, think about it. Resort might come with a Wiimotion Plus but Wii Sports is a multiplayer game. That means I'm gonna have to buy at least one other ****ing wiimotion if I want to get the most from the game. Still, I'm sure everyone buying additional wiimotes, nunchuks and wheels didn't make Nintendo enough cash already. FFS. Maybe I should sell up now before I get bitter... lol. |
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| Applepieman | Jul 15 2008, 08:12 PM Post #298 |
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Veteran
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IMO(and many others) Nintendo's e3 conference sucked balls. Here's the new titles from them. Animal Crossing City Folk (announced that Wii Speak (a different way for microphone voice chat i being sold seperate) (Holiday 2008) Wii Music (read ign's hands on and it sounds rather dissapointing) (Q4 2008) Wii Sports REsort (games on the beach.... YAY...) (Q1 2009) WSR was also the first game to show the Wiimote+ thing. The DS gets another lame Guitar Hero version and a GTA game.
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| dagoss | Jul 15 2008, 09:40 PM Post #299 |
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Smarty Pants
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I'm glad I no longer own a Wii. Stuff like this would make me depressed to look at it. I'm still exploring the PS2's library anyway. And Persona 4 comes out in December! |
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| macN64 | Jul 21 2008, 02:00 AM Post #300 |
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Senior Member
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GTA for the DS? Curious... |
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10:51 AM Jul 13
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You must now personally call every customer and apologize.



You're not a fan of rumble, are you Mop? I'm willing to bet you could easily fix the controller if you tried and that the problem has nothing to do with rumble. Open up the GCN controller and you'll no doubt find that hair and other crap has gotten inside it which is what is making the control stick act strangely. Tri-wing screwdrivers are easy enough to find, just do a search on eBay.

10:51 AM Jul 13