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| Wii discussion | |
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| Tweet Topic Started: Dec 8 2006, 08:31 AM (13,650 Views) | |
| Mop it up | Jul 21 2008, 05:53 PM Post #301 |
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Forum Urban Legend
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Never have I seen so much sarcasm and cynicism in one poast... and from alxbly no less! What ever happened to the mediator of all?:o Anyways, Nintendo should never reveal a product like this without giving more information about it. People seem to assume they're releasing it because the regular Wii motions are inaccurate, but I'm not sure... if that were the case, wouldn't they want to advertise that they're addressing people's complaints? How exactly does this thing work anyway? Does it just add another motion sensor or does it replace the existing one? Will it be compatible with all games or just those designed for it? It seems like something like this should be built into new Wiimotes and offered free to those who have already purchased the overpriced gimped versions, like they did with the thicker wrist straps and Wiimote jackets. Though is this thing really needed in the first place? The problem with Wii Sports wasn't that the motion sensor was inaccurate, but rather that people were attempting real-world motions when a quick flick would suffice. After I adjusted to this, the controller seemed quite accurate and responsive; rarely would it fail to detect a motion. That makes me wonder though; is it too difficult to program real-world motions without a second sensor? If that's the case... see the first sentence of this paragraph. Didn't they recently say they had no interest in a Wii Sports sequel? I guess they realized just how many copies it's going to sell... I mean, pretty much everyone has the game and knows the name. Looks like they're lineup of games for the rest of 2008 really is lame. Oh well; as a late adapter, at least there's a sizable backlog of games for me to wade through.
We should at least have a round or two of Mario Kart before you do. :mellow: |
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| Deleted User | Jul 21 2008, 06:16 PM Post #302 |
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Deleted User
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Sorry dude but this accessory takes the biscuit.
"The Wii MotionPlus accessory attaches to the end of the Wii Remote and, combined with the accelerometer and the sensor bar, allows for more comprehensive tracking of a player’s arm position and orientation, providing players with an unmatched level of precision and immersion. Every slight movement players make with their wrist or arm is rendered identically in real time on the screen, providing a true 1:1 response in their game play". http://www.nintendo.com/whatsnew/detail/eM...CJAKWhEO9zBvyPH It adds no functionality to existing games as the new sensor needs to be programmed into the game. Nintendo might release an update for older games like Wii Sports though, so that they can take advantage of it.
Dude, have you played Wii Sports Boxing? It's a mess. The people expecting the Wii to recognise something other than a flick of the wrist may have been ever so slightly misled by Nintendo's advertising which showed people swinging the wiimote around like mad.
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| Mop it up | Jul 21 2008, 06:40 PM Post #303 |
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Forum Urban Legend
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Well that's fine, but... when reporting something, I'd prefer it if one would post the news story, then post their own comments in the next post. Let me decide if something like this is a good idea or not (in this case though, I agree with your remarks).
Shouldn't something like this come up during research and development? Didn't anyone say "Hey, this controller isn't sensitive enough to detect real-world motions."? If they did, something tells me the response was "Forget about it, we'll release an accessory later to maximize profits. Money."
If Nintendo does that, they should send it to existing owners for free. Since they didn't send out the first updated version for free, I doubt they'd do the same for something like this. Of course, this problem could have been solved if Nintendo had the foresight to allow patches for games...
I have played it only once, but it seemed to work fine after I stopped with the full blown punching and used quick jabs. You're right about the misleading ads though; the Wii Sports manual even states not to make such exaggerated movements. |
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| Deleted User | Jul 21 2008, 06:49 PM Post #304 |
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Deleted User
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One will do one's best in future since this is a non-biased site, except in relation to N64 stuff. Apart from the usual negativity about having to buy more accessories... I'm interested to see how accurate this device makes the wiimote. It could be very exciting.
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| Mop it up | Jul 21 2008, 06:57 PM Post #305 |
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Forum Urban Legend
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Well, at least this accessory isn't some useless shell that might actually hinder the Wiimote more than it helps. Still, I could have sworn Nintendo's philosophy with the Wiimote + Nunchuk was that it could already perform a wide variety of functions without needing to buy additional accessories... but maybe that was just my own hope. If this thing can actually make a right 'n proper Wii Sports then that might be pretty cool... but as one cheap-ass gamer I don't like the idea of buying additional accessories, or using part of the development costs to bundle an accessory with a game (*coughMarioKartcough*). What are the odds the game will include 4 sensors? Because something tells a certain someone I know is going to want me to get the game... |
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| Deleted User | Jul 22 2008, 04:08 PM Post #306 |
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Deleted User
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0.00000000000000000000000000000000000000000000000000000000000000000000000001% ...by my calculation. Nintendo already announced that Wii Sports Resort will come bundled with a Wiimotion Plus. I'm guessing they mean one, otherwise there'd be no point in selling the Wiimotion Plus individually. Which they are doing. Look on the bright side, it's not more expensive than Zelda Four Swords, 4 Game Boy Advances and 4 Link cables would have been. <_< |
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| Applepieman | Jul 23 2008, 07:20 AM Post #307 |
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Veteran
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They really should do a price cut on their controller. $40.00 for the Wii mote $20.00 for the nunchuck So I'm guessing this will cost an additional 10-20 dollars That makes it 70-80 dollars for a full controller. |
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| Deleted User | Oct 5 2008, 12:08 AM Post #308 |
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Deleted User
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I thought it was about time that we had a dedicated Wii discuission topic, so here it is. "Play for Wii" titles announced: Nintendo recently announced their intention to re-release some of the Gamecube's more popular games on the Wii with added motion controls. Titles include Pikmin, Donkey Kong Jungle Beat, Chibi Robo, Pikmin 2, Mario Tennis, Metroid Prime and Metroid Prime 2. http://www.joystiq.com/2008/10/02/pikmin-r...unveils-more-p/ It's unclear if these are budget releases or not, and only a Japanese release is confirmed so far. |
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| StYoung | Oct 5 2008, 03:48 PM Post #309 |
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Elite
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Considering you can get most of those GCN titles for ~$15 now, I don't think the idea will really catch on. |
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| Mop it up | Oct 5 2008, 05:10 PM Post #310 |
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Forum Urban Legend
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Nintendo World Report have stated that Pikmin and Donkey Kong Jungle Beat will retail for 3,800 yen ($36), which is 2,000 yen ($19) less than a typical first-party Wii release in Japan. So it looks like they will be budget-priced games. Anyways, I'm pretty sure Nintendo talked about doing this before Wii was even released, so this should come as no surprise. Right now they're scheduled for release only in Japan, but I can't imagine Nintendo wouldn't release them elseware. Jungle Kong Jungle Beat and Pikmin will be arriving in December, though no dates are set for the others. Say what you will but good things could actually come from this. First off, this will expose Nintendo's new audience to some of their past games, which means that if a sequel to one of them is made it'll have to be more than just the same game with half-hearted motion controls. Also, if games like Pikmin 1 and 2 sell well it will increase the chance of seeing a sequel. I myself would be interested in some GameCube re-releases if the price were right. I already have Metroid Prime 1 and 2, and simply adding Wii controls -- even if they're better -- wouldn't be enough for me to repurchase them. However, I missed out on both Pikmin games, and Pikmin 2 didn't sell well and can be hard to find for cheap, so I might be inclined to buy them if they're $20 or something. I'm kind of disappointed to see Mario Power Tennis on the list of Wiimakes as I wanted to see a sequel, but I might still get it anyway. StYoung, you're forgetting that many people who own a Wii probably aren't aware that it can play GameCube games. Even if they are, they probably wouldn't be willing to get GameCube controllers and memory cards if the game(s) they want are available on Wii. And then there are those people who just don't like buying used games, especially when it's discs we're talking about. |
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| Deleted User | Oct 5 2008, 06:46 PM Post #311 |
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Deleted User
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I don't mind this, as long as the games are budget priced. Hell, they could put Pikmin 1 and 2 on the same disc (same with the Metroid Primes) but I can't see Nintendo doing that. Could even add in some extras... maybe. I'm gonna wait and see if the controls are any good before deciding if I want to move my Gamecube library onto the Wii. If the games get released outside of Japan, that is. And judging from wii sales worldwide, there's a good chance of that.
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| Deleted User | Oct 5 2008, 07:14 PM Post #312 |
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Deleted User
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Wii know this from other Nintendo consoles Wii own.
There's a few Wii games I'm interested in but not really the new games they announced. Animal Crossing= hell yeah. But the latest announcements didn't really got me excited. Sin and Punishment looked alright, I suppose. :mellow: Punch Out doesn't interest me much. I can't help thinking of Wii Sports boxing, which was my least favorite of the Wii Sports games due to it's hit and miss controls (pun only partially intended). The cartoon style graphics doesn't do it for me... I know it's meant to be "stylized" but I can't help thinking that Wii Sports actually looks better??? So, a game that looks and could control I think I'll wait for the reviews... |
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| Mop it up | Oct 5 2008, 09:48 PM Post #313 |
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Forum Urban Legend
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Interesting observation. I wonder if the two letter "i" in Wii was because of the iPod too. I guess it's possible that they're unrelated, but I don't believe in coincidences. Anyways, I'm not into Punch-Out!! myself, even though it's fun to type it, but I'm sure there are some people out there who'd be happy about this. I don't know why I own both Punch-Out!! games because they're way too difficult for my tastes. That makes me wonder if they're going to tone down the difficulty of the game, because I don't think Nintendo's new audience could handle fights like those. I thought you were really hoping for a Sin and Punishment sequel... or did you just not like what you saw very much? |
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| Mop it up | Oct 5 2008, 09:53 PM Post #314 |
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Forum Urban Legend
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I'm really hoping that at least some of them will have extra content but I'm not holding my breath. Mario Power Tennis is just screaming for Mii support, then they could try to sell it to the Wii Sports crowd. But since these are going to be budget titles I doubt Nintendo will put in the effort, even though they'll probably charge $30 or more instead of $20. I suppose we have CapCom to thank for that, since they charged $30 for Resident Evil 4 and got away with it. By the way, in case anyone's interested, here's an article from 2006 where Miyamoto expressed his desire to Wiimake GameCube games. |
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| Deleted User | Oct 6 2008, 01:36 AM Post #315 |
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Deleted User
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It's just looks very, very similar to the first one. Could be good, but it didn't blow me away. |
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| StYoung | Oct 6 2008, 12:21 PM Post #316 |
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Elite
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It's crazy about what a name will do for you. If Sony held a press conference to announce that they were going to port a couple PS2 games, add in a few controller shakes here and there, and charge $30+ for it, the internet would be filled with people saying how Sonys finished and how they aren't creative enough to produce any new games, etc. Nintendo holds a conference where all they announce is a (probably) bare-bones iPod-esque add-on for the DS, sequels to games from the SNES and N64 era, and the re-release of GCN games and everyone says how great Nintendo is for allowing people to experience older games and stuff. Wild. |
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| Deleted User | Oct 6 2008, 04:41 PM Post #317 |
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Deleted User
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^ Granted, Nintendo could show developers that ports aren't all the Wii's good for. Let's face it, it's a licence to print money just now and Nintendo and third parties are gonna milk it for all it's worth. But I'll be happy if the Chibi Robo port is good (and released out side Japan). I loved that game so much and wouldn't mind an excuse to play it again.
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| dagoss | Oct 6 2008, 05:10 PM Post #318 |
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Smarty Pants
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Metroid Prime with Wii controls > sex Fact. |
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| Mop it up | Oct 7 2008, 12:36 PM Post #319 |
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Forum Urban Legend
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I'm not praising Nintendo over this, I'm just trying not to view things with such negativity anymore. Complaining about what they do isn't going to change a thing, so I might as well try to enjoy what they are offering even if it isn't as good as it could be. Unless it's the scam that is Mega Man 9, in which case I'll pass. Are people really praising Nintendo over this? I haven't visited the Wii forum on GameFAQs or GameSpot recently so I don't really know what others are saying. |
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| StYoung | Oct 7 2008, 02:08 PM Post #320 |
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Elite
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I tried a 100% playthrough of Metroid Prime. I ended up at 99% and I thought I got everything... I guess the re-released MP would give me a reason to try again... |
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| Deleted User | Oct 7 2008, 04:29 PM Post #321 |
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Deleted User
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Dunno, it seems to have slipped under the radar. There are a lot of ports heading to the Wii though. RE Zero is meant to be coming, which only only leaves REmake then the Gamecube no longer has any exclusive RE games. I'm sure people will be very bothered about the Gamecube losing it's exclusives to this new fangled shakey thingamijiggery.
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| Deleted User | Oct 8 2008, 12:29 PM Post #322 |
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Deleted User
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Has anyone here tried the wireless nunchuk? I'm curious about how good they are.... maybe I could go wireless! |
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| alxbly | Nov 10 2008, 10:27 PM Post #323 |
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Ancient
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Who remembers these photos from when the Wii (or revolution, as it was then known) was first announced:![]() ![]() Look how lovely the black Wii looks. I want one. Badly. Anyone care to guess when or if Nintendo will release the Wii in different colors? |
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| Mop it up | Nov 11 2008, 01:08 AM Post #324 |
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Forum Urban Legend
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I'm kind of surprised they haven't already. The reason I want to give is that the Wii is selling well enough that they don't need to launch new colours... but this doesn't explain the countless colours of the DS, which never really needed a sales boost. I imagine we'll see some when the system sales start to decline... so, say, in about 3 or 4 years, would be the earliest. I wanted a
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| alxbly | Nov 11 2008, 07:41 AM Post #325 |
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Ancient
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That's nothing to be ashamed about. I bought my Gamecube at launch and I got a purple one as well. All the pre-release hype for the cube showed purple Gamecubes, so I wouldn't have bought one in any other color. Plus, I thought the black one looked a little plain. Purple cubes FTW, I say. Although, in retrospect...
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| Mop it up | Nov 21 2008, 06:42 PM Post #326 |
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Forum Urban Legend
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The Wii Menu update 3.4 came out the other day (in North Ameruca at least ), which does a few things. It increases the read/write speed of the SD card slot, although I don't have an SD card so I can't test it out to see how much faster it is. Supposedly it also increases the boot-up speed for games, but I haven't noticed a difference. USB keyboard support was added for the Mii Channel, although this seems unnecessary. Lastly, Nintendo have updated their privacy policy:
I wonder if this will cut down on the hackers in Mario Kart Wii? I can only hope... |
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| alxbly | Nov 23 2008, 12:08 PM Post #327 |
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Ancient
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That will kill import devices straight away. Can't say I'm too bothered though. The speeded up SD card transfer is interesting though. The Wii used to take ages to transfer VC games to an SD card. |
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| alxbly | Dec 27 2008, 08:38 PM Post #328 |
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Ancient
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Looks like Super Smash Bros is coming to the Japanese VC in January: http://kotaku.com/5118812/reminder-japans-virtual-console-is-better-than-yours In other news, getting a Wii for xmas can result in kids being possessed by demons: http://uk.youtube.com/watch?v=n41c6eXWZwM Or predicable moments. http://uk.youtube.com/watch?v=AmPawDEuCrc |
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| Mop it up | Dec 27 2008, 11:41 PM Post #329 |
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Forum Urban Legend
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Yeah, and they're even going to charge 1,200 points for Smash Brothers instead of the usual 1,000. I sure hope they don't pull something like that elsewhere... |
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| alxbly | Dec 28 2008, 06:58 AM Post #330 |
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Ancient
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Didn't they do that for Sin and Punishment? I can understand maybe charging more for S&P since the menus needed translated into English. |
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10:51 AM Jul 13
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and could control



), which does a few things. It increases the read/write speed of the SD card slot, although I don't have an SD card so I can't test it out to see how much faster it is. Supposedly it also increases the boot-up speed for games, but I haven't noticed a difference. USB keyboard support was added for the Mii Channel, although this seems unnecessary. Lastly, Nintendo have updated their privacy policy:

10:51 AM Jul 13