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| Wii discussion | |
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| Tweet Topic Started: Dec 8 2006, 08:31 AM (13,644 Views) | |
| alxbly | Mar 5 2009, 05:56 PM Post #481 |
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Ancient
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The diversity and quality of the Gamecube's games library is amazing and I think that's where it beats the Wii. Wii games seem to be more targetted at a perceived audience and it lacks quality titles in quite a few genres. Gamecube had good quality games covering just about every genre. It may not have had as large a library as the PS2, SNES or NES but it certainly wasn't lacking in quality titles. Wii isn't there yet. |
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| Mop it up | Mar 5 2009, 06:55 PM Post #482 |
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Forum Urban Legend
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You're all idiots. It is abundantly clear that the Virtual Boy is the greatest Nintendo system ever conceived. It was incomprehensibly awesome -- and I mean that literally. Nobody could wrap their head around its awesomity, so nobody bought it and left it to die an undeserved death through slowly bleeding away its potential. You should all be ashamed of yourselves. |
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| niniendowarrior | Mar 6 2009, 10:56 AM Post #483 |
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Senior Member
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I guess you could say that about the Cube, although if you flip the two systems around, you see where I stand with the Wii. |
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| niniendowarrior | Mar 6 2009, 06:18 PM Post #484 |
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Senior Member
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Capcom teases more Wii Resident Evil coming? http://gonintendo.com/?p=74908
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| Mop it up | Mar 6 2009, 07:08 PM Post #485 |
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Forum Urban Legend
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I wouldn't put too much stock in that. I'm guessing it's going to be one of these lame ideas: -A sequel to Umbrella Chronicles -Downloadable content for Umbrella Chronicles -Resident Evil Zero getting released outside of Japan -The Resident Evil remake for GCN being re-released with Wii controls. Back to Wii and GameCube, I think that isn't really a fair comparison. GameCube is an established system while Wii hasn't really been out for that long. If I were to compare the similar releases though, it's a tough call... Super Smash Brothers Melee > Super Smash Brothers Brawl Mario Kart Wii > Mario Kart Double Dash!! Super Mario Galaxy > Super Mario Sunshine Mario Super Sluggers > Mario Superstar Baseball Mario Party 8 > Mario Party 7 Super Mario Strikers > Mario Strikers Charged Battalion Wars 2 > Battalion Wars Metroid Prime > Metroid Prime 3 Endless Ocean > Eternal Ocean Wii Sports > all sports games on GCN Based solely on that it's too close to choose just one. Fortunately I don't have to.
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| dataDyne | Mar 9 2009, 05:07 PM Post #486 |
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Forum Dinosaur!
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My Wii finally arrived a few days ago, so I've been spending a good portion of my time playing Wii Sports. I won't be getting any games for a while, but my brother is hiring Dead Rising: Chop Til You Drop tonight, so I'm pretty excited to check that out. EDIT: I was just browsing Gametrailers, and I came across a comparitive video of the Xbox 360 and Wii version of Dead Rising. Wow, I honestly didn't realise that the difference in quality of graphics was so huge between both systems.
Edited by dataDyne, Mar 9 2009, 05:18 PM.
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Give this man a fish, and he can throw it up eleven times -alxbly PSN: LifeIsPreachy Mario Kart Wii: 0088 - 2869 - 9843 | |
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| alxbly | Mar 9 2009, 05:23 PM Post #487 |
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Ancient
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Yeah, the same comparison video is in the Dead Rising thread. On a decent sized HDTV you instantly notice a big difference between the Wii and the 360/PS3. On a standard TV it's not so noticable. It's not just down to graphics though, the processing power of the other consoles lets them do quite a bit more. Check: ![]() Guess which screenshot is from the Wii. Don't let that put you off getting Dead Rising though, as it is a really good game and the Wii's controls give it a unique gameplay style.
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| niniendowarrior | Mar 9 2009, 05:59 PM Post #488 |
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Senior Member
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I don't know about others but when you buy a Wii, you know what you're getting. Why people expect a carbon copy of Dead Rising is beyond me. The Wii can barely get 1/8 of the zombies in the 360 version on screen. Let it go. It's not getting anymore than that. If you own the 360 version, this game shouldn't even be on the radar. It's inferior. Period.
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| alxbly | Mar 9 2009, 06:04 PM Post #489 |
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Ancient
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More Wii news. "Why The Conduit Dropped Wii MotionPlus Support The developer breaks down exactly what happened to 1UP. The Conduit was supposed to have support for Wii MotionPlus. As revealed last week, however, it's been removed. But why? 1UP got in touch with High Voltage Software VP and chief creative officer Eric Nofsinger to find out what happened. "We've been committed to doing what is right for the game and being true to our fans from the start," said Nofsinger over e-mail. At Nintendo's media summit last fall, while I was a reporter for MTV, Nofsinger was notably excited when telling me how quickly they incorporated MotionPlus. The situation changed between then and now, however, but there's no conspiracy. "We _could_ have included support for Wii MotionPlus as Nintendo provided us with early hardware and good developer support," he continued. "However when we actually implemented it for the Conduit, it didn't really add anything for our primarily ranged combat. We had hoped that it would allow for better off screen IR tracking, but the device seems to lend itself more naturally for hand to hand combat where the player can calibrate in-between bouts. And that just doesn't feel like an optimal fit for how we had designed our moment to moment gameplay." High Voltage went as far as prototyping several melee weapons specifically designed to take full advantage of MotionPlus but ultimately scrapped them. Nofsinger believed the weapons showed "promise" but without enough time to make them really work before the game's June ship date, they were removed. Even though The Conduit no longer includes support for Nintendo's improved Wiimote technology, WiiSpeak support still is. "WiiSpeak [has been] a fantastic fit," he said. "And although it did take a colossal amount of effort from our audio engineers, it has really paid off and made for [a] great online multiplayer feature." No one outside of High Voltage played The Conduit with MotionPlus, so we'll never quite know what we're missing, but what do you make of the studio's decision"? From: http://www.1up.com/do/newsStory?cId=3173179 |
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| Mop it up | Mar 9 2009, 06:57 PM Post #490 |
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Forum Urban Legend
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I wouldn't take a port of any third-party game as the best Wii can do. I'm not saying the Wii can match the 360, because it can't, but it could do a little better if a game is built from the ground up on Wii. A game like The Conduit doesn't need support for Wii Motion Plus, so I'm not surprised they dropped it. It also wouldn't be wise for a risky project like The Conduit to require an obscure accessory. |
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| dataDyne | Mar 9 2009, 09:23 PM Post #491 |
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Forum Dinosaur!
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I'm fully aware of the limitations of the Wii, but because of the fact that until now I hadn't owned a current generation console, I hadn't really been able to first-hand compare the Wii with the Xbox 360. Honestly the difference did come as a shock to me, as I hadn't played the Wii on a good HDTV until now. I'm not disappointed, just surprised. Still, the fact that my Wii is a freebie (!!!11) doesn't render it an issue. Plus, I'd be lying if I said I wasn't PUMPED to play Dead Rising on the Wii, especially since I have a shiny Wii lightsaber at home. In about 6 hours I'm going to be smacking the crap out of zombies while simulateanously swinging my arms around like a moron. I would have an Xbox 360 in my room right now if I didn't have a huge car registration bill coming in the mail this month....grrrrr. |
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Give this man a fish, and he can throw it up eleven times -alxbly PSN: LifeIsPreachy Mario Kart Wii: 0088 - 2869 - 9843 | |
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| Mop it up | Mar 9 2009, 09:44 PM Post #492 |
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Forum Urban Legend
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If you can, a game you should really play is Super Mario Galaxy, that will give you an idea of what Wii can do in terms of graphics. It's no XBox 360 game but it is better than anything released last generation. Also get some component cables for the Wii, they really do make a difference. Third-party brand cables are just as good and a lot cheaper. |
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| niniendowarrior | Mar 9 2009, 10:27 PM Post #493 |
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Senior Member
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Agreed. Galaxy is a good indication of what the system can do graphically. Probably until Conduit comes along. I think I also remember that Dead Rising on the Wii was scoped in terms of budget and cost so, that contributed to the low-production values. |
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| dataDyne | Mar 10 2009, 05:16 AM Post #494 |
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Forum Dinosaur!
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Wow, colour me impressed. Dead Rising: CTYD is great fun, and with the lightsaber, it becomes brilliantly mindless carnage. I do miss the ridiculous hoardes of zombies from the 360 original, but the Wii controls makes this version a lot more fun. I also hired Star Wars: The Force Unleashed, and it's awful. The gameplay is deeply flawed, the controls are mediocre at best and it looks like a PS2 game. |
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Give this man a fish, and he can throw it up eleven times -alxbly PSN: LifeIsPreachy Mario Kart Wii: 0088 - 2869 - 9843 | |
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| alxbly | Mar 10 2009, 11:57 AM Post #495 |
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Ancient
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360/PS3 versions are the same but with shinier graphics... which obviously doesn't sort the imbalanced gameplay and ropy controls. Yeah, The Force Unleashed is pretty hit and miss. Stick with it though, there's still some fun to be had.I'm still wanting Dead Rising CTYD, just waiting for the price to drop a bit.
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| niniendowarrior | Mar 10 2009, 06:49 PM Post #496 |
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Senior Member
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I don't know how you can call Force Unleashed awful. I had a lot of fun with it. I don't see where the problem is. |
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| dataDyne | Mar 11 2009, 05:12 PM Post #497 |
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Forum Dinosaur!
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Perhaps I didn't play it long enough. I really didn't like the controls, which completely put me off the game after a few hours. |
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Give this man a fish, and he can throw it up eleven times -alxbly PSN: LifeIsPreachy Mario Kart Wii: 0088 - 2869 - 9843 | |
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| alxbly | Mar 11 2009, 05:53 PM Post #498 |
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Ancient
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If the Wii version is anything like the 360 version then the targetting is really random and the lightsaber is completely underpowered. I was looking forward to Force Unleashed until I played the demo... after that... well, I'd still consider buying it but it needs to drop in price by a fair bit first. The game had so much potential, shame that they screwed up two key areas otherwise it could have been something really, really good.
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| niniendowarrior | Mar 11 2009, 06:55 PM Post #499 |
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Senior Member
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I'll chuck this up as being as any Wii title out there. It's either you like it or you don't and no reviewers can ever tell you what is good and what isn't except you yourself. I will say that I liked the game but if you really feel that the game is bad for you then I'll respect that. I just cannot see it any other way. The graphics are a bit of a mixed bag, but I think they are over all pretty good. Controls are something you may need to get a hang of, and probably *need* to go through the tutorial a bit. I know I did. Wii game controls need a bit of adjustment, I think, because of the nature of the controls. I happen to have played Force Unleashed on the 360, the Wii and the DS and I like the 360 version the least, the Wii version on the middle and the DS version on top. But that's just me. Also I think that the random targetting issue is not so much an issue on the Wii version because the levels are really scoped down and more focused as opposed to the high def ones where the levels are much larger and more things are happening... and more bugs too. The lightsaber is underpowered. That I will agree. although I have a feeling (haven't gone through this point for point) but I think the Wii version has a bit more useful abilities and things that work on a number of enemies than the 360 game did. Force powers will get you through the game more than the lightsaber. All I can say is that give it a fair shake and if it's not for you, it's not for you. Edited by niniendowarrior, Mar 11 2009, 06:56 PM.
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| niniendowarrior | Mar 11 2009, 07:14 PM Post #500 |
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Senior Member
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Finishing the Japanese version of Disaster Day of Crisis was a lot of fun. Seeing the cutscenes from the PAL version revealed a couple of interesting things. For one thing, the game is less funny because they fixed some of the audio dialog recording. There's a character with a funny fake Texan accent and his lines and recordings from the Japanese version made it to the PAL version with subtle changes to rectify that fake accent. It's still a fun cheesy game for the most part, but the lines are improved from the Japanese cut. I'd get a US version if they ever release it. |
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| alxbly | Mar 12 2009, 07:02 PM Post #501 |
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Ancient
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From: http://videogames.yahoo.com/feature/watchdog-group-nintendo-no-longer-quot-family-friendly-quot-/1295531 "Watchdog group: Nintendo no longer "family-friendly" Most consumers consider the Wii the most wholesome of the three home consoles thanks to its large library of kid-friendly titles and Nintendo's squeaky clean reputation. But with the release of Sega's blood-splattered Wii game MadWorld, that perception could undergo a serious shift. In a press release, the National Institute on Media and the Family takes Nintendo to task for green-lighting the gruesome action game, which lets players dismember enemies in a variety of creative ways as they fight their way through a violent game show. "The release of MadWorld for the Wii brings violent video games to a once family-friendly platform," says NIMF president Dr. David Walsh. "MadWorld is another reminder that parents need to make sure they watch what their kids watch and play what their kids play." Releasing Tuesday, the M-rated game has already endured its share of controversy. Back in August of last year, media watchdogs in the U.K. urged the British Board of Film Classification to refuse giving MadWorld a rating, effectively banning it from sale. Fans were outraged, though the game eventually received an 18 rating. MadWorld won't be offered at all in Germany, where violent video games typically are frowned upon. In their defense, a Nintendo spokesman told the Daily Mail that the game "will be suitably age rated through the appropriate legal channels and thus only available to an audience above the age rating it is given." It's hardly the first time Nintendo has been in hot water for giving the okay to a violent game. In 2007, the Wii version of controversial "murder simulator" Manhunt 2 met with a massive backlash and was initially rated 'AO' by the ESRB -- essentially amounting to a ban. Publisher Rockstar Games responded by editing the content, and the title eventually shipped with the more common 'M' rating. To NIMF, however, the release of MadWorld could leave an indelible mark on Nintendo's family-friendly rep. "In the past, the Wii has successfully sold itself as being the gaming console for the entire family and a way to bring family-game nights back into people's living rooms. Unfortunately, Nintendo opened its doors to the violent video game genre. The National Institute on Media and the Family hopes that Nintendo does not lose sight of its initial audience and continues to offer quality, family-friendly games." |
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| Mop it up | Mar 12 2009, 10:36 PM Post #502 |
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Forum Urban Legend
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That article reads like the stupid twat who wrote it not only has no idea what they're talking about when it comes to videogames, but also Nintendo as well. Nintendo isn't publishing MadWorld, nor are they ever going to shift their focus from family entertainment as that's what they've been creating for over a century. It's not like this is the first M-rated game on Wii either. Where were the complaints for games like Resident Evil 4, No More Heroes, Call of Duty, etc? These games may not be as violent as MadWorld but they still aren't something which should be played by minors. Any parent who buys this game for their family/children must have less intelligence than said child. It's up to parents to educate themselves on which games are suited for children, and with the ratings and content descriptors on game boxes and the various resources on the Internet, it's easier than ever to do so. |
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| Mop it up | Mar 19 2009, 04:52 PM Post #503 |
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Forum Urban Legend
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Here's something that's both funny and sad: Adult Animal Crossing players are sexual predators Here's the important quote: Okay, why do I feel like this is an insult? Could it be because I own this game, or is there more to it then that? What type of game should an adult play, one with blood and gore and killing and sex? Or are all videogames nothing but children's toys that should be put away once a person reaches a certain age? Perhaps he should at least be given some credit for not limiting it to adult males, although this further exposes his ignorance. If he had seen the advertisements for Animal Crossing, which depict adult females enjoying the game, he would have known that they are a part of the game's target audience. You know what's ironic? For years we have criticized Nintendo for its friend code system, but it's the thing that truly prevents whacknuts like this guy for claiming "OMG this is for Pedos!" and getting away with it. That's what makes this situation depressing and funny at the same time, Nintendo have put a lot of effort into online safety. You can't connect with someone unless you both enter in each other's codes, and you are not forced to use Wii Speak and can turn yours off if you don't want people to hear your voice. There are plenty of places along the line for a parent to step in and prevent this sort of thing from actually happening. Way to go Andy Anderson, the guy so idiotic they named you twice. You've not only made clear your vast ignorance of videogames, but have effectively insulted any adult who plays them, which if I recall correctly is at least 50% of players. Congratulations. |
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| alxbly | Apr 5 2009, 11:56 AM Post #504 |
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Ancient
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I bought this game because it might turn me into (more of) a sexual predator. Or because it's good fun. You decide.
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| Mop it up | Apr 5 2009, 01:04 PM Post #505 |
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Forum Urban Legend
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If it weren't for your I Scream truck then I might believe it's the fun part. Then again, I can't rule out that both reasons apply either... So, what do you think of it? I'd have to say that this is one of those games which sounds boring on paper, yet it's strangely addicting. |
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| alxbly | Apr 5 2009, 02:06 PM Post #506 |
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Ancient
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Do you have this game as well? PM me your friend code and I'll do the same. ![]() EDIT: PM sent. ![]() Edited by alxbly, Apr 5 2009, 02:21 PM.
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| niniendowarrior | Apr 7 2009, 07:23 PM Post #507 |
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Senior Member
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Silent Hill: Shattered Memories is coming to Wii. Should be an interesting title. That may end up being my second Silent Hill game. The first one I played was on GBA. |
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| alxbly | Apr 8 2009, 06:14 PM Post #508 |
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Ancient
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In other horror news: "Fatal Frame IV unlikely to scare up American release Since first whispered eerily in our ears, we've been eager to have our pants scared off by the Tecmo/Grasshopper Manufacture collaboration, Fatal Frame IV. Now it seems like our slacks will be staying firmly buttoned. While Nintendo published the Wii-exclusive in Japan, the company has no intention of making a repeat performance stateside with Nintendo boss Reggie Fils-Aime telling MTV, "We are not the publisher of that title in the Americas." A Tecmo spokesperson put the lens cap on the scary sequel, telling IGN that Nintendo of America still holds the publishing rights, and its decision to not release the game means "the title will not be released in this territory." Read Tecmo's official statement: "As the owner of the IP, Tecmo feels very unfortunate that the fans of the series in North America will not have a chance to play the game, but respects the final decision made by Nintendo of America." If you could take a picture of our faces right now you'd see our jaws on the floor at bearing witness to Nintendo's own unique brand of horror". From: http://www.joystiq.com/2009/04/08/fatal-frame-iv-unlikely-to-scare-up-american-release/ This is disappointing news because the Fatal Frame series has been pretty good. Still, no mention of other regions so I've got my fingers crossed for a Euro release. |
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| Mop it up | Apr 10 2009, 08:44 PM Post #509 |
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Forum Urban Legend
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Well, here's the thing: the only reason why I bought this game is because my friend has it and she wanted me to play it with her. I don't think this is the type of game I'd want to play with somebody I don't know personally, because that seems like it would be kind of awkward. Although, it would be easier to collect everything if I had more people to trade with... but what I should do is create a new character to use with people from the Internet. So I'll have to get back to you with my code, after I get a new character set up. |
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| alxbly | Apr 11 2009, 04:01 AM Post #510 |
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Ancient
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Errr... okay. Awkward in what way? It's alright, I won't hit you with my shovel. Or maybe....
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Yeah, The Force Unleashed is pretty hit and miss. Stick with it though, there's still some fun to be had.

10:51 AM Jul 13