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| Wii discussion | |
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| Tweet Topic Started: Dec 8 2006, 08:31 AM (13,634 Views) | |
| floorcat | Feb 28 2010, 02:20 AM Post #781 |
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Nintendo sixty-floorcat
:P
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I don't need to answer that. With something like 150 hours logged swimming around in the first Endless Ocean, I've probably spent more time with this game than most. Granted, some of that was spent while unconscious, as this game is just too damn soporific. Still, I was quite far from "unlocking" all three factoids on all creatures.The region-specific online lame-ness was really my only complaint of the first. Casualtendo better have gotten rid of this stupid "feature"... The fact that (I hear) they removed the custom soundtrack feature from the sequel makes me pretty upset already. But whatever. The floorcat acquisition committee has already procured a copy, and it will still be awesome. (FYI: I still receive occasional comments my Endless Ocean Youtube vid... from years ago.) |
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Now Playing: Clash Royale (mobile), Gravity Rush 2, Rayman Legends, Project CARS, Uncharted 4 Survival Mode ᕕ( ᐛ )ᕗ
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| Mop it up | Mar 1 2010, 03:14 AM Post #782 |
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Forum Urban Legend
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Yeah custom soundtracks are gone, in fact I don't think this feature is allowed in games anymore. There are only two games I know of which have custom soundtracks, the other being Excite Truck. The SD card is just used for taking pictures this time. I believe there is now text chat, so if you don't have a Wii Speak then you can type messages instead of using preset phrases. |
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| alxbly | Mar 8 2010, 07:06 PM Post #783 |
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Ancient
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Little King's Story, Hotel Dusk developer Cing files for bankruptcy "Well, this is about as far from how we wanted to start out the week as humanly possible -- a Japanese news site called Data-Max reports that Cing, developer of precious gems such as Hotel Dusk and Little King's Story, has filed for bankruptcy, suffering liabilities of 256 million yen. It really sucks when a developer has to take such desperate measures to deal with its economic hardships, but it double-sucks when one of said developer's games -- in this case, Hotel Dusk sequel Last Window -- is still due for an American localization. Here's hoping Cing can recover from what's proven to be one of the most painfully slow sales seasons for the company to date". From: http://www.joystiq.com/2010/03/07/little-kings-story-hotel-dusk-developer-cing-files-for-bankrup On a totally different note, what are people's views on Endless Ocean 2? I just noticed that it's out now and I'm wondering if I should buy it? |
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| Mop it up | Mar 9 2010, 12:48 PM Post #784 |
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Forum Urban Legend
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Why do you care about Cing? They make babies games. I haven't played much of Endless Ocean 2, but so far, it seems like everything was improved over the original. The first thing I noticed was that the draw distance was pushed much farther back, allowing you to see more of the ocean without having to swim up to everything. There are some better water and shadowing effects too. On land still looks basic, though isn't laughable like it was in the first game. It looks like this game is more story-driven than the first, and has more direction instead of saying "Here's an ocean, go diving!" like the first game. There are a couple new tools this time around. The Pulsar lets you heal injured or sick sea creatures or pacify dangerous ones, and there is also a Multisensor which enables you to search for treasures. You start out with a much smaller air tank this time, though you have a diving level which, when increased from experience from diving, lowers your air consumption. You're no longer limited to staying near your boat, and can swim as far out as your air tank will last you. What were some of the things which prevented you from continuing with the first game? A lot of things have been improved in this installment, so perhaps your problems have been lessened or eliminated. Unfortunately, the online play is region-specific. I don't really understand why that is, as this game is relatively simple compared to other, worldwide online games. The last game released that was region-specific was, well... Endless Ocean. I don't know if this matters to you since you said you don't play games online anymore. |
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| Neptune | Mar 13 2010, 01:48 PM Post #785 |
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Newbie
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I'll probably be picking up Endless Ocean 2 soon. I completed the species journal in the first game, but didn't find every treasure. I've been neglecting the wii since I got my 360 working again. It seems like another game always distracts me before I can finish Elder Scrolls 4. I have hundreds of hours logged in that game and I still haven't beaten it. It looks like Sky Crawlers, Paper Mario, and Endless Ocean 2 have ruined my most recent playthrough. |
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| Deleted User | Mar 13 2010, 03:00 PM Post #786 |
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Deleted User
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Anyone anticapating Monster Hunter Tri? I am, as a matter of fact, I'm getting it on launch (April 20). Given that it's on my birthday and it's my most antaicaptated title, look like we have a winner here. |
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| Kyasarin | Mar 13 2010, 07:04 PM Post #787 |
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Newbie
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I simply don't like the Wii. It's either the bad use of motion control (I hate going through the Wii's channels, and pretty much every game has awful control), the hardware limitations, or the list of mediocre games which is why I don't like it. |
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| alxbly | Mar 13 2010, 08:40 PM Post #788 |
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Ancient
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| Mop it up | Mar 13 2010, 09:06 PM Post #789 |
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Forum Urban Legend
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Does Mario Kart Wii ever distract you anymore? |
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| Neptune | Mar 13 2010, 09:25 PM Post #790 |
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Newbie
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I haven't played Mario Kart Wii since I got my 360 working, although I have been playing the N64 and SNES versions. Do you still play? It's pretty much only been Sky Crawlers and Modern Warfare on the Wii for me recently. I'm probably going to add Paper Mario: TTYD to my list of distractions. I'm ashamed to say it, but I've never even played this game. |
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| Mop it up | Mar 13 2010, 09:31 PM Post #791 |
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Forum Urban Legend
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Just try and keep me away from Mario Kart. No really, somebody should try, as I've still got a few games that are sealed because I keep playing Mario Kart instead. I recently got and have been playing Modern Warfare as well. It's a decent game, though I prefer the gameplay of The Conduit as I find the action to be more streamlined. Modern Warfare has a much more robust online structure though, which is why I've been playing it instead. Paper Mario TTYD is a pretty good game. I liked the battle system better than the one in the N64 Paper Mario game, though I didn't find the world to be as enjoyable. |
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| Neptune | Mar 14 2010, 01:17 AM Post #792 |
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Newbie
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You've been playing... a... a... sh... shooter? I never thought I'd hear such a thing. We should team up some time, though... |
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| Mop it up | Mar 14 2010, 12:15 PM Post #793 |
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Forum Urban Legend
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What is so weird about me playing a shooter? Don't forget, one of my favourite Nintendo 64 games is Perfect Dark. Of course, the game isn't much compared to that one. Do they realize that there are more colours available besides gray, brown, and green? |
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| Deleted User | Mar 14 2010, 12:57 PM Post #794 |
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Deleted User
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This week, I'll be playing Megaman 10 (Just got done beating all eight Robot Masters), Excitebots: Trick Racing, Super Smash Bros. Brawl, and possible VC games and Mario Kart Wii. Thank goodness this week is Spring Break, so I might as well take advantage of the oppertunity. |
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| Neptune | Mar 14 2010, 03:43 PM Post #795 |
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Newbie
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I seem to remember you complaining about shooters on the Wii a while back, I must be mistaken. The world is indeed mostly brown, green, and gray, so it's become the "realistic" norm. Some people like their games to be realistic, it's a bit strange, but it doesn't bother me. Perfect Dark was the pinnacle of shooters imo. I don't expect any game to come close to it in terms of enjoyment, including the almighty Goldeneye. |
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| Mop it up | Mar 14 2010, 04:31 PM Post #796 |
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Forum Urban Legend
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You're probably thinking of back before The Conduit was released, where I was talking about how the game was going to be treated as some sort of end-all, be-all litmus test for what does and doesn't sell on Wii, which it shouldn't for several reasons. The real world has more than the colours of gray, brown, and green, even when there is a war going on. Yet somehow these "realistic" games choose those three as their primary colours. Then again, the game is quite unrealistic in other areas, but I shouldn't go there. |
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| alxbly | Mar 15 2010, 03:16 AM Post #797 |
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Ancient
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This discussion seems reminisant of other forums where anything not on the Wii immeadiately gets bashed because it's not colorful enough... This discussion is so similar that I'm not sure if you're forwarding this as a genuine concern or simply making a sarcastic jibe at the arguments that all games need to be full of cartoon color? ![]() Either way, have you played through to the end of the game? There's plenty more color variation other than grey, brown and green. I could post some nice screens of the TV room in Charlie Don't Surf which is bursting with color, or the deep reds of the underground assualt in No Fighting in the War Room. However... ![]()
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| Mop it up | Mar 15 2010, 11:38 AM Post #798 |
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Forum Urban Legend
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Modern Warfare is on Wii. The stereotype is that HD games have only shades of brown; this game has brown, gray, and green. I don't know how you could deny that those are the game's primary colours. I know they're going for a gritty atmosphere but that comes at a slight cost of realism, which I find strange. Then again, I've always thought creating realistic videogames was a strange concept. Nice Mario hack, I've seen that, though isn't it from a different Call of Duty game? The Conduit manages to be more colourful without looking cartoony, so it can be done. |
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| alxbly | Mar 15 2010, 12:50 PM Post #799 |
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Ancient
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I didn't. But your previous post states "Do they realize that there are more colours available besides gray, brown, and green?" which it's obvious that "they" do if you play through the game. Which I have. And so it's pretty darned easy for me to think of examples where they use much more than just those colors. Given the locations that are being represented, the colors are appropriate even although there's a certain amount of artistic license for the sake of atmosphere. Halo 3 also does it extremely well. But in a fictional science fiction environment you can put in whatever colors you like; blue buildings with a purple sky with a green moon aren't gonna work as well if you're trying to recreate locations from the game such as the desolate ruins of Chernobyl/modern day Afghanistan. Try doing an image search on google for Afghanistan or Chernobyl and take note of which colors which dominate the landscape... Yup, Call of Duty 2. Not ported to Wii due to lack of colorful environments.
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| Mop it up | Mar 15 2010, 01:01 PM Post #800 |
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Forum Urban Legend
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The sky is blue. So is water. But not in this game. That statement was obviously an exaggeration. The use of colour doesn't seem very appropriate to me, and you also say it's a stylistic choice. So I don't agree with it, but if you find it fitting then that's fine. Exactly why I like those types of games better. Though both that and The Conduit still have a few places where they try to be realistic, which seems like a weird mix. Call of Duty 2 isn't on Wii because it was released before Wii came out. |
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| Applepieman | Mar 20 2010, 03:53 AM Post #801 |
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Veteran
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Pertaining to the current discussion, anyone know how many copies of Call of Duty Modern Warfare for the Wii has old? |
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| alxbly | Mar 20 2010, 12:00 PM Post #802 |
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Ancient
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http://www.vgchartz.com/games/game.php?id=39017®ion=All
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| Deleted User | Mar 20 2010, 01:01 PM Post #803 |
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Deleted User
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So nearly one million? That's pretty good for an severely dumb-down port. Seriously, we shouldn't even be supporting most ports on the Wii, only exclusives. At least those don't suffer from being inferior to there HD counterpartners, no offense to Mop It Up or other supporters of the game. |
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| Neptune | Mar 20 2010, 03:52 PM Post #804 |
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Newbie
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Call of Duty 4 is a great game on the 360, and it's near identical on the Wii. I can't fathom why you don't want to support it. It might not be as pretty as it is on an HD console, but that doesn't matter to people who don't own one of said consoles. Why restrict Wii owners from playing a great game because they don't want to, or can't, spend several hundred dollars to do so. As a 360 owner, I'm perfectly happy playing MW:R. It's certainly better than the pile of garbage that is Modern Warfare 2. |
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| Mop it up | Mar 20 2010, 04:30 PM Post #805 |
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Forum Urban Legend
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VGChartz guesstimates their numbers so I wouldn't take that as absolute fact. It should be pretty close though, as the December NPD numbers had it at over 500,000. Anyone who calls Modern Warfare on Wii a "severely watered-down port" has obviously never played the game. It has every single feature as it does on the other systems; the only differences are the quality of the graphics and the controls, both of which are obvious. The graphics aren't even the best the Wii could muster, but that is to be expected from a port. The Wii controls come down to preference, and personally, I can't stand dual analogue so I find the Wii controls to be great. Controls aren't a minor feature either, considering for me it's the difference between being playable and unplayable. It doesn't matter if it was late, the attitude of "We shouldn't support [game] because it's a port/released later" is not going to solve anything. This is exactly the kind of game people should support. The developer took the time to tweak the game for Wii and give it every feature it has on other systems, including a robust online mode. I'd much rather see more games like that than exclusives like Game Party 3. |
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| alxbly | Mar 20 2010, 08:44 PM Post #806 |
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Ancient
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![]() Wii exclusives vary in quality, just like multi-platform games. I assume you'll be supporting the above game since it's Wii exclusive and isn't a watered down port. Be sure to let everyone know what it's like.
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| Mop it up | Mar 20 2010, 09:02 PM Post #807 |
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Forum Urban Legend
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Game of the year:
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| alxbly | Mar 20 2010, 09:18 PM Post #808 |
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Ancient
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Wii Exclusive? Is it a watered down port? Don't forget: ![]() |
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| Deleted User | Mar 21 2010, 10:28 AM Post #809 |
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Deleted User
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@Mop_It_Up and Neptune: These are reasons why it's an water down port: - You can only play with 10 people online. - No DLC. - Missing voice chat. - No split-screen multiplayer. - Took Treyach just 10 months to do the port, compared to two years for the Xbox 360/PS3 version. @Alxbly: When I mean exclusive, I mean the good ones. You know, like Tatsunko Vs. Capcom: Ultimate-All Stars. |
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| alxbly | Mar 21 2010, 02:21 PM Post #810 |
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Ancient
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So what? Why is development time a "reason" that it's a watered down port? Do you think it should take the same time to port as the original game took to be fully developed on other consoles? Porting usually does take less time but that's no indication of the quality of the end product. Likewise, the Wii can't do DLC, and obviously doesn't have as much power as the 360/PS3 so running 18 players online wasn't going to happen. You're arguement that because the game has been scaled back in some departments that makes it somehow unworthy of playing, even if the end product is a genuinely good game? Ah well, each to their own opinion. |
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10:51 AM Jul 13
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With something like 150 hours logged swimming around in the first Endless Ocean, I've probably spent more time with this game than most. Granted, some of that was spent while unconscious, as this game is just too damn soporific. Still, I was quite far from "unlocking" all three factoids on all creatures.
The fact that (I hear) they removed the custom soundtrack feature from the sequel makes me pretty upset already.







This discussion is so similar that I'm not sure if you're forwarding this as a genuine concern or simply making a sarcastic jibe at the arguments that all games need to be full of cartoon color? 



10:51 AM Jul 13