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| Wii discussion | |
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| Tweet Topic Started: Dec 8 2006, 08:31 AM (13,658 Views) | |
| Deleted User | Jul 21 2007, 06:07 AM Post #61 |
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Deleted User
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I know a lot of people who really liked Red Steel, so you're not alone there.
I was quite looking forward to the game, it looked like something different and unique to the Wii. However, when I played it I wasn't all that impressed. The game is seriously glitchy which killed any immersive feel (walls disappearing and reappearing... what the...?) and, in my opinion, the controls are terrible. It feels like aiming is much harder than it needs to be, a suspicion that was confirmed when I played a good Wii shooter (RE4). The only real fun to be had with Red Steel was with the swordplay, but even that isn't fully realised in the game. If I was asked to sum up the game I'd say that the ideas behind it are good, but they've been poorly implemented. I felt that if the game had had another six months of development time we could have ended up with something really good. But in the end it feels like what it is; a rushed first generation Wii game, released at launch to cash in on the lack of competition. Whilst Call of Duty 3 may not be breaking any barriers in terms of gameplay and ideas, it's a much more accomplished (and polished) FPS title than Red Steel. But that's just my personal opinion, and I can still see why people like the game, even if I don't quite agree. |
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| Shiren Wonders | Jul 21 2007, 03:04 PM Post #62 |
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Senior Member
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You're probably right alxbly. Heck, I only played it at my brother's (I don't own a Wii) and mostly watched him. It was also the first time I'd seen the Wii in action. We played Far Cry, and well, it pales by comparison. I guess I get a tingling sensation when games attempt, even if they fail, really neat ideas. That's why I appreciate games like Aidyn Chronicles for its mixed combat system and huge world (almost a predecessor to MMORPG like WoW) and Dark Rift for its turn-based-like fighting (though admittedly it cuts down the pace. but then again, who said all fighting games had to be spastic). But for games that do more of the same like most FPS in my opinion, those bore me to death (after I'm wowed by rain bouncing off a gun, Area 51 XBox 360) |
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| Kerr Avon | Sep 8 2007, 04:44 AM Post #63 |
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I've still not seen a Nintendo Wii, as for some reason no-one I know has bought one. So, since I still would buy one if it interested me, I was wondering: 1. What is the current state of it, regarding games? 2. What are the first person shooters like on it, and how are they with the Wii-mote? 3. I take it no serious faults have come to light with the Wii's hardware/firmware/whatever? 4. What N64 games are now available on there? 5. Any other things that I should know about? It's slightly strange in a way - the Wii is selling like the proverbial hot-cakes, yet no-one I know has bought, or even seems interested in trying one. They should rename this town "360-ville". |
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| dagoss | Sep 8 2007, 11:24 AM Post #64 |
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Smarty Pants
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The Wii has Metroid. If I had $199 + $49 to buy the game + 8% sales tax, I would own a Wii. |
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| swazonek | Sep 8 2007, 01:12 PM Post #65 |
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Established Member
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Well I got a Wii not too long ago. 1. What is the current state of it, regarding games? There are a few must-haves but not a lot compared to the Xbox 360. Must-have games include Zelda:Twilight Princess, Super Paper Mario, Metroid Prime 3, Godfather: Blackhand Editon, and RE4 in my opinion. 2. What are the first person shooters like on it, and how are they with the Wii-mote? The only First Person Shooter worth mentioning is Metroid Prime 3 and the controls are fantastic. Aiming with the Wiimote feels natural and intuitive. 3. I take it no serious faults have come to light with the Wii's hardware/firmware/whatever? Nope 4. What N64 games are now available on there? Super Mario 64 Starfox 64 Waverace 64 Mario Kart 64 Paper Mario Zelda: OOT Another that I cant member right now 5. Any other things that I should know about? So far it's a geat system and If you run out of games to play, there is always the VC. I suggest you buy it. It's really fun. |
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| migulic | Sep 9 2007, 01:26 AM Post #66 |
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Senior Member
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I would also add SSX Blur to that list, as well as Trauma Center if you haven't played the DS game. Also Mercury Meltdown if you live in Europe (I'm not sure if it's out in Australia yet), in which case SPM and MP3 aren't out yet.
I don't know about Metroid (I live in Europe) but I've played Red Steel and actually found the controls to be quite good (with the exception of the slow turning). So I can imagine how good the controls in MP3 must work if RS was supposed to have 'bad' controls.
Back at launch I remember hearing reports of a firmware update bricking systems, but that's been fixed now. The only problem I can think of is the 'black dots' that appear on the screen in some systems, supposedly from overheating. The reason for that would have to be WiiConnect 24 - the system is on 24 hours a day but the fans are off, so it gets really hot. I tend to keep WiiConnect24 off, just in case.
F-Zero X is the one you're missing.
I agree. I've had a Wii since the European launch and I don't regret it. |
![]() ACHIEVEMENT UNLOCKED: That's for blasphemy! - 20G | |
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| Abendigo | Sep 10 2007, 12:54 PM Post #67 |
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DK64!!!!!!!!!!
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i still giggle whenever i hear somone say wii |
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| Mop it up | Sep 10 2007, 11:42 PM Post #68 |
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Forum Urban Legend
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Not one who’s much on technology, the newest piece of tech in my household is a DVD player, oldest being a reel-to-reel recorder. Plasma, LCD, HDMI, iPod, VHF, UMD, PCP; it’s all nonsense to me. Always one to believe in simplicity, I have no desire to delve into the Xbox 360’s HD-capable games or Sony’s Blu-Ray, dual-core tomfoolery. A system would need to have an intuitive and easy-to-use interface, without all the inane features or cutting-edge techno-geekery, to spark my interest. Fortunately for me, there’s the Nintendo Wii. But how could I be sure it’s the system for me? During a recent family reunion, I was staying over at my grandmother’s apartment. Surprisingly enough, one of the first things she said to me when I arrived was “Will you help me hook up my Wii?” Now, my grandma certainly isn’t a technophobe; she has a PC and plays internet card games every day. Even still, I never thought she would own any game system, but it makes me wonder if Nintendo really do know what they are doing. As I was unpacking the glorious white brick from the blindingly white box, I was first struck by how compact and clean everything was. I’ve heard that the system was the size of three stacked DVD cases, but it never occurred to me as to how small that really is. Even more minuscule than I thought was the Wiimote. It fit quite snugly in my hand, and every function was easily accessible without the use of my other hand (except the 1 and 2 buttons, which should go without saying, but I said it anyway because I like to hear myself talk). After the series of boring setup questions, I finally got to the Wii Channel menu. Though not as accurate as a computer mouse, I found the Wiimote, as a pointer, to be easier to use and a lot more fun. With my grandma watching, I played around in the Wii menus and showed her how to use the system. We ended up in the Mii Channel, and decided to create some Miis while we were there. Not surprisingly, my grandma couldn’t make a Mii that resembled her, but the Mii I created bared a striking similitude to myself. The current options are a good start, but the Mii Channel could use an update, one that would at least allow the pants to be coloured. My grandmother bought the Wii solely for the bowling game included in the Wii Sports pack-in, so that is the main game we played. I did play tennis and baseball briefly, but I didn’t fare well at either game. Reflecting back, I don’t think I was holding the Wiimote properly, and would need to experiment with it to find a good stance. Anyways, the bowling game is very simple and accessible: hold down B, make your bowling ball throwing motion, then let go of B. Despite the simplicity, the physics seemed quite realistic and the Wiimote was very sensitive to the subtle nuances of each person’s form. Although you’ll likely roll more strikes than you would in real bowling (my highest score in real bowling is 47), it’s still quite difficult to score above 200. Then again, it’s the drive of beating your personal best that will keep you coming back. It’s a game system the whole family can enjoy! I played with my grandma, my mum, and my mum’s twin sister. My grandmother loved it and couldn’t stop mentioning how much like real bowling it was. My mum didn’t do so well, but she’s never been good at any games. My mum’s sister… I don’t recall her ever playing a video game before that night, but she played well anyway. Everyone picked up on the control scheme fast and never blamed the Wiimote whenever they made an error. Best of all, though, is that nobody once questioned the name Wii as being a strange or unusual name. That’s my first exper-Wii-ence. I know the system launched forever ago in techno-time, but I still thought it’d be fresh enough on people’s minds to post my thoughts. Did I like the Wii? Undeniably so. Will I be purchasing one? The system’s simplistic focus and multi-player aspects make it more tempting with each passing game release. …Oh, and in case you’re wondering, yes, my grandmother did kick my ass at Wii Bowling. |
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| dagoss | Sep 11 2007, 07:25 AM Post #69 |
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Smarty Pants
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"Will you help me hook up my Wii?" If my grandmother asked me that, I think I'd be really uncomfortable. |
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| Mop it up | Sep 11 2007, 01:12 PM Post #70 |
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Forum Urban Legend
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I think she might have called it the Nintendo Wii, but I can't remember exactly what she said. I guess you don't like the name... EDIT: I just noticed I'm in your sig... *dances* |
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| Deleted User | Oct 1 2007, 07:42 PM Post #71 |
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Deleted User
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From Gamespot: Reggie: Wii won't meet holiday demand By Tom Magrino, GameSpot Posted Oct 1, 2007 10:14 pm GMT As yet unbeaten in the console sales charts since it debuted in the US last November, Nintendo's Wii has consistently outsold its competitors by healthy margins. However, far from reaching its saturation point, the Mario Factory has yet to meet demand for its console. According to Nintendo of America president and CEO Reggie Fils-Amie, that situation isn't going to change as the already-booming gaming industry heads into its busiest time of the year. In an interview with the San Jose Mercury News, Fils-Amie unabashedly admitted that Nintendo isn't meeting the demand for its console. "We have been sold out worldwide since we launched," he boasted. "Every time we put more into the marketplace, we sell more, which says that we are not even close to understanding where the threshold is between supply and demand...Our inventory is lasting a day." Not mincing words, the outspoken exec said that a lot of children will be left wanting this holiday season. "We're working very hard to make sure that consumers are satisfied this holiday, but I can't guarantee that we're going to meet demand," he said. "As a matter of fact, I can tell you on the record we won't." As for why, Fils-Amie noted that it is a game of economics that it is hampering supply, not the console maker's ability to produce. "The issue is we went in with a curve that was aggressive, but the demand has been substantially more than that. And the ability to ramp up production and to sustain it is not a switch that you flick on," he explained". Anyone else think this supply shortfall is intended to get buyers to part with their cash as soon as they see a Wii? One year after launch and still in short supply... Also, how come every article on Gamespot calls Nintendo the Mario Factory? Games journalism at it's best.
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| Applepieman | Oct 1 2007, 08:01 PM Post #72 |
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Veteran
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Didn't the Nintendo DS have the same issue for awhile? |
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| dagoss | Oct 1 2007, 09:04 PM Post #73 |
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Smarty Pants
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That's what she said!
Indeed it did. That's probably one of the things that helped it against the PSP. People saw the DS was in short supply while the PSP was well-stocked in almost every store. I've said it before and I'll say it again: the average gamer is an absolute dumbass. |
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| Mr.378 | Oct 1 2007, 11:02 PM Post #74 |
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The Fallen Hero
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Luckilly, I got mine last Christmas.
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| Deleted User | Oct 2 2007, 11:19 AM Post #75 |
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Deleted User
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From: http://www.joystiq.com/2007/10/01/nintendo...-remote-jacket/ ![]() Tired of throwing your Wiimote straight into your TV? Nintendo have the answer, and it's a free wiimote condom... sorry, free wiimote jacket that you can order now (see the joystiq link above for more info). Yay? :wacko: |
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| Mop it up | Oct 2 2007, 11:24 AM Post #76 |
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Forum Urban Legend
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The only thing worse than this accessory is your comment. Seriously, people must be going crazy with the remote, because it really isn't that difficult to keep it in hand. |
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| Deleted User | Oct 2 2007, 11:42 AM Post #77 |
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Deleted User
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*pretends to care* *gives up on pretending to care* I can see why Nintendo have introduced it, though. I've seen a few people playing Wii Sports very aggressively, and there's bound to be accidents when people swing with all their might. |
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| Mop it up | Oct 2 2007, 11:44 AM Post #78 |
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Forum Urban Legend
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Why don't you give them a lesson in calm, collected game playing? ...Although I suppose not everyone could learn this... |
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| Deleted User | Oct 2 2007, 11:45 AM Post #79 |
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Deleted User
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Well, I've tried (mainly because I fear for my TV) but some people wanna play it like real tennis... |
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| Applepieman | Oct 2 2007, 11:47 AM Post #80 |
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Veteran
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I have played Wii Sports and various other titles enough to know you have to be carless to throw it. I don't see how its possible. |
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| Mop it up | Oct 2 2007, 11:48 AM Post #81 |
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Forum Urban Legend
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^Exactly. Isn't the wrist strap enough? |
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| Deleted User | Oct 2 2007, 11:50 AM Post #82 |
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Deleted User
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I reckon most accidents happen to people who haven't played it much. Once you get to know the game you realize there's no point in swinging with any force. But newbies... they give it their all! |
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| Rapueda (retired) | Oct 2 2007, 04:11 PM Post #83 |
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Gemini Squadron
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It could also be for the drunks.
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| dataDyne | Oct 2 2007, 07:03 PM Post #84 |
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Forum Dinosaur!
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If Nintendo didn't spend so much time created useless accessories for the Wiimote then they could probably meet their holiday demand. Sometimes I really don't understand this company.
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Give this man a fish, and he can throw it up eleven times -alxbly PSN: LifeIsPreachy Mario Kart Wii: 0088 - 2869 - 9843 | |
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| Gyllenhal | Oct 3 2007, 08:12 PM Post #85 |
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Senior Member
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Yay I have 4 Wiimote Jackets coming.
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| OMG LASER PEW PEW PEW | |
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| Mr.378 | Oct 3 2007, 10:21 PM Post #86 |
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The Fallen Hero
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I like it, I'm getting 2. |
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| dagoss | Oct 4 2007, 08:40 AM Post #87 |
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Smarty Pants
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It looks comfy. |
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| Mr.378 | Oct 4 2007, 02:25 PM Post #88 |
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The Fallen Hero
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^But...IT MIGHT NOT BE! |
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| Mop it up | Oct 4 2007, 11:00 PM Post #89 |
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Forum Urban Legend
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I doubt an item like this would cut into their system manufacturing. It doesn't even use the same material. I do think it is a pointless accessory though. |
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| dataDyne | Oct 5 2007, 08:11 AM Post #90 |
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Forum Dinosaur!
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Will we ever know? *dramatic tune* |
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Give this man a fish, and he can throw it up eleven times -alxbly PSN: LifeIsPreachy Mario Kart Wii: 0088 - 2869 - 9843 | |
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I know a lot of people who really liked Red Steel, so you're not alone there.
I was quite looking forward to the game, it looked like something different and unique to the Wii. 









10:51 AM Jul 13