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| Games that have caused you emotional pain! | |
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| Tweet Topic Started: Sep 9 2011, 07:01 AM (505 Views) | |
| TNT737373 | Sep 9 2011, 07:01 AM Post #1 |
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Veteran
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Hello, and welcome to: ~Games O' Pain!~...Games that have caused you emotional pain! This topic is dedicated to revealing all the struggling moments of your gaming career, as a sort of psychological relief system between fellow gamers. Vent what you think were some of the biggest frustrations in video games you've played. Good or bad, specific parts or the entire game, let's hear it! Games that have made you shout obscenities at the tv, throw the controller, make friends get out of your house, beat siblings, curse the developer, do laps around the living room, spit hot coffee, physically mount the joystick, etc. Thanks for your time and I would love to hear your stories! Here are some examples that I fondly remember, I'm gonna try to avoid some big bosses because you've probably already heard em': Star Fox Adventures: Trying to beat the final tug of war "keep tapping A button for 2 minutes straight" section. It's necessary to progress the story, and it's ridiculously difficult. Your thumb is bleeding once you finally beat it. It hurts just thinking about it, Ugh. I've told friends not to bother me while trying to get through this part, I would just be a fiend and do it over and over. lol Wasn't that good of a game either. Blues Brother's 2000: For the love of god nobody here has beaten that game 100%! It's nucking futs, and becomes incredibly annoying after 30 minutes of play time. The graveyard and swamp worlds are hell, and you'll begin to hate yourself for still playing this Titus release. I've shouted more than anything else during this one, there's so many cheap obstacles and deaths. Grand Theft Auto III: The final mission, it's two segments, it's timed, you start with only a pistol, there are tons of henchman with automatic weapons, you have only a few chances to hit a speeding helicopter, and the camera angles are rubbish. The final cutscene's worth it, but I had to play this level so many times to get down a pattern. Me and friends would take turns trying to get through it, what a nightmare, we all hated it so much. Banjo Kazooie: Gruntilda's quiz. You have to navigate through a quiz game which requires your in depth knowledge of Gruntilda's personal life which is tedious and boring. By the way, there aren't answers for this part online because every game randomizes its answer que! s**t! There are many spaces on the board where if you choose the wrong answer, you die immediately and have to start all over. Yikes. More yelling and pacing. Resident Evil 4: The entire thing. Very difficult, very scary, you have to be always on your toes, and there's no time to yawn. lol It's made me jump and say "damn" over 100 times. Super Mario Brothers: World 8. It's so hard, there are harder worlds in the lost levels, but I'm not even that courageous. You need to have the patience of a saint. When you get a game over your soul drops, still fun though. Halo 1 Legendary campaign solo, Halo Reach Legendary campaign solo: I will solute you if you can complete both these. It took me many lives and hours to get through each, and it's not a cake walk. You'll literally have to take 5 minutes or more to just kill one enemy, planning moving in and out of barriers. The enemy AI in Reach is demonic. One friend and I made a bet to through who could get through Reach Legendary the fastest, he never finished. I've mumbled, "Bungie, why are you guys such jackasses?" when I couldn't get through some sections. haOverall I've just shouted at the TV a bunch with all these games, never done anything crazy like beaten somebody in my house after losing. Have heard the tackling to the floor before so if you qualify for that one I really wanna hear it! Edited by TNT737373, Sep 9 2011, 07:48 AM.
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| Shangyou | Sep 9 2011, 09:40 AM Post #2 |
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Dreamwalker
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GTA IV: There was this insane bank robbery mission which took me HOURS to complete. Anyone who has completed GTA IV would know which mission I'm talking about. The A.I. partners in that mission were so stupid that they kept getting stuck to walls in the underground train tunnels what the hell?!?! Tron Evolution: Defeating Clu's wave of bomb-type black guards at the end on Insane Difficulty was crazy! It must've taken me one whole hour of spamming jumping strong attacks to defeat them. Final Fantasy X: Well, this one is different. It was a really bittersweet emotional pain. I was really really really sad when Tidus was separated from Yuna at the end. This is probably one of the few romance stories that I even care about. There are probably other games that I can put into this list but these are the first 3 that pop into my mind. |
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| Alice Lawless | Sep 9 2011, 11:06 AM Post #3 |
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N64 collection completed 7/29/12
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Alone in the Dark [Xbox 360]: Cockpit Addict: "Drive all the way down 59th street in Cockpit view." This achievement calls for you to drive the entire mission in first person view. You have to swerve past cars, through buildings, avoid falling structures, speed over ramps, all while the ground behind you is falling apart. Unless you've done this before, you don't know where you're going. Some turns are a deathtrap. I spent close to eight straight hours on this one. Once I got the achievement and hit the autosave following the cutscene, I popped out the disk is threw it across the room. It actually pierced the wall a little bit. I swore to myself that I would never play this game again. I lived up to my promise. A friend of mine, however, wanted to try that mission. I had him load up the game (on a different profile) since I didn't want to even touch it. Guess what? This dude who doesn't play any video games other than Madden and racing games beat it on his second try. The first try was lost because he couldn't figure out the controls. - When I got this game, I got it for free (and I still feel ripped off). I rented The Godfather II, got all the achievements, then ended up buying it with a $20 giftcard I had (only had to pay the tax). They had a sale going for Buy 1 Get 1 Free [$20 or less]. Both games were $20. Then I put Alone in the Dark on my shelf and it stayed there for about a year and a half before I even took off the wrapping. I totally forgot I had it. Sometimes, I kind of wish I never took off the packaging. Maybe the nightmares would finally end... Banjo Kazooie [Xbox Live Arcade]: Grunty's Quiz. Everything has been said about it already by TNT. I got every single achievement in the game except for the one for beating the quiz, and all of those that follow. I enjoyed this game a lot since it improved on the original (notes finally save!) Banjo Tooie [Xbox Live Arcade]: I didn't enjoy this one as much because of the frustration level. My God this one was hard. I was playing with cheats too, and half the time I didn't know wtf to do! But that wasn't why I got pissed off with it. It was because of the final boss battle being insanely difficult, even with invincibility. Eventually I got all 200G, but I told myself that I'm never going to force myself to do that crap again for an achievement (that's why I stopped completing all those games in that other thread. Thanks Banjo). Conker's Bad Fur Day [Nintendo 64]: The only thing about this game that was frustrating (back then) was the part where you have to use the throwing knives at the electric wires while the water level is rising. This was much easier to do in the Xbox remake since it gives you an aiming reticle. Conker Live & Reloaded [Xbox]: Chapter X was a real pain. I was trying to do it on the hardest difficulty, and I remember almost breaking the controller just by squeezing it. This was back when the game first came out. Crackdown 2 [Xbox 360]: This one wasn't all that hard. It was just one achievement (the one for killing a certain amount of zombies with the helicopter in a minute). I couldn't get it for days, but eventually I did- and when I did, I kept shooting that helicopter until there was nothing left of it. Dead Rising [Xbox 360]: 5 Day Survivor, 7 Day Survivor, Saint, and Transmissionary. These are the last achievements I have, and these are the ones I'll never get. The AI are so beyond retarded that it's more of an insult to call someone Dead Rising's AI. They don't do anything they're supposed. They'll stand in front of your gunfire, they'll get themselves eaten, they never follow you through loading times, causing their health to drain quickly. There's nothing good about them other than the quick cutscenes you get for letting them get killed. Dorito's Crash Course [Xbox Live Arcade]: F*** this game, I blew out voice because of it. Grand Theft Auto: San Andreas [PlayStation 2]: The last mission.... it's very hard and very stupid. Why doesn't he just jump off on his own? What good would it do jumping onto the hood of a car? Wouldn't that hurt more? What's wrong with staying on the fire truck? Why did he jump onto the fire truck to begin with? I disliked this game back then because I felt that Vice City was a much better game (people called me racist because of that. What's racist about that? I don't hate the game, I just think that the game is inferior, despite all the nice things they added). In fact, Vice City is STILL my favorite game to this day! Guitar Hero II [Xbox 360]: It was the song Freya by Swordfish. I sucked at Expert back then (I got really insane at the game a couple years back, but now I struggle with Hard again. I used to five star everything on Expert too), but when I finally passed it, I swore I'd never play that s**t again. Guitar Hero III [Xbox 360]: I had so much trouble beating Lou on Hard, but I finally did it. Shortly after, I found a glitch that lets you beat any boss with ease because their rock meter will quickly drift to the red on its own, no matter how many notes they hit! I wanted to use this on Expert, but one song stops me from doing so: Raining Blood. I f***ing love this song, thanks to Vice City. I can't stay mad at Slayer. Heavy Rain [PlayStation 3]: That part where you have to crawl through the electrical wires was frustrating because of the bad controls. I had a guide open, telling me where to go, just because the controls sucked so much. I'd be facing one way, then he'd try crawling through another. Like, it'd tell me to hit R1 to go up, or move the right stick to go left. WHY WOULD HE GO LEFT IF I'M HITTING R1?! Then while crawling through, he'd stop midway and I'd get zapped. It's saying that I let go of the buttons, BUT I NEVER DID! Sh**y controls are the biggest turn off in a game. I don't care about bad graphics- they don't stop you from playing the game. Bad controls do. They literally stop you from playing the game. Lego Star Wars: The Complete Saga [Xbox 360]: Those six Super Story missions sucked hard. I couldn't beat it for years because the console would freeze about an hour into it. I had to wait three years before I got 1000G in that game, just because I needed to own a Slim that wouldn't lock up all the time. Mortal Kombat Arcade Kollection [Xbox Live Arcade]: I stopped playing after fighting Goro. Let me rephrase that: I stopped playing while fighting Goro. He's a cheap prick. No matter what character I picked, he would rape me. The single player is fricken insane. I put it on Very Easy because I'm lame, and I got my ass kicked by Goro so many times that I ended up throwing my keys at the wall. It's THAT frustrating! They didn't port over the SNES or Sega Genesis versions. Instead, they ported over the quartering-consuming Arcade version where the AI cheats and can read your input commands and know how to block accordingly. Let me remind you that I was playing on Very Easy, and I was spamming the cheap moves by characters like Sub Zero (freeze attack), Kano (anti-gravity spinny thingy), Raiden ("booodybuudaaayy!"), and Lord knows what else. The game was designed to hurt you emotionally. But the absolute worst part of the match, besides wasting a few hours of my life that I'll never get back, is after Goro grabs your from across the screen despite being out of his reach, and he throws you. But that's not the worst part yet. The worst part is when he throws you, he turns to the screen and flexes with his four arms while smiling. I would do some illegal things to the developers. The kind of things you only see in horror movies. Pokemon Stadium [Nintendo 64]: You know that one battle where you have to fight this b***h's Abra? Yeah. I hate that battle. She always throw's out Abra, who uses Substitute, then lets me attack the decoy, only for her to use a move that lets him regain health, only for me to then attack the Substitute again! The reason I couldn't ever land an attack was because of this cycle, and the fact that she would confuse my Pokemon and have it attack itself. I beat it eventually, but it involved a GameShark. Even then I had trouble because of the damn Substitute making the battle last much longer than it should have. Spider-Man 3 [Xbox 360]: This was one of the games that I borrowed from my friend back in 2007 before I moved. The game was fun and all- I really enjoyed it. But I HATED those quick time events! I got up to the final boss battle, having only pulled out most of my hair getting this far, only to get killed during the quick time events. But you know what part sucks the most? I could never beat it... My friend did... On his first try... And he never got that far on his save. - There's also another part I hate. This one I could never beat even till today. It's the Mary Jane thrill ride mission. I think I got to the third one- I'm not sure. I just know that I can't beat it, and I probably never will. Spyro 3: Year of the Dragon [PlayStation]: This was one of my favorite games on the PSX back in the day. I couldn't beat those damn ninja stages where you play as the monkey in first person. I mean, I ended up beating it years later, but back then, one of my brother's friends beat it. It was thundering outside, so we shut off the game. Guess what? We forgot to save :/ Super Smash Bros. Brawl [Wii]: The final boss is cheap. I don't remember how or why I beat him twice, but both times were frustrating. Why is he even in the game? I don't remember him from any famous Nintendo franchises. I don't remember him from any game at all! Tony Hawk's Pro Skater 4 [PlayStation 2]: I couldn't beat Bam Margera's Pro Challenge in the Alcatraz level. I beat it tons of times when I was younger, but on a new file, I couldn't do it. My game stats still read 191/192 goals completed on that one file. Tony Hawk's Pro Skater 4 [Xbox]: I was able to beat Bam's Pro Challenge on this one (D-Pad isn't as stiff), but I had trouble with that one mission in Kona Skatepark where you have to board through the flags. This one is my least favorite goal in the entire series. I couldn't beat it on the Xbox, but I did on the PS2. I had to use two controllers since the first one stopped working. I'm not sure why, but I think it has something to do with the fact that it's in pieces. Pics at the bottom. Tony Hawk's Underground [Xbox]: I've beaten this game so many times on every difficulty on the PS2. But on the Xbox, the game glitched up on me during a Sick run. I was trying to beat the entire game on Sick in one sitting while beating every goal on the first attempt. I got up to the very end of the game, but when I started doing the chapter where you pick the Pros for your team and complete a goal in each level, the game started being an asshole. I was doing the New Jersey goal where you have to do Spine Transfers and nail the trick they call out. In a matter of seconds, they were calling out about four tricks per second. The screen was filled before I even made my first spine transfer! I failed the goal in less than five seconds. Normally, that could never happen. The game glitched up on me, and it did that on every Sick run I've ever done so far. Tony Hawk's Project 8 [Xbox 360]: The Sick challenges are awful. There's nothing fair about them. Even in some of the goals where you're versing the computer, the computer clearly cheats. Like get this: I was doing a skate competition in the Fun Park, and one of the AI skaters got stuck in the wall and he froze up. Guess what? His score was still jumping up as if he was landing tricks. Oh, and he had double my score, despite being stuck in the wall. Tony Hawk's Proving Ground [Xbox 360]: There's this one mission where you have to do a skate competition against Eric Sparrow from Tony Hawk's Underground. That's pretty cool I guess. I didn't know it was him until a few years later when I tried that goal again after being stuck on it ever since 2007... You have to create your own trick as the finishing move, but it has to be a specific one they ask for (so how am I creating it then?). This was mostly hard because it wouldn't register when I did it, there wasn't enough room to gain speed, the ramp wasn't positioned high enough to get air, and so many other things went wrong on the computer's part where my guy would bail before I started moving. - There's this other goal where you have to do skate stunts in an action movie (kind of like the Created Skater's Pro Challenge in Tony Hawk 4). The game doesn't let me carve the walls with my board, and when I do, there's not enough speed to finish them all in one go. I can't think of any more, but I can promise you that there are hundreds I haven't named. I have shattered controllers everywhere because of games that use cheap tactics. It's bull***t when a game will read your commands and dodge your moves. Or in chance games, the computer always knows where to go, or what to pick. It's an extremely unfair advantage on the computer's part. I want to also add that I hate it when they put racing missions in games that aren't racing games. Games like Grand Theft Auto, Saints Row, Bully, Tony Hawk, Crackdown, Banjo Kazooie, Conker's Bad Fur Day- they're all guilty of it. Every game is guilty of it. I hate it... ![]() ![]()
Edited by Alice Lawless, Sep 9 2011, 11:28 AM.
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| Cabanon | Sep 9 2011, 12:47 PM Post #4 |
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Elite
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is that serious ? lol gimme 15min and the game is done with shortcuts. i do remember tho during early '90s that i had problem passing the first level but i was like 6-7 years old. not its easy crap. anyway, i do remember having a very huge hard time getting 1st on every course on Mario Kart SNES. i threw my controllers several time on the floor, none of them broke lol. there's still Dr Mario 64 on the very hard level, that son of a b***h of bowser is giving me nightmare. i still have to beat him. i try to avoid being frustrated, if i do, i just the console to off and do something else, otherwise i'd be frustrated all the time lol |
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| Alice Lawless | Sep 9 2011, 02:45 PM Post #5 |
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N64 collection completed 7/29/12
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You're talking about Three Leaf Clover. That's my favorite mission in the game! I loved it so much that I created a save right before that mission so I could always replay it. I also find it cool how they made the three games (GTA IV, Lost and the Damned, and Ballad of Gay Tony) kind of Pulp Fiction-y how they're all intertwined. For example, the opening to The Ballad of Gay Tony takes place during the Three Leaf Clover mission.
I always do the Warp Tunnel paths. In 1-2, walk on top of the level and then go past the pipe. Then jump into the World 4 pipe. In 4-2, hit the invisible blocks and then climb up the vine. Go into the World 8 warp zone. I'm not sure if there's any to go straight to the end, but I usually just play legit from here. Edited by Alice Lawless, Sep 9 2011, 02:55 PM.
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| stinger9142 | Sep 9 2011, 03:59 PM Post #6 |
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Endure and survive...
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I found that Monster Hunter Freedom was insanely difficult at times. Some of the monsters you fight can kill you in one hit. A lot of them take the full 45+ plus to kill. Even playing with a friend, it was VERY tough. We did kill everything and reach G class though Diddy Kong Racing drove me nuts back in the day with the boss fights. It literally took me a whole day of trying on some of them. I picked it back up about 4 years ago. I beat all of them with 1 or 2 tries Wizpig still gave me trouble though. Those are the first 2 to come to mind. I wil try to think of more later... |
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| Cabanon | Sep 9 2011, 09:10 PM Post #7 |
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Elite
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yeha thats the shortest way, i think. unless some super hardcore mario fan tell me its not. |
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| TNT737373 | Sep 10 2011, 05:29 PM Post #8 |
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Veteran
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Okay I wanna talk about some of you guys' stuff! Alice/Shangyou: Doritos's Crash Course: I laughed out loud when I saw this, couldn't agree more! It's hilarious that you even kept going all the way through this game, your a hero. Such anger resonates from this one, ugh! I have so many questions to what made you even want to play this in the first place, lol. Grand Theft Auto 4: "Four Leaf Clover": Yeah I love this mission, blew threw it my first time. However I've been playing GTA since the second game so I'm used to all their horrible control schemes. GTA IV is by far the cleanest and smoothest in driving and combat, however you have to master the mechanics with the physic's engine. Takes a long time to get used to! Really difficult in braking, rounding corners, aiming, and dodging. Sorry this was so unenjoyable. Like Cabanon said I think it was the best also. Darn. But Vice City is my favorite also! YEAH! The music is so awesome to listen to while causing mayhem! Gotta love that new wave.CBFD: Knife throwing part was a b***h! I gave up after 6 tries, had to look up a youtube video on how to do it perfectly. There's a trick to it, but damn it's difficult if you don't get down the knife pattern. ------------------------------------------------------------------------------- Cabanon: Sorry I suck at super mario brothers, lol. I haven't played it since I was ten, (8 years ago) so maybe I should try it again, ha. I dont warp though, I wanna say I beat every level. Yeah, it's that serious. Dr. Mario 64: Bowser is a slut. Never beat him, never will, ha. He's way too good at tetris, so good it concerns me.And speaking of Bowser as a final challenge, have you ever tried to beat him in Mario Golf? Dear God there's no way, it's impossible, you have to be perfect on every power shot with the wind. Yelling, so much yelling at the TV! I've never broken a controller but I've broken my TV remote, I missed the last digit of a lottery ticket broadcast and I chucked that thing 45 mph against the ground at least. lol Edited by TNT737373, Sep 10 2011, 05:34 PM.
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| alxbly | Sep 11 2011, 02:37 PM Post #9 |
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Ancient
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Two good examples. The survivor achievements in Dead Rising are pretty ridiculous; 7 day survivor takes about 14 hours (in real time) and during that time you can't save, quit or be killed. The best way to do it is actually to spend most of the time hiding and saving on health, only venturing out when you need food to heal with. So it's long, boring and just too much like hard work. San Andreas: I do agree that the last mission was tough... it felt like it was going on forever. However, I didn't actually mind; I'd built up my character as much as possible (completing the fire-figher missions really helps becuase it makes you immune to fire). I don't remember having too much hassle with the jump. And whilst I love Vice City, and I mean really, really love it, I did prefer San Andreas in the end. It's just offers so much more variety. Both games are amazing.
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| Alice Lawless | Sep 11 2011, 04:32 PM Post #10 |
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N64 collection completed 7/29/12
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The biggest flaws with 7 Day Survivors would be the time limit (14 hours, like you said), the fact that you can't save, and how the game will freeze if you go into the Food Court on day four. That's one of those achievements that I would only try again if I can be guaranteed that there will be no screw up on the 360's part. |
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| Matt | Sep 24 2011, 06:45 AM Post #11 |
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Kick, Punch, It's all in the mind
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14 hours? I thought the Rock Band Endless Setlists where bad. EVERY instrument I've done them on I've been in extreme pain by the end, even more so the Rock Band 2 one that you can't pause so it's 8 hours of playing songs in a row. Can you pause on 7 Day Survivor? I imagine that will make it ALOT easier, |
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| Alice Lawless | Sep 24 2011, 11:42 AM Post #12 |
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N64 collection completed 7/29/12
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You can pause, but time won't advance (as you'd expect). Your console will still be overheating though. Most people were playing this on the original 203w Xenon motherboard. In other words, you could cook an egg on this thing. |
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| Matt | Sep 24 2011, 04:55 PM Post #13 |
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Kick, Punch, It's all in the mind
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Heh, Actually, My Xenon xbox has proved the most reliable for me, Even my slim xbox freezes every few hours. If it's a achievement that I can't risk a freeze on I hooked up that xbox. |
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| cyan_phoenix | Sep 25 2011, 04:02 AM Post #14 |
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Senior Member
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Without a doubt the game that created the most emotional pain for me is trying to beat Wizpig the first time in diddy kong racing 64. I must have restarted that race 1000s of times, trying to get the best start (because I thought once he was ahead of me after about a minute it was pointless to continue the race, so I would give up and restart). I must have restarted so many times to get the best start that I managed to find a trick were I would be in front of him i the first 2 seconds and he would push me forward for over a lap). I later realised that I was doing it all wrong. it was ok for him to get ahead of you in the race a little, because if you use all the boosts you eventually take over him. Kind of hard to explain - hope that all made sense. Wizpig is such a sh*t. |
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Australia N64 CIB Collection (EUR/USA/JPN): Complete! | |
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| Heinrold | Sep 25 2011, 09:56 AM Post #15 |
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Senior Member
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yeah, wizpig was really hard. but that was when i found out how to use the boosts right (don't push A while boosting). otherwise it whould have been impossible to beat him |
= ![]() Always many PAL games for sale: http://s9.zetaboards.com/Nintendo_64_Forever/topic/7338905/1 | |
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| Flare Dancer | Oct 14 2011, 06:53 PM Post #16 |
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Senior Member
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"Solute" me, please. ![]() One time I got about 3/4's of the way through Rayman 2 (N64), but I didn't have a memory card, and I hit a bug that sent the game into an endless loop. I whacked the cartridge against a wooden chair. Thankfully, it still worked. I was really worried because it was a rental copy...
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| D.J Cat | Nov 4 2011, 09:37 AM Post #17 |
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Ugh you guys have to be kidding! This was the best part of the game! I remember trying to get through every single panel, because its fun, and I did! Trying to get the answers for Gruntys facts off the interent? How sad, all you have to do is pay attention, and its enjoyable. Im glad the game punished you for that. Kids these days! Wow im a cranky old man already. Ummm, I think one of the Ice Missions in Mission Impossible made me angry. Cause it adds an extra objective late in thie mission, and I didnt know this until i paused it. Kept failing the mission and got really angry till i nearly cried of frustration. I was 10. AND I did rip Banjo-Kazooie out of the 64 and smash it into the ground when i was on 99 notes on Rusty Bucket Bay and fell off one of those spinning engine parts. you know the area ![]() disapointing to see the softened up the 360 version though. oh well. |
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10:41 AM Jul 13
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I've mumbled, "Bungie, why are you guys such jackasses?" when I couldn't get through some sections. ha









Wizpig still gave me trouble though.
However I've been playing GTA since the second game so I'm used to all their horrible control schemes. GTA IV is by far the cleanest and smoothest in driving and combat, however you have to master the mechanics with the physic's engine. Takes a long time to get used to! Really difficult in braking, rounding corners, aiming, and dodging. Sorry this was so unenjoyable. Like Cabanon said I think it was the best also. Darn. But Vice City is my favorite also! YEAH! The music is so awesome to listen to while causing mayhem! Gotta love that new wave.
Never beat him, never will, ha. He's way too good at tetris, so good it concerns me.
Both games are amazing.


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10:41 AM Jul 13