Welcome Guest [Log In] [Register]
Welcome to Nintendo 64 Forever. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
  • Pages:
  • 1
  • 2
  • 12
The Cult of Mario Kart; Super MK thru MK8
Topic Started: Jan 16 2013, 01:51 PM (7,479 Views)
YogurtStorm
Member Avatar
Your mom is a nice lady
Mk II
Jan 19 2013, 08:07 AM
Lmao, that is hilarious! Good find there :rofl:
My Youtube Channel: All game. No bla-bla. PS4 ShareFactory gameplay
Posted Image Home of Conker's Corner
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
During the years since the original Super Mario Kart and eventually Mario Kart 64 had reigned other companies had released their own attempts to dethrone Nintendo's battle/racer series. Some of these games were actually quite good and developed almost cult-like followings of their own. Diddy Kong Racing for the Nintendo 64 is the first that comes to mind although there were others like the eclectic Snowboard Kids games all the way to the brilliant Crash Team Racing for the original Playstation. CTR emulated the dynamics of the original Super Mario Kart cashing in on those who felt that the MK series had abandoned them with the 64 version. It is in to this arena that Mario Kart: Double Dash!! For the GameCube had to distinguish itself.

Needless to say, Double Dash had to reinvent the mascot kart genre or risk getting lost in the sea of clones. So did it succeed at setting itself apart from the pack? Some might say that DD was too successful at being different. :huh:

To be continued...
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
A special treat for those of you following this thread. :D

Spoiler: click to toggle

"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
...2003 was a strange time for Nintendo. Their console the GameCube wasn't the best selling system and there was even a new player named Microsoft on the field.

It is in to this world that Mario Kart: Double Dash!! was born. Competition had forced Nintendo to rethink the Mario Kart franchise and to make some drastic alterations to the formula. Double Dash derived its name from the fact that the karts now allowed for a driver as well as a rear passenger which was often called "the gunner" to work in tandem. Many other things had changed too. Now character choice also determined what type of special attack a player had at his disposal and although DD didn't include on-line play it did surpass Mario Kart 64's 4-player split-screen mode by offering LAN.

It's highly unlikely that many people ever experienced a LAN setup of MK:DD because it required so much. First, each GameCube had to be fitted with a Broadband Adapter which was not only expensive but could only be ordered directly from Nintendo. Other necessities for the LAN included a cross-over network cable or router, multiple copies of the game and multiple TV's. The whole thing was just too intimidating for all but the most hardcore or network savvy to attempt.

While Double Dash is indeed a beautiful game some of its tracks felt out of place like the one that has players racing through a valley inhabited by dinosaurs or an other that takes place on the deck of a luxury cruise liner. Double Dash features some of the series' best and worst tracks which is appropriate given the game's dual personality (pardon the pun). >_<

One thing that can't be denied is that Double Dash is one fast and frantic ride in 150cc cup and returned some of the difficulty in single-player mode that had been lost with Mario Kart 64. Also, with all the depth surrounding the ability to choose characters based on special abilities, being able to switch positions between driver and gunner at any time, the added benefit of having your passenger punch loose items from nearby rivals and tracks that were obviously designed for utter mayhem- Double Dash remains a spectacle in multiplayer mode. So much so that it easily rivals Halo as the best co-op game of the era!

Mario Kart: Double Dash didn't sell as well as Super Smash Bros. Melee but it did maintain its competitive spirit and solidified the GameCube as the console that serious, as well as casual, gamers alike owned and cherished...
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
DeeMoney
Member Avatar
Outback Adventurer
Grizzmeister
Jan 21 2013, 09:03 AM
So much so that it easily rivals Halo as the best co-op game of the era!

That's a huge call mate. Is that your opinion or is it taken from somewhere??
Also I found some information on the upcoming release of Mario Kart 8 Wii U. Im really looking forward to this one.


Link - http://fantendo.wikia.com/wiki/Mario_Kart_8_Wii_U
Edited by DeeMoney, Jan 21 2013, 08:54 PM.
Nintendo Network ID - DeeMoney19
PSN Network ID - hallxx81xx
Xbox Live Gamertag - DeeMoney 2K19

Posted Image

Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
DeeMoney
Jan 21 2013, 08:51 PM
Grizzmeister
Jan 21 2013, 09:03 AM
So much so that it easily rivals Halo as the best co-op game of the era!

That's a huge call mate. Is that your opinion or is it taken from somewhere??
My opinion based on extensive co-op play of Double Dash. My wife likes to play as the gunner and she's pretty good at punching loose items from nearby karts. What's amazing is the way that the momentum of the vehicle sways in the direction that the rider punches. It's little touches like that which further demonstrate the pure genius of Nintendo.

I've played both the original Halo and Double Dash in LAN mode too. :D

Posted Image
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Toad
Member Avatar
Senior Member
DeeMoney
Jan 21 2013, 08:51 PM
Grizzmeister
Jan 21 2013, 09:03 AM
So much so that it easily rivals Halo as the best co-op game of the era!

That's a huge call mate. Is that your opinion or is it taken from somewhere??
Also I found some information on the upcoming release of Mario Kart 8 Wii U. Im really looking forward to this one.


Link - http://fantendo.wikia.com/wiki/Mario_Kart_8_Wii_U
That website is based off of user created content.

Direct quote: "Please realize that all information on this page is false and that it will almost certainly never happen."
Posted Image
Currently Playing: Mario Tennis (N64) and Mario Party 2
37/64 Cartridges of N64 Games[53% Complete]
Offline Profile Quote Post Goto Top
 
DeeMoney
Member Avatar
Outback Adventurer
Toad
Jan 21 2013, 09:17 PM
That website is based off of user created content.

Direct quote: "Please realize that all information on this page is false and that it will almost certainly never happen."[/b][/center][/color]
True, must have missed that bit lol I knew it sounded to awesome to be true. :nope:
Edited by DeeMoney, Jan 21 2013, 09:39 PM.
Nintendo Network ID - DeeMoney19
PSN Network ID - hallxx81xx
Xbox Live Gamertag - DeeMoney 2K19

Posted Image

Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
...Mario Kart DS is a fantastic game and ironically the first Mario Kart to feature true on-line play. Some people who owned BB Adapters had gone on-line with Double Dash thanks to an application known as Warp Pipe but the results were dodgy as the connections were often unstable rendering them extremely unreliable.

Mario Kart DS included more racers than ever and carried on with DD's tradition of allowing the player to pick their driver and vehicle separately. The rear passenger or gunner was gone this time around, but MK DS bested Double Dash by also included retro tracks which were highly welcomed as they allowed old favorites to be played in glorious 3D for the first time ever.

All was not well, however, as Mario Kart DS' on-line mode was marred by something known as "snaking." >:-] Those who have played F-Zero GX will probably be familiar with the technique which involves sliding back and forth like a snake to build up incredible levels of speed. This was a glitch in the game which tended to divide on-line racers in to two categories; those who snaked and those who didn't. The latter rarely stood a chance against the former and it's possibly for this reason that MK DS' on-line scene died a premature death. Since Mario Kart's strong suit has always been multiplayer made accessible to nearly everyone thanks to rubberbanding and finely tuned weapon selection- the inadvertent inclusion of snaking destroyed that delicate balance and ultimately served to taint the on-line multiplayer experience.

Would Nintendo get the now critically important on-line mode right in their next Mario Kart installment? Only time would tell...
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
justinwebb
Member Avatar
Senior Member
You should write a book or article, it's fun to read your posts on the Mario kart stuff. I was hoping there would be another Mario kart here soon as it seems it's a huge seller.

My collection and wanted list!
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
justinwebb
Jan 22 2013, 12:54 PM
You should write a book or article, it's fun to read your posts on the Mario kart stuff.
That's so kind of you to say.

To add yet another dimension to this thread I'm including pictures from my personal Mario Kart collection. Here is a photo of my Super Mario Karts along with an instruction manual.

Posted Image
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
justinwebb
Member Avatar
Senior Member
I just picked up super mario kart recently, after playing a lot of MK64 wow was it a big change.

My collection and wanted list!
Offline Profile Quote Post Goto Top
 
RodneyP
Member Avatar
Senior Member
Bit surprised at the lack of love for Super Circuit though I understand the difficulty in facilitating multi-player will knock it down a bit. As a pure racer it's ace and as good as I hoping the GBA installment would be. Loads of tracks and original Super Mario Kart tracks too. I never had any issue with the controls, felt perfectly tuned to simple left and right taps.

I have friends who still insist Super Mario Kart is the connoisseurs choice. Shells had to be aimed correctly etc etc but I always found it slow and frustrating. Perhaps because I never had a SNES it's never felt like one of 'my' games. Not in the same way as MK64. My SNES owning friends graduated to Playstations and I was one of the few who went the other way (well, Megadrive to N64!).

Of course MK64 takes the title for me. Battle mode has yet to be bettered. Skyscraper was always our least played but the other three got pretty equal attention. Could have done with just a couple more arenas I feel. Double Dash was disappointing in much the same way as Super Mario Sunshine for me. Came off as a bit gimmicky and I always found the switching to be a distraction rather than an enjoyable gameplay element. That said the series had to evolve and the later entries have all been very solid (DS, Wii & 7).
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
I've tried playing Super Circuit on both my DS and on the GameCube with the magnificent GC controller and the controls still feel a bit off to me. I'm sure I would probably adapt if the promise of quality multi-player was there but since it's not I've probably never given the game the proper amount of attention it deserves.

Keep in mind folks that I'm posting up my impressions of the games in the Mario Kart franchise but please feel free to add whatever else you may think is pertinent. I'm by no means the definitive authority on Mario Kart even though it is my favorite series on any console.

Here's another photo from my collection. It's of the Japanese version of Mario Kart 64 which has some tiny differences from the North American iteration and that's why I purchased it.

Posted Image
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Toad
Member Avatar
Senior Member
Grizzmeister
Jan 22 2013, 05:02 PM
I've tried playing Super Circuit on both my DS and on the GameCube with the magnificent GC controller and the controls still feel a bit off to me. I'm sure I would probably adapt if the promise of quality multi-player was there but since it's not I've probably never given the game the proper amount of attention it deserves.

Keep in mind folks that I'm posting up my impressions of the games in the Mario Kart franchise but please feel free to add whatever else you may think is pertinent. I'm by no means the definitive authority on Mario Kart even though it is my favorite series on any console.

Here's another photo from my collection. It's of the Japanese version of Mario Kart 64 which has some tiny differences from the North American iteration and that's why I purchased it.
Can you go into further detail on the differences?
Posted Image
Currently Playing: Mario Tennis (N64) and Mario Party 2
37/64 Cartridges of N64 Games[53% Complete]
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
Toad
Jan 22 2013, 08:02 PM
Can you go into further detail on the differences?
Differences between playing Super Circuit on the DS as opposed to the Gameboy Player attachment for the GameCube?
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
For those who missed it when I posted it earlier; here's my favorite N64 memory which just so happens to involve a Mario Kart game.




During the holiday season of 1997 my local Blockbuster Video had replaced Super Mario 64 in the promotional kiosk with Mario Kart 64. As some of you may be aware MK64 is my favorite game on the N64 having spent literally hundreds if not thousands of hours playing it with friends. I was in Blockbuster browsing around Christmas time because N64 games were still rather pricey back then so I tended to rent before committing to a purchase.

There was a hardcore gamer looking guy of about 19 years old playing Mario Kart 64 and I could tell he had some skills because he was pulling off mini-turbos around just about every corner. He must have noticed me watching him because he arrogantly mentioned that MK64 was also a multiplayer game and would I like to race against him. I hesitated for just a brief moment but instinct got the better of me and before I knew it I had controller number 2 clutched tightly in my hands and I was counter-picking Wario to his choice of Donkey Kong. I guess in the heady moments leading up to our race I reckoned he'd try to bump me off the track if I picked a lighter yet more forgiving character like Toad or Yoshi. I let him pick the track and engine size for our Versus bout- he showed absolutely no mercy by picking Royal Raceway and 150cc so immediately I knew this guy meant business.

We both got the turbo at the start of the race which seemed to take my opponent by surprise and I felt him hesitate ever so slightly as we approached the first turn. He compounded his error further by not getting a full mini-turbo which allowed me to pull ahead as we made our way down to the edge of the lake which rests tranquilly at the center of the track. As luck would have it I had picked up a single banana as my item and I opted to gamble by dropping it at the bend rather than dragging it behind me. My gambit paid off as I heard DK squeal in distress as he spun out of control and in to the lake. Within ten seconds of the start of the race my opponent standing next to me was already grumbling under his breath. He was far too skilled and hardened a warrior to admit defeat so early as he knew that Mario Kart 64 offers up a wicked level of handicap advantage to those who fall behind, and sure enough his next trip through an item box rewarded him with a deadly red shell. By this point I had also been granted a practical implement, given the fact that I was in first place, in the form of a green shell and this time I wisely chose to drag it behind me for defense. Yeah, this guy was quite the tactician as he showed the patience to wait until I was on the other side of the ramp and in the S-turn before launching his homing shell but to no avail as it harmlessly hit the green shell I had in tow.

By this point a small crowd had gathered behind us to take in the spectacle. I never dared look back at them as I knew a victory would take every ounce of concentration I could muster but I was aware of the spectators at a near subconscious level. Besides, they occasionally made their presence known by their guttural gasps whenever they sensed a possible lead change.

Royal Raceway is a very long track and we did jockey for position several times as the slightest error on either of our behalves would cost us the lead. It became apparent the winner of this race wasn't going to be the person with the better driving ability but the challenger with the sharper mind and an edge in luck. Much luck was needed too as Versus also ramps up the excitement by placing yellow bombs on the track which can be, and often are game-changers if one errantly collides with them.

On that day chance was on my side as I was able to lay down a suppressing field of bananas near the end of the track. In fact, there were so many bananas strewn about that we both started to slide on them as we headed down the homestretch. My victory was assured only because I was able to pull myself out of the slide by a deft tap of the brake and regain just enough control to stay on the course. As I did the half dozen or so people watching erupted in to a roar with some of them even stepping forward to pat me on the back.

Yeah... that was a moment that I'll never forget and part of the reason why the N64 will always hold a special place in my heart.
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
The Nintendo Wii has been heavily criticized for not supporting resolutions higher than 480p. While that may indeed be a liability there's one title that still makes the console worth owning and that game is none other than Mario Kart Wii. :wub:

I know this may raise a few eyebrows but Mario Kart Wii is actually my favorite entry in the entire series. Why? Its brilliant on-line play is the plain and simple answer. Mario Kart is and has always been about multiplayer and the Wii version bests all previous offerings in that category by allowing up to 12 players to race on-line in matches that run silky smooth and are loads of fun.

Mario Kart Wii introduces, for the first time ever, bikes in to the mix but they're well balanced with the slightly harder to control karts as their lighter frame makes them much easier to bump off of the track.

Controls are perfect and support every imaginable configuration from motion control via the Wii-wheel to more traditional methods like the GameCube controller. Nintendo even thought to balance the less precise Wii-wheel configuration by giving that control scheme slight perks and advantages during a race. By that I mean that Wii-wheel users are more likely to get an overwhelmingly favorable item as opposed to something that simply allows them to catch up.

Another neat touch is the way speed boosts are given for tricks performed during jumps. This new feature offers up yet another level of reward for skilled players yet is so perfectly implemented that you'll swear every Mario Kart since MK64 had it. Thankfully snaking is gone and as a result you'll never have a hard time finding an on-line race. This is quite spectacular given the fact that MKW has been out nearly 5 years already.

Another amazing fact is that Mario Kart Wii has sold over 33 million copies worldwide!!! :o Yeah, it's that good and should not be missed by anyone who is even slightly interested in the series.

I don't own a 3DS so I don't have Mario Kart 7 but you can be sure that I'll have a Wii U by the time that the new Mario Kart for that system launches.

... The End ...
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
hockeylife21
Senior Member
Now that the Wii U version was officially announced in development I can't imagine how incredible its gonna be. HD, bigger tracks, better online play, gameplay with the gamepad. Nintendo is looking good for E3.
Offline Profile Quote Post Goto Top
 
Mk II
Member Avatar
Elite
Grizz,

you'll love MK7... it really takes the online mode to another level. Much smoother with fewer glitches and improved network performance and the 3D effect is very nicely done and never gets in the way
It's probably worth it to get the 3DS bundle because then you basically get the game for free (but no physical copy!)
Posted Image
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
Mk II
Jan 24 2013, 04:42 PM
Grizz,

you'll love MK7... it really takes the online mode to another level. Much smoother with fewer glitches and improved network performance and the 3D effect is very nicely done and never gets in the way
It's probably worth it to get the 3DS bundle because then you basically get the game for free (but no physical copy!)
If the people of this forum want to chip in and buy the Mario Kart 3DS bundle for me I promise I'll play it tirelessly and post my impressions here. ;)
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Toad
Member Avatar
Senior Member
Grizzmeister
Jan 22 2013, 08:47 PM
Toad
Jan 22 2013, 08:02 PM
Can you go into further detail on the differences?
Differences between playing Super Circuit on the DS as opposed to the Gameboy Player attachment for the GameCube?
No, the differences between the NTSC-J and NTSC-U versions of Mario Kart 64.
Posted Image
Currently Playing: Mario Tennis (N64) and Mario Party 2
37/64 Cartridges of N64 Games[53% Complete]
Offline Profile Quote Post Goto Top
 
Vekoma64
Member Avatar
Senior Member
I loved the GBA title. When I used to work on holiday camp I used to have to use the launderette on site as all the staff lived on site and did not leave. I had just bought a NES SP with Pokemon Leaf green, Super Mario Bros(again) and Mario Kart on day release. It was like living in a prison and god I loved that Mario Kart game. It kept me busy for hours and I loved the additions of SNES tracks. I do not show much love to others but I met someone through playing MK and Pokemon. Alas it did not last and a more lack of choice prehaps. However every time I play MK and Pokemon LG I recall them great multiplayer battles and good times. It made the rubbish times good and I never understood the hate for GBA MK, then again my reasons are not clear cut.
Edited by Vekoma64, Jan 27 2013, 07:28 PM.
Nintendo gaming since 1989 WiiU NNID- Vekoma64

Offline Profile Quote Post Goto Top
 
YogurtStorm
Member Avatar
Your mom is a nice lady
I'm curious to read about the differences from NSTC & JP versions of Mk64 too
My Youtube Channel: All game. No bla-bla. PS4 ShareFactory gameplay
Posted Image Home of Conker's Corner
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
Toad
Jan 27 2013, 02:46 PM
No, the differences between the NTSC-J and NTSC-U versions of Mario Kart 64.
The differences are really rather minor; little things like Toad being called Kinopio and Bowser named Koopa in the Japanese version. A few of the characters have different voice sample too with Wario sounding truly sinister in the Japanese version. >_<

Mario Kart 64 Japanese Version
Edited by Grizzmeister, Jan 27 2013, 11:11 PM.
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
The Forgotten Mario Kart games
Sadly I've never gotten a chance to play Mario Kart Arcade GP 1 or 2. :( I was kinda hoping that one of our more rabid Mario Kart fans here at N64 Forever had and would share his impressions in this thread. For a while I even thought that Nintendo might release the arcade exclusives on the Wii but I guess there's no chance of that happening now.

Mario Kart Arcade GP

Video

Hey, any one interested in an on-line Mario Kart Wii tournament? I'm sure I could scrounge together some sort of prize for the winner. :gift:
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
YogurtStorm
Member Avatar
Your mom is a nice lady
Woah that MK Arcade is amazing! Never seen that before
My Youtube Channel: All game. No bla-bla. PS4 ShareFactory gameplay
Posted Image Home of Conker's Corner
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
YogurtStorm
Jan 31 2013, 11:42 PM
Woah that MK Arcade is amazing! Never seen that before
It kills me that I've never gotten a chance to play them. :angry:

Maybe one day we'll see both Mario Kart GP 1 & 2 released on the Wii U but that certainly won't happen before Mario Kart Wii U is released because Nintendo wouldn't want to dilute the userbase.
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Mk II
Member Avatar
Elite
Grizz,

i'm afraid you'll have to move to Japan...

Nintendo and Namco team up for Mario Kart arcade game
Posted Image
Offline Profile Quote Post Goto Top
 
Cabanon
Elite
YogurtStorm
Jan 31 2013, 11:42 PM
Woah that MK Arcade is amazing! Never seen that before
dude, they had one at Galeries De La Capitale. pretty sure it's still there. if not, well, too bad, haha !
Offline Profile Quote Post Goto Top
 
ZetaBoards - Free Forum Hosting
Free Forums with no limits on posts or members.
Go to Next Page
« Previous Topic · Other Video Games · Next Topic »
Add Reply
  • Pages:
  • 1
  • 2
  • 12