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Which is your favourite Timesplitters game?
Timesplitters 0 (0%)
Timesplitters 2 6 (66.7%)
Timesplitters Future Perfect 2 (22.2%)
I like first person shooters, but I don't like the TS games 1 (11.1%)
I don't like first person shooters 0 (0%)
Total Votes: 9
What is your favourite Timesplitters game?
Topic Started: Jul 4 2014, 08:07 AM (567 Views)
Kerr Avon
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I've been reading the very interesting history and fall of Free Radical. Free Radical, for those of you who don't know, was a software house set up by a few people who, having worked on the N64 classics Goldeneye and Perfect Dark, left Rare to start their own company, and Free Radical was born. They created the great Second Sight, and the three Timesplitters games, and the medicro Haze. If you want to find out why Haze turned out so bad, or how the company was bled to death by LucasArts, have a read of

http://www.eurogamer.net/articles/2012-05-04-free-radical-vs-the-monsters

It really is a tragedy that such a committed and unique software house was forced to close. Still, at least we still have their games, and for me, Timesplitters Future Perfect (aka Timesplitters 3) is the best cross platform game of it's generation, and still really good today. Like Timesplitters 2 (and, to a lesser degree, the first Timesplitters) it has humour, very good levels and weapons, tons of playability, an amazing multiplayer, and a fun and easy to use mapmaker (and any maps you make can be played against the bots too!). My assessments of the games are;




3. Timesplitters (my least favourite), it has a good multiplayer (especially for the time it was released), but the single player campaign is simple and feels very tacked on.


2. Timesplitters 2, a *huge* improvement on the first game in almost every way, having a very good single player campaign, some superb maps in multiplayer, really good weapons, unlockable challenges, skins, etc. Many people still say that TS2 is the best of the three, and I can certainly see why. To this day, many people name TS2 amongst their favourite games.


1. Timesplitters Future Perfect (my favourite), this game had a much improved single player campaign, with more humour, a coherent storyline, and longer levels. On the other hand, the multiplayer was, I think, slightly inferior to TS2's, as TS2 had better overall multiplayer map design, and some modes that were removed from Future Perfect. Also, even though FP has a better mapmaker, TS2 had better 'themes' (textures for the mapmaker) making TS2's mapmaker made maps more atmospheric).



Overall I'd advise any first person shooter fan to definitely play TS2 and TS: Future Perfect. TS1 is worth playing too, as it's still enjoyable, but if you only play 2 and FP then you're not missing much, they are both far, far better than TS1. TS2 and FP are both on the original XBox, PS2, and Gamecube, whereas TS1 is a PS2 exlcusive.

By the way, it doesn't matter in which order you play the games, as there's very little story continuation between the games, all you need to know is that evil aliens (the Timesplitters) are going through time wiping out humanity, using time crystals, and you have to stop them.


Anyway, if you have played them, which game was your favourite?
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kartmaster
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Only one I've played is TS2. Really thought it was a great game and had a blast playing multi-player. It really was the closest thing to anything like Perfect Dark I played... probably even since then.

My wife is definitely better at it than I am. My FPS skill drop off pretty quickly after Perfect Dark.
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Matt
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I'd have to say 2, just because that's where I have the most memories.


FP was really good though
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Milage007
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I've only played the first and second and I agree the second was a massive improvement and for me the best. X_D
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The Red Shadow
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My answer would be none of the above because I have barely sampled the Timesplitters series. I hope I'll get to check them out someday, though.
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EnvyFox
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Unfortunately, I haven't played any of the games from the Timesplitters series, but have recently been hearing a lot of good things about them and I'll admit I'm interested in trying the games out.
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action
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TS 2 and FP combinaed are for me the official successors to goldeneye / perfect dark. they are made by the same team, or at least by the best people behind it.

i've completed TS2 and ordered FP, both on gamecube.

the reason i've started playing them is because they are the GC's absolute best pure FPS (not counting metroid which are more adventure shooters) and they carry on the philosophy of the goldeneye gameplay
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Kerr Avon
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action
Jul 5 2014, 03:02 AM
TS 2 and FP combinaed are for me the official successors to goldeneye / perfect dark. they are made by the same team, or at least by the best people behind it.

i've completed TS2 and ordered FP, both on gamecube.

the reason i've started playing them is because they are the GC's absolute best pure FPS (not counting metroid which are more adventure shooters) and they carry on the philosophy of the goldeneye gameplay

Agreed on both points; the TS games are the only games that can be considered successors to Goldeneye and Perfect Dark (there is so much that other FPSs can learn from PD and GE, but only the TS games did), and TS2 and TS:FP are by far the best FPSs on the Gamecube (and XBox and PS2, and to me they're better FPSs than any at all on any console other than the N64 (Perfect Dark rules supreme, if you ask me). There are some fantastic FPSs on modern consoles, but none as good as TS2 and TS: FP.

Metroid Prime is brilliant too, but it's not really a FPS, if you ask me. To me it's a first person explorer/problem solver, with lots of shooting.
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action
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i'm currently running through timesplitters 2 on the normal difficulty and the difference to easy is shocking. the levels become twice as long!

just finsihed planet x and it went from being mediocre to incredibly challenging. i was lucky to jump in the timeportal with just enough life left.

anyway, the things in TS2 that are representing of goldeneye and perfect dark are the following:

- carry as much guns as you like
- no health regenerating
- left life bar / right armor bar
- siberia and aztec are remeniscent of goldeneye
- no buddies like in killzone or COD
- the feel of the weapons
- the sound of the silenced pistol
- the objectives
- protect buddies from incoming enemies
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action
Senior Member
the only thing i have against TS FP is the buddies running behind you. i rather play one man army, without having to worry about bagage

"my team always wojks aloown"

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action
Senior Member
i've played some TSFP (which arrived yesterday in the mail) and here are my fist impressions.

if TS2 was the goldeneye / perfect dark of the gamecube, TSFP is it's killzone. FP has a lot more in common with killzone (which released a year earlier) than with said titles. therefore i'll make many references to it. the similarities are striking:

- from the get go we see the futuristic weapons which are blatant copies of those in killzone. that in itself is not a bad thing. i really dig the weapon art. it's sublime. also, the weapons in FP look like sweet high res versions of those in killzone.
- sadly, in the first level already we have buddies following you. FP was released in 2005 and this sort of thing began to become a staple in the FPS genre. killzone has the same mechanic. i dont like it. it kills (no pun intended) the gameplay. in the first level of FP i could just stand to the sidelines and let my buddies take out the enemies. they can do it better than me; they have almost 100 accuracy. such a shame, this level could have been brilliant had all the action been reserved for the player. as it stands i killed probably 6 enemies, my buddies shot the other ones.
- now for a positive. in 2005, regenerating health wasnt so widespread as it is now in FPS's. therefore, you have your classic left health bar and right armor bar, which we GE / PD fans came to know and love. sadly they let healthkits regenerate, so i'm not undividedly satisfied. at least i can decide for my own if i pick up a health kit or not.
- lots and lots of cutscenes. they can be skipped. nuff said.
- worse is, the mandatory conversations which CAN'T be skipped. so every time you replay a level be prepared for the same old tired :cussfit: dialogue. in the first level alone these interruptions of the gameplay were ominous; i cant see me replaying the first level again. on to the second level then. this one is much better: the interruptions are far less (they are still there) but there is also a lot more shooting action. this is one to replay.
- the second level design though, is kind of realistic MOH / COD bargain stuff. at least it has a castle interior which is kind of original, but getting there screams MOH / COD. what i already saw of the third level makes me a bit worried. the creativity of TS2 in level design (planet X, neo tokio, wild west, aztec, that kind of stuff...) seems far gone. but ive only saw three levels, i'm sure it will get better since timetravelling returns.

conclusion: where free radical made the highly original timesplitters 2, they went for the safe route with FP. they looked at other games in the genre (rather than rely on their own creativity and face it no body does it better than mr doak and his crew) like the utterly bland killzone and COD / MOH, and they hurt their IP with it. this makes me believe that if there ever comes a TS4, it will rely heavily on modern FPS standards. i expect the health bars to drop, more scripted events, more buddies doing the hard stuff for you, regenerating health etc... anyway, FP still keeps enough elements that made the TS series so original, so for a closure to the series i'm happy with this one.

if this review seems negative, bare in mind that i only played three levels and that my dissappointment comes from seeing so many killzone elements invade my timesplitters. for any other gamer this should be the best first person shooter on the gamecube. if you want the best timesplitters, buy timesplitters 2 in stead.
Edited by action, Jul 10 2014, 01:22 AM.
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alxbly
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I've been playing Timesplitters 2 recently on GameCube and it has aged. I should state that I got Timesplitters 2 back when it was first released in 2002 and it blew me away. I loved both GoldenEye and Perfect Dark and there's so much of both of them in this game; the pause menu, the controls, the silenced pistols, the music, the opening Dam level. It felt like the developers were saying "yeah, that's what we could do then but look what we can do now"! I absolutely loved it. :)

Fast forward 14 years and I have different feelings. The characters and levels still look OK, a little basic but helped by the cartoony style. The story is still a bit mad. If I could really time travel the first thing I do now is go back and get the developers to change the controls on this game!

I'm finding not having a fixed centred targeting system feels really archaic now and this is perhaps exacerbated by this being played on a controller with twin sticks. On the N64 I accept the limitations of a single analogue stick. In this it feels a little more frustrating because I know exactly how I want the controls to behave. That illustrates how much Call of Duty standardised FPS controls on consoles and, in my opinion, that was for the better.

I have really fond memories of this game and when going back to it I found myself frustrated by how wrestling the controls take. Maybe I just need to get used to them again... Time will tell.

I still wish I had that time machine though... :-/
Edited by alxbly, Jan 22 2016, 10:35 AM.
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buddy1983
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I went back and played through number 2 (my favorite) last year and found the same problems with the aiming, I thought it was because I was playing it on the gamecube with the small c stick where originally I had it on the XBox but it must just be the age of the game.

I did get used to it and completed it but was much harder than it would be if made with todays controls. I've never played Future perfect but really wanna pick it up.
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Culbert17
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I don't have much to say because I only played 2 on the GC but I did love it when it came out! Still do.
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action
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it's a pity these games focused primarily on multiplayer. singleplayer was an afterthought.

that said, TS2 has the best single player campaign of the bunch. it's only half the size of goldeneye, but if a game is half as brilliant as goldeneye, its still miles better than most other games
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Edited by No64DD, Jan 26 2016, 03:21 AM.
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stinger9142
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I was a fan of Timesplitters 1 & 2. I heard such good things about Future Perfect, but never got around to trying it. So i guess 2 is my favorite.
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