Welcome Guest [Log In] [Register]
Welcome to Nintendo 64 Forever. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
  • Pages:
  • 1
  • 10
The ultimate N64 joystick refurb? SS + teflon; N64 joystick extensively refurbished and improved with metal and teflon components
Topic Started: Feb 17 2016, 05:46 PM (38,934 Views)
LinusHofmann
Member Avatar
Senior Member
Update: 2/12/16

Lots has happened recently, including launch of a website and getting the first batch of sticks out to "Early Adopters"!

For the latest state of the project please check out www.Steelsticks64.com
I endeavour to update the dev-blog section regularly to keep everyone up to speed.

Posted Image

Posted Image

Posted Image

Posted Image

--

Update: 31/03/16

For the latest info follow @SteelSticks64 on twitter, I'll keep updating this thread with new stuff and more detailed feedback from testing but twitter is where I'll be posting the newest stuff first! :)

----------------------------------------------------------------------------------------------------------------------

So here's something I've been working on for a while and thought it was time to share.

I was getting pretty frustrated with worn thumbsticks and the lackluster aftermarket options out there, either the feel and precision wasn't there or it was close and they suffered from the same old wear and wobbliness. In either case nothing comes close to a tight original stick and I really don't like to compromise!

Here's my solution...
Let's ditch all that silly plastic and get some serious materials involved in the action :)

Posted Image

As we know the primary culprit for wobbliness (and the source of the white dust) is the wearing down of plastic cup surface which results in the stick dropping down into the controller. This means the sphere on the stick loses it's tight tolerance fit to the shell bearing and pretty quickly the input range and feel suffers. The dust then goes on to destroy the rest of the controller interfaces etc...

In my controller this plastic "achilles-cup" is replaced with a polished steel unit and the contact point on the end of the stick is a small molded teflon insert. The interface between these two materials is basically friction free and wear is a non-issue.

Posted Image

The stick itself is machined out of stainless steel and polished to a mirror finish, again to minimized friction with the plastic components. Of course I also apply silicone grease to all contact surfaces during assembly.

Posted Image
Unfinished stick modules

Posted Image
Showing the more complete sticks with unfinished teflon inserts on the bottom

Finally for where the stick makes contact with the gate I added a tapered teflon sleeve to the shaft. This gives the stick movement a nice smooth feel against the gate and allows me to tweak the overall range of the stick to essentially calibrate it against a known new N64 original. The low friction properties of teflon may actually be a slight detriment here so I'm testing other materials to see if something else can get even closer to the genuine feeling without introducing a bunch more friction. Maybe delrin?

Anyway, to "Cap" it off I've been playing around with three variants/options.

Posted Image

Posted Image

Bog Standard : Ooh Shiny! : Super Grippy!

-The first is just a genuine plastic stick cap, refurbed and reworked to mount on the new stick. It's lighter than the other options (only really noticeable when the stick is let spring back to center) and closest in feel to the genuine controller. Of course that also means it isn't particularly grippy.

-The all aluminium I find really eye catching and has a knurled edge for extra grip. This is still work in progress as I'm not completely happy with the knurling or how much grip it offers in general. Maybe more style over function here?

-Finally and my personal favorite in terms of playability is a rubber covered aluminium that's super grippy. No more wiping sweaty thumbs on t-shirts during tense gaming sessions. Can't go back! :P
Unsure how durable the rubber will be after months/years of sweaty skin contact (if even Sony can't get it right with the PS4, then who knows ;) ) but then the rubber strip is easy to replace anyway.

==

For all the other parts I reuse/refurbish heavily worn out genuine donor modules. So the shell, case, encoders, axis arms gears etc are all genuine parts and contribute to giving a truly genuine response in games. Again, a genuine feel and 1:1 performance to a genuine stick is not something I can compromise on, (I still play a lot of GE and PD and those are true torture tests for joystick precision and feel I find). I tested and would have used aftermarket parts where possible but nothing held up.

Here's a typical completed module being checked for performance and mapping against a reference model (red line is the range of a brand new Nintendo thumbstick).
Posted Image

Edit: 07/03/16 Updated with new calibration interface.
Posted Image

And an idea of the amount of typical deadzone wiggle that I find acceptable on a completed module.

Posted Image

Edit: 12/06/16
I can get it tighter than that, now aiming for <0.5mm deadzone on all modules. Which is barely perceptible. Some will have no play at all.
-

Because of the inherent design of the thumbstick, some small amount of deadzone wiggle is unavoidable with most modules. Especially in the Horizontal axis because of the shorter lever action (that's also the case on most new modules I've seen). It's always a tradeoff between binding and free movement.
To combat this as effectively as possible I make and bin stick parts with a relatively large tolerance range for the sphere section. I then bin them accordingly and match them to the amount of wear on a typical case to ensure I get a tight and smooth feeling stick no matter how much wear is present on the salvaged case.

So I think that's about it for now. I only just got through doing a first proper batch to verify my workflow and see if the overall refurb process would actually bear fruit...

Posted Image

...and it turned out better than expected.
I'm now flooded in loads of perfectly tight joystick modules, even the "rejects" have found a permanent home in all my slightly worn but formerly "good" controllers. I'm quite delighted because I'm very picky about this stuff...:P

Posted Image

That said I would love to get some feedback from others in the know and intend to get some samples out to prominent N64 speedrunners who really tax their equipment. Hopefully I can also interest a community member from here for a round of torture testing. For example I originally referenced forum member Sanni's excellent aftermarket tests so if he has time and would be interested in doing a test I'd be happy to send a module out.

I'd also love to hear some feedback/thoughts from people who may have tried something similar.

I quite enjoy building these so if anyone is interested in having one let me know, no solid plans yet on how, when, or how much (they're labour intensive so they won't be cheap!) but if you're interested let me know and I'll compile a list. Might also be up for doing a kickstarter or something along those lines if there is enough interest but I'm probably getting ahead of myself for now.

Anyway, looking forward to hearing your thoughts.
Cheers
Linus
Edited by LinusHofmann, Dec 2 2016, 05:08 AM.
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
bluedogrulez
Member Avatar
Racing for Fulcon Capital
Well it seems you've made the dreams of several of us here come true! They are gorgeous and the rubber and teflon are a genius touch.

Because you are a new member, you might consider letting a few of our members demo your sticks for feedback. They do look great, but performance and durability are paramount. You can check our Take the Stage !!! and Beats Em All threads to see some folks giving their thumbsticks a workout.

If the feeback is good, then once you have 50 posts, you will likely have some eager buyers here.

Thanks for sharing your creation. Very exciting indeed!
Switch Friend Code: SW-0786-9287-1202 (bluedogBDR)
MK8Deluxe Tourney: N64Forever.com 2332-7277-8283
Nintendo Network ID: BDR2010 / Twitter: @bluedogrulez
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
LinusHofmann
Member Avatar
Senior Member
bluedogrulez
Feb 17 2016, 06:55 PM
Well it seems you've made the dreams of several of us here come true! They are gorgeous and the rubber and teflon are a genius touch.

Because you are a new member, you might consider letting a few of our members demo your sticks for feedback. They do look great, but performance and durability are paramount. You can check our Take the Stage !!! and Beats Em All threads to see some folks giving their thumbsticks a workout.

If the feeback is good, then once you have 50 posts, you will likely have some eager buyers here.

Thanks for sharing your creation. Very exciting indeed!
I'm glad you like them! :dance:

I'm all for providing samples and am just as curious to see how they hold up under extended and varied use.

I've put about 15 hours into replaying OOT with one of the early prototypes (I like quickspin attacks to give joysicks a bit of a hard time, and aiming bows and such tests precision quite nicely), also a fair bit of PD/GE but that's not particularly taxing in terms of wear. That's about all the testing I've been able to do so far.

I've got 3-4 already marked down for specific speedrunners but I'd be happy to put another couple out into this community to get some informed feedback. I'd prefer EU members if possible to keep shipping costs low.

Most "normal" people I try to explain this stuff to give me a very blank stare! ;)

Cheers

--

I've also been toying with the idea of making an axis swapped Goldeneye/FPS special that uses the better inherent deadzone and throw of the vertical axis gear chain for the horizontal axis. Thus transferring the heavier demand/wear that's seen in playing shooters (or any game where there's lots of left right movement, little up and down) to the more durable and precise gear arm. Lots of stuff still to try :)

Edited by LinusHofmann, Feb 18 2016, 08:46 AM.
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
Pimpin Mainer
Member Avatar
When I shoot, I shoot to film
This is a dream come true. I would love to buy/test one of these. While I don't do many speed runs I play super smash bros and Mario kart very hard. Lots of quick aggressive moves which is what you seem to want to test. Again great product and I would love to get my thumb on one of these. I will even pay for shipping to the US.
Edited by Pimpin Mainer, Feb 18 2016, 12:02 PM.
My Nintendo Collection

NES - 93
SNES - 45 N64 - 147 Game Cube - 5 Wii - 45 Switch - 11

Nintendo Friend Code: SW-8019-6333-1909

Posted Image
Offline Profile Quote Post Goto Top
 
zoki64
Member Avatar
Senior Member
Incredible! I always hoped someone would make actual metal replacement parts for the control stick. They also look like super high quality.
Posted Image
Offline Profile Quote Post Goto Top
 
TofuJunky87
Member Avatar
Do you tofu?
Unfortunately I don't have a copy but somebody needs to play Mario Party with these sticks. That game is notorious for killing sticks. If it stands up to a Mario Party mini game torture test for an extended period.... sign me up.


Because of the frequency I play my 64 (god bless it), my controllers take a hit and it kills my thumb. I was going to invest in a Hori mini but if this is a better solution I may do this. Plus that aluminum on atomic purple is a special kind of awesome!
Edited by TofuJunky87, Feb 18 2016, 12:02 PM.
Current 64 Collection: Grey, Jungle, Fire, Ice, Smoke, Watermelon, Grape, Gold, JP Blue/Clear, Daiei Hawks
Current Game Count: 324
Current Controller Count: 32

:n64: 4ever

Posted Image
Offline Profile Quote Post Goto Top
 
Milage007
Member Avatar
Licensed to Game
#1000

Awesome LinusHofmann. Where abouts are you from? I would love to try one as well. Use it for a speed run through Goldeneye or something.

Very good review / improvisation. Tight is right. Hoping to see more of you around!

Posted Image
Posted Image

Follow my N64 Instagram - milage007_n64

Tupac Shakur - 'You know itís funny, when it rains it pours they got money for wars but canít feed the poorí
Offline Profile Quote Post Goto Top
 
sanni
Member Avatar
Senior Member
Wow, I think I need a change of pants now.
Posted Image

Posted Image Posted Image Posted ImagePosted Image
Offline Profile Quote Post Goto Top
 
bluedogrulez
Member Avatar
Racing for Fulcon Capital
So Linus, for the "gates" (what we here sometimes refer to as the x-axis and the y-axis), you utilized used parts? In your inventive process, I am sure you've seen some "well-rounded" gates . . . . Any thought of using newly minted Kitsch-Bent pieces? I know they are not perfect, but MIGHT cut down on dead zone wiggle. I have a an extra set or two if you are interested.
Switch Friend Code: SW-0786-9287-1202 (bluedogBDR)
MK8Deluxe Tourney: N64Forever.com 2332-7277-8283
Nintendo Network ID: BDR2010 / Twitter: @bluedogrulez
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
sanni
Member Avatar
Senior Member
Oh and if it's any use to you I could send you this :D



Btw. I'm from Germany so I'll probably dream about this analog stick tonight if I can even sleep. X_D
Edited by sanni, Feb 18 2016, 02:17 PM.
Posted Image

Posted Image Posted Image Posted ImagePosted Image
Offline Profile Quote Post Goto Top
 
cell
Member Avatar
Newbie
Interesting post,LinusHofmann and kudos for the amount of effort that seems to have gone into your refurb plan.

No one here is going to like what I have to say on this :whistle: but here is my opinion, for what its worth.

The mechanical repair, "fix", improvement, solution to the original N64 analogue stick degradation, is a dream.
It gives me no satisfaction to say, that I do not use the word "dream" here, in a positive sense.

The original, is a mechanics nightmare, designed by satan himself >:-] and like the man himself, it is irredeemable.

Replacement with new tech, engineered for authentic feel and coded for correct range, yes but not repair. Never repair.

The members with an in-depth grasp of the mechanical design, materials and shortcomings of the the original N64 analogue stick, will hopefully see where I am coming from with this post.
Gentlemen, perhaps, after 20 years of trying, its time to forsake all hope in the repair of the original design.

Having said all that, LinusHofmann, I honestly hope that you prove me wrong. Best of luck :yeah:
Offline Profile Quote Post Goto Top
 
bluedogrulez
Member Avatar
Racing for Fulcon Capital
@Cell: I get where you are coming from. You can't go all steel because them the optical wheel would not work, and as long as plastic is in the mix, it will wear.

But consider this:
--Steel Stick: Major improvement
--Steel bowl: Major improvement
--New X, Y Axis pieces from Kitch-Bent or really, really good ones harvested from existing sticks
--Ceramic grease use from Day 1.

I think that is a winning formula.
Switch Friend Code: SW-0786-9287-1202 (bluedogBDR)
MK8Deluxe Tourney: N64Forever.com 2332-7277-8283
Nintendo Network ID: BDR2010 / Twitter: @bluedogrulez
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
LinusHofmann
Member Avatar
Senior Member
Pimpin Mainer
Feb 18 2016, 09:40 AM
Again great product and I would love to get my thumb on one of these. I will even pay for shipping to the US.



Thanks guys, appreciate the positive feedback!
I'll get back to you guys about samples soon :)

Quote:
 
Any thought of using newly minted Kitsch-Bent pieces? I know they are not perfect, but MIGHT cut down on dead zone wiggle. I have a an extra set or two if you are interested.


I have 20 pairs if YOU'RE interested ;) Hehe, :D

Yes the x and y axis, I suppose "geared gimbal arms" would be the correct term? Not sure.

I was really hoping these kitsch-bent parts would work but I was pretty disappointed when I got my hands on them.
I had what I consider pretty severe binding issues on all the ones I tried, tolerances and surface finish on the contact surfaces weren't too impressive either.
I wasn't completely convinced by the material either but that may a false impression, to be honest I didn't go much beyond some test fitting before giving up and trying something else.
Much of what makes a stick feel good and smooth in operation is related to how cleanly and smoothly the gears engage with each other so it's pretty critical. It's especially noticeably on my units where the cup and stick interaction is absolutely smooth.

--

I also attempted to salvage parts from the cloned aftermarket modules, specifically the almost genuine looking ones with the slightly flatter stick top. Those are a pretty good clone of the real thing but even those parts didn't really fit properly either.

--

I've ultimately found that in order to get a tight, smooth and "new" feel to these modules I have to refurbish the genuine axis pieces. No way around it as far as I'm aware at this stage.

It's not too bad though, they are relatively easy to return to straight, true and to correct tolerance even if they are quite heavily worn out. In order to get less than 1mm play on the stick ( especially in the horizontal axis) there really can't be much at all in the way of play between the stick contact surfaces and the gear arms. Just a hair before it binds is perfect, anything more and it propagates out resulting in a looser stick. I learned that the tolerances on the original n64 stick mechanics are pretty spectacular so it's no mean feat to reproduce these things in metal.

The refurb process involves a heat source (soldering iron works but hot air is better), some sanding sticks and a bit of time but it's totally worth it. I'll post up a how-to if people are interested.
I've been doing this type of thing for years but ultimately it was never really worth the effort as once the cup has worn out beyond a certain point even perfectly new gears won't bring the tightness back fully or restore the input range.

Here are some hall of fame members that are truly beyond help though!

Posted Image

I mean seriously that last one is worn right through, who in their right mind keeps playing once things get that bad?? :wacko:

--

I take my deadzone wiggle very seriously!

Posted Image

Don't want to over promise at this stage but I'm aiming to get a deadzone play of less than 1mm consistently on these modules. The example I posted above getting measured is around 0.9mm (That's full left to right play, so about half a mm either way) which I find is a really good amount of play. I may not quite be able to deliver on that over an entire batch but that's my target at the moment. In the last batch I got to that tightness on about 60% of the completed modules. It's just a combination of the right parts with the right tolerances playing in harmony. I have extensive notes ready for the next batch of machining to hopefully get me into an even better range.

Ultimately it's a bit silly to obsess over this stuff because it really doesn't influence play much at all on these joysticks. It's also inevitable that with extended play things loosen up a bit so it's a bit of a fools errand, I'd just like to start off with a deadzone that's as good as I can possibly get it. :)

Quote:
 
Oh and if it's any use to you I could send you this :D

Btw. I'm from Germany so I'll probably dream about this analog stick tonight if I can even sleep. X_D


Hey, that's an exceptionally cool piece of kit, nicely done. Maybe we can do a swap? I'm in Switzerland so postage wouldn't be too bad.

Quote:
 


The mechanical repair, "fix", improvement, solution to the original N64 analogue stick degradation, is a dream.
It gives me no satisfaction to say, that I do not use the word "dream" here, in a positive sense.
Gentlemen, perhaps, after 20 years of trying, its time to forsake all hope in the repair of the original design.

Having said all that, LinusHofmann, I honestly hope that you prove me wrong. Best of luck :yeah:


Haha sounds like you've lost hope after all these years. :)
I certainly hope I can convince you, I wasn't convinced it was possible myself until very very recently! Like last friday! :rollseyes:




Edited by LinusHofmann, Feb 18 2016, 03:37 PM.
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
cell
Member Avatar
Newbie
bluedogrulez
Feb 18 2016, 03:07 PM
@Cell: I get where you are coming from. You can't go all steel because them the optical wheel would not work, and as long as plastic is in the mix, it will wear.

But consider this:
--Steel Stick: Major improvement
--Steel bowl: Major improvement
--New X, Y Axis pieces from Kitch-Bent or really, really good ones harvested from existing sticks
--Ceramic grease use from Day 1.

I think that is a winning formula.
And theres the rub. Plastic, always at some link in the chain. The optical registration precludes metal X, Y Axis gears.
The grooves, in the plastic bowl where the gears rest, also wear.
I would certainly concede that this refurb could be part of a winning formula (the metal bowl has been on the modders wish-list for a long time)

The question remains for me: rebuild a structure on a bad foundation, that caused the structures collapse? Or, start with a new foundation.


Man, I really feel like im killing the happy buzz in this thread :bullet:
This is LinusHofmann's hard work, so im going to shut-up, sit back and and remain hopeful like every one else :mario:




Offline Profile Quote Post Goto Top
 
bluedogrulez
Member Avatar
Racing for Fulcon Capital
That deadzone tolerance test picture is impressive. Love to know about your refurb process sometime. I've seen quite a few wacky ones of the years (crazy glue and paper strips :facepalm: ), but it sounds like you have a way to resurface the axis pieces.
Switch Friend Code: SW-0786-9287-1202 (bluedogBDR)
MK8Deluxe Tourney: N64Forever.com 2332-7277-8283
Nintendo Network ID: BDR2010 / Twitter: @bluedogrulez
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
LinusHofmann
Member Avatar
Senior Member
cell
Feb 18 2016, 03:52 PM
bluedogrulez
Feb 18 2016, 03:07 PM
@Cell: I get where you are coming from. You can't go all steel because them the optical wheel would not work, and as long as plastic is in the mix, it will wear.

But consider this:
--Steel Stick: Major improvement
--Steel bowl: Major improvement
--New X, Y Axis pieces from Kitch-Bent or really, really good ones harvested from existing sticks
--Ceramic grease use from Day 1.

I think that is a winning formula.
And theres the rub. Plastic, always at some link in the chain. The optical registration precludes metal X, Y Axis gears.
The grooves, in the plastic bowl where the gears rest, also wear.
I would certainly concede that this refurb could be part of a winning formula (the metal bowl has been on the modders wish-list for a long time)

The question remains for me: rebuild a structure on a bad foundation, that caused the structures collapse? Or, start with a new foundation.


Man, I really feel like im killing the happy buzz in this thread :bullet:
This is LinusHofmann's hard work, so im going to shut-up, sit back and and remain hopeful like every one else :mario:




You're making too much sense, we're playing/collecting 20 year old console games here. Sense need not apply! Hehe jk :D


Edit:

Decided to employ Spoiler tags here since it's not really relevant to the thread. Hopefully to avoid confusion.

Spoiler: click to toggle





Edited by LinusHofmann, Feb 27 2016, 07:00 AM.
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
Rocky
Member Avatar
Senior Member
Fantastic work Linus! You seem to have a great engineering background to make replacements this beautiful/functional. If you ever need a tester for I'd be glad to help!
Posted Image
Offline Profile Quote Post Goto Top
 
Bamboozled
Member Avatar
veteran of the psychic wars
This is a pretty cool project!
An N64 thumbstick that never wears out... :blink: Mind-boggling!
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Cabanon
Elite
I like this man.
Offline Profile Quote Post Goto Top
 
sanni
Member Avatar
Senior Member
Just finished your Controller Tester, I hope you like it. :)

Posted Image

Posted Image

Posted Image

Posted Image
Posted Image

Posted Image Posted Image Posted ImagePosted Image
Offline Profile Quote Post Goto Top
 
kartmaster
Member Avatar
Coffee Drinker
There is some hot hot action going on in this thread. Dang.
Posted Image
Join in the N64 Forever MK64 Hotlap Competition!
Posted Image
Offline Profile Quote Post Goto Top
 
bluedogrulez
Member Avatar
Racing for Fulcon Capital
@kartmaster: You know it! Between this thread and our 64-Bit Reviews suddenly having 100+ reviews, this is an epic week at ye ole forum.
Switch Friend Code: SW-0786-9287-1202 (bluedogBDR)
MK8Deluxe Tourney: N64Forever.com 2332-7277-8283
Nintendo Network ID: BDR2010 / Twitter: @bluedogrulez
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Milage007
Member Avatar
Licensed to Game
Just wow. That is pretty awesome Sanni! Good work! :w00t:
Posted Image
Posted Image

Follow my N64 Instagram - milage007_n64

Tupac Shakur - 'You know itís funny, when it rains it pours they got money for wars but canít feed the poorí
Offline Profile Quote Post Goto Top
 
LinusHofmann
Member Avatar
Senior Member
sanni
Feb 19 2016, 11:35 AM
Just finished your Controller Tester, I hope you like it. :)
Wow! :blink: That's just awesome!

Love it :yeah:

That'll definitely get a lot of use too, up to now i've just been plugging thumbsticks directly into a bare controller board hooked to an adapter. Not very elegant. :-8
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
cell
Member Avatar
Newbie
The Force is strong in this thread :D

Good work, sanni.

What is it about Nintendo, that brings out the best in people?
Offline Profile Quote Post Goto Top
 
Bamboozled
Member Avatar
veteran of the psychic wars
Nintendo brings out the inner child in everyone.
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
Pimpin Mainer
Member Avatar
When I shoot, I shoot to film
Sanni how does one make/get one of those devices?
My Nintendo Collection

NES - 93
SNES - 45 N64 - 147 Game Cube - 5 Wii - 45 Switch - 11

Nintendo Friend Code: SW-8019-6333-1909

Posted Image
Offline Profile Quote Post Goto Top
 
LinusHofmann
Member Avatar
Senior Member
Pimpin Mainer
Feb 19 2016, 02:53 PM
Sanni how does one make/get one of those devices?
Apparently you just have to wave a metal joystick in the air and he'll show up to make one for you :D
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
LinusHofmann
Member Avatar
Senior Member
Just finished this range chart of a few of the aftermarket options vs, genuine and my refurb.

Obviously these stats are guesses/subjective and for my refurb the durability rating should definitely be taken with a grain of salt at this stage! :read:
It requires some long term testing :blasphemy bat: to see if it really stacks up to the expectations but it was fun to make nonetheless. Kinda like speccing out different car models in a racing game or something. (Great handling, but poor top speed, etc) ^_^

Posted Image
Full Image Here

Range - Shows overall mapping range, both positive and negative deviations from the genuine new joystick standard. Green Arrow center of range.
Feel - Subjective feeling of the joystick movement, both in terms of how close it feels/plays to an original and how much I like it generally.
Durability - Essentially my best guess at how durable the mechanism will be, I have some experience with extended play on some aftermarket options (Hori, Lodgenet, Orig style clone) but nothing concrete on the others.

What do you guys think, are my stats for the aftermarket options fair or do you disagree on any?




Edited by LinusHofmann, Feb 21 2016, 07:14 PM.
Posted Image

20th Anniversary Joystick Refurb - Stainless steel and Teflon components!
My Twitter
Offline Profile Quote Post Goto Top
 
Conker69
Senior Member
What's the price for these I've got a bunch of controllers that could use some new sticks?
Just a simple guy with an average collection.
Offline Profile Quote Post Goto Top
 
DealsFor.me - The best sales, coupons, and discounts for you
Go to Next Page
« Previous Topic · Modding, Repairs & Custom Projects · Next Topic »
Add Reply
  • Pages:
  • 1
  • 10