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Turok 3: Shadow of Oblivion; August Game of the Month
Topic Started: Aug 3 2016, 06:04 AM (413 Views)
Kerr Avon
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Turok 3 is largely a great game. Interesting weapons, level designs and environments, situations, boss fights, and enemies. It's a long and very enjoyable (mostly) journey of a game, and the fact that there are two slightly different ways to play it (since you choose from two characters at the start of the game, which gives you different weapon upgrades and slightly different ways through the levels) adds to the replayability. It also has very good graphics and sound.

Plus the four player multiplayer is a lot of fun, with many configurable options, forty-eight (I think?) multiplayer levels, and computer controlled bots to play against.

On the minus side, the game tries to be like Half-Life but fails to even approach that game's story or feeling or immersion. Also, some earlier enemies can seemingly see through and shoot through walls (which I think is a but rather than a deliberate design choice), some of the levels seem contrived rather than realistic, some of the multiplayer levels are not too good, and the bots in the multiplayer aren't very intelligent (but they are OK, and much better than having no bots at all).

All in all, it's well worth playing, and it's a shame that so few people seem to have played it. It came out after Perfect Dark, and Turok 3 isn't nearly as good as PD (but then, what game is?), so it seems to have been overlooked by the majority of N64 fans.

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Kerr Avon
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stinger9142
Aug 3 2016, 06:04 AM
Turok 3 is our winner. I played it ages ago. One of my friends had it and all the Turok games. I enjoyed it, but I was deterred from buying any of them. The controls gave me trouble :lol: I lacked the patience to adjust from Goldeneye.
I thought that Turok 3 gave you a range of control options, including Goldeneye style? I always use Turok style in any N64 FPS, so I had no problems with any of the Turok games, personally.

Regarding Turok 2, I could never understand why it had to use so much of the controller pak's space to save. 90 pages! At least Turok 3 uses only 16 pages.

Edit: There's a list of game save requirements per game at:

http://s9.zetaboards.com/Nintendo_64_Forever/topic/7041206/1/#new
Edited by Kerr Avon, Aug 3 2016, 03:51 PM.
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Kerr Avon
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sublime1996525
Aug 3 2016, 10:46 PM
I've never really played any of the Turok games. My best friend had them and was really into them but whenever we got together the only FPS we played was MK64. I will have to add this to my ever growing list.
There is no N64 FPS with the initials MK64 (or just MK). Do you mean the kart racer Mario Kart 64, or the fighting game Mortal Kombat?
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