Welcome Guest [Log In] [Register]
Welcome to Nintendo 64 Forever. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Retrogate Zelda Ocarina of Time Master Quest
Topic Started: Feb 11 2017, 10:43 PM (1,644 Views)
gamerjerome
Member Avatar
Established Member
Reproduction carts my not be everyone's cup of tea but when I heard Retrogate, who's making their own custom N64 PCBs was selling a boxed version of Master Quest I decided to jump on the limited run. The first 10 they sold were numbered and had their own PCB with a Zelda logo. The rest had a different PCB they are going to be selling eventually for your own home brew games. I have the regular PCB.

I thought it was awesome that they made a box and manual for it as well so I picked one up right before they sold out. I asked Retro how many they made and they said only 30. They also made a blue cart version that did not come with a box or manual. Here are some pictures.

Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image
Twitter - Youtube - Collection

Controllers - Boxed US (8/8) - Blister (7/7)
Games - Sealed - (9) - Boxed (79) - Lose (77)
Grey Variants - (9/14)
Offline Profile Quote Post Goto Top
 
sublime1996525
Member Avatar
That dude
Wow. I'm not even sure how to handle this. Friggen awesome.
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
I have no objection to reproduction carts as long as they're clearly identified and appropriately priced.

Selling printed circuit broads for N64 home brew? Does that mean that some people out there are developing their own N64 games? I guess that's not completely out of the question given that a new SNES/Famicom fighting game will probably be coming out later this year.

Unholy Night: The Darkness Hunter

Quote:
 
A lot of fighting games may be going back to their roots for gameplay, but this is as grassroot as things can really get.

According to multiple sites including Automaton and WWG, a team of former SNK developers that worked on the KOF series and were probably a part of the FatalFury/AOF R&D division are working on a new fighting game called Unholy Night: The Darkness Hunter.

While it's not too uncommon to hear news on Ex-SNK developers returning to back fighting game development, the big surprise about this new title is that it's for the classic 1990s Super Famicom platform...

Keeping things genuinely Super Famicom, Unholy Night will be a 32mb cartridge, which was a popular capacity for the SNES during its later lifespan. Keep in mind that this is 32 Mega"bits", meaning that it's actually only 4 Megabytes--it's peanuts in the modern era where a single photo with a smartphone can be way larger. But lots of SFC/SNES games have packed a big punch back in their years, and hopefully we'll be seeing the same with this new potential gem for the year 2017.
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
gamerjerome
Member Avatar
Established Member
Grizzmeister
Feb 12 2017, 09:45 AM
Selling printed circuit broads for N64 home brew? Does that mean that some people out there are developing their own N64 games?
There are a few groups trying. Most of the development are hacks. I think that will turn into full games eventually. The n64 is not an easy system to program for and it took a developer like Rare to really push envelope. The PCB Retrogate is making will probably be use for things like this Zelda. Just another version of the game. I could see someone putting Goldeneye X on cart with a box and manual.

This is one game that is being worked on. Mario Run 64.

Twitter - Youtube - Collection

Controllers - Boxed US (8/8) - Blister (7/7)
Games - Sealed - (9) - Boxed (79) - Lose (77)
Grey Variants - (9/14)
Offline Profile Quote Post Goto Top
 
Cabanon
Elite
wow, thats really cool. I bet however the price was very high for a n64 homebrew.
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
I always thought it would have been interesting if Nintendo borrowed the Star Fox 64 game engine and made an aerial dogfighting game for the N64 featuring Mario and his Mushroom Kingdom posse. Something along the lines of Snoopy Flying Ace but with Mario themed arenas and power-ups. Hopefully somebody will take my idea and run with it using a Retrogate PCB. ^_^
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
MyBeefCakes
Member Avatar
Established Member
Its there a feed somewhere I can subscribe to for when they make more custom repros? Really want one of those!
NoPlaceLikeLocalHost
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
MyBeefCakes
Feb 21 2017, 04:33 AM
Its there a feed somewhere I can subscribe to for when they make more custom repros? Really want one of those!
I guess you can just follow the Retro Junkie World site but I'm pretty sure that what they're doing is illegal.

As I previously stated, I don't have a problem with reproductions as long as they're clearly identified. However, that doesn't mean that Nintendo doesn't have an issue with it.

Also, if these reproductions aren't clearly labelled as such on the plastic cartridge exterior it's highly likely that they'll be misidentified in the future which will have serious impacts on the collector's market.

So I guess all the real rare N64 games are being held by collectors and the only way for third-parties to make money now is by selling counterfeits?
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
Cabanon
Elite
grizz, I think you got it wrong here. it's not reproduction, it's full homebrew. how would they label it reproduction if it's entirely a new game ? doesn't make any sense to me.
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
Cabanon
Feb 21 2017, 05:25 PM
grizz, I think you got it wrong here. it's not reproduction, it's full homebrew. how would they label it reproduction if it's entirely a new game ? doesn't make any sense to me.
Are we still talking about The Legend of Zelda: Ocarina of Time Master Quest? That's not a new game but rather one that was released on the GameCube. Somebody just ported it to the N64 and is making money off of Nintendo's work.
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
gamerjerome
Member Avatar
Established Member
Putting Master Quest on a cart and selling it is using Nintendo's work in general. For what it's worth Retrogate did design and make their own PCB though. People play roms all the time and dumping a rom to cart isn't any different than using a 64Drive or Everdrive64. The only difference here is you can only play one game. Master Quest on N64 isn't really a port though. The rom is already on the Gamecube disc and the Gamecube emulates it. So in reality, Nintendo made it for N64.This is why it came to the N64 so easy. The only thing that is different is some people gave the rom updates like changing the Gamecube "L" back to "Z" in all textures and game text. Or Restoring the N64 boot logo. If it's considered a port, it's very light port. It's almost a historical restoration of an unreleased game. Ok maybe that's going too far but you get my point.

Although If someone wants to buy the $70+ Gamecube version and play Master Quest at 480p, better than this N64 version then they can. Either way, Nintendo isn't making any money on used game sales anyway.

Going back to the repro carts. So far, Aliexpress "The japanese company of knock offs" and Retrogate are the only two that actually produce N64 repros. And Retrogate doesn't really sell them. They made 30 of that Master Quest and that was it. They have not sold any other games. With their new PCB we'll eventually get more but it will most likely be by other people. Any other reproduction carts you see, like ClayFighter, Bomberman, Conker, Worms "Basically all the popular expensive games" are all done by Aliexpress and other people are just buying them and reselling them. Etsy has loads of them. As you mentioned Retro Junkie too. Fishyfacegames who makes mostly boxed SNES repros is taking orders for their version of the Master Quest. However, all they did was take the Aliexpress version and put it in a blue cart and gave it a new label. It's certainly not worth $175 when Aliexpress sells their basic cart version for only $20.

In the end, I'm hoping Retrogates PCB opens the door to actual home brew games. They made few bucks on their Master Quest but most of their work is just to sell the PCB.
Edited by gamerjerome, Feb 21 2017, 09:49 PM.
Twitter - Youtube - Collection

Controllers - Boxed US (8/8) - Blister (7/7)
Games - Sealed - (9) - Boxed (79) - Lose (77)
Grey Variants - (9/14)
Offline Profile Quote Post Goto Top
 
Cabanon
Elite
Grizzmeister
Feb 21 2017, 05:41 PM
Cabanon
Feb 21 2017, 05:25 PM
grizz, I think you got it wrong here. it's not reproduction, it's full homebrew. how would they label it reproduction if it's entirely a new game ? doesn't make any sense to me.
Are we still talking about The Legend of Zelda: Ocarina of Time Master Quest? That's not a new game but rather one that was released on the GameCube. Somebody just ported it to the N64 and is making money off of Nintendo's work.
I stand corrected, my zelda knowledge is piss poor. sorry !
Offline Profile Quote Post Goto Top
 
Vaettur
Member Avatar
Established Member
Cool idea,

but that box-art. :facepalm:
Offline Profile Quote Post Goto Top
 
Grizzmeister
Member Avatar
Latter-day Nostradamus
Cabanon
Feb 22 2017, 06:25 AM
Grizzmeister
Feb 21 2017, 05:41 PM
Cabanon
Feb 21 2017, 05:25 PM
grizz, I think you got it wrong here. it's not reproduction, it's full homebrew. how would they label it reproduction if it's entirely a new game ? doesn't make any sense to me.
Are we still talking about The Legend of Zelda: Ocarina of Time Master Quest? That's not a new game but rather one that was released on the GameCube. Somebody just ported it to the N64 and is making money off of Nintendo's work.
I stand corrected, my zelda knowledge is piss poor. sorry !
Ain't no big thing, my man. Easy mistake to make since Master Quest isn't too well known outside of hardcore Zelda circles.

Hey gamerjerome, thanks for setting us all straight on the specifics. :yeah:
"All truth passes through three stages. First, it is ridiculed. Second, it is violently opposed. Third, it is accepted as being self-evident." - Arthur Schopenhauer

Posted Image
Offline Profile Quote Post Goto Top
 
gamerjerome
Member Avatar
Established Member
Grizzmeister
Feb 22 2017, 12:42 PM
Hey gamerjerome, thanks for setting us all straight on the specifics.
:yeah:
Twitter - Youtube - Collection

Controllers - Boxed US (8/8) - Blister (7/7)
Games - Sealed - (9) - Boxed (79) - Lose (77)
Grey Variants - (9/14)
Offline Profile Quote Post Goto Top
 
ninty82
Newbie
awesome! What 's actually the best way to play OoT, OoT:MQ and MM ?
SETUP:
RGB modded NTSC-J with NJM2267 amp
Panasonic TH-21EA1


Offline Profile Quote Post Goto Top
 
The White Falcon
Member Avatar
Senior Member
Today? It may be heresy but the 3DS remakes are probably the best option.
Offline Profile Quote Post Goto Top
 
ninty82
Newbie
I prefer to play them on the big screen so what is the best option in this case?
SETUP:
RGB modded NTSC-J with NJM2267 amp
Panasonic TH-21EA1


Offline Profile Quote Post Goto Top
 
Vaettur
Member Avatar
Established Member
ninty82
Sep 6 2017, 07:13 PM
I prefer to play them on the big screen so what is the best option in this case?
For the best OFFICIAL way, either the Virtual Console or the GameCube ports are the best option (in terms of big screen).

For the best unofficial way, try emulating on your computer with a hi-res texture pack.
I also noticed that the 3DS finally made it's way to emulation, so you could try the 3DS versions on a bigger screen as well, although I doubt the textures will look any good.
Offline Profile Quote Post Goto Top
 
Rocky
Member Avatar
Senior Member
Vaettur
Sep 6 2017, 07:29 PM
ninty82
Sep 6 2017, 07:13 PM
I prefer to play them on the big screen so what is the best option in this case?
For the best OFFICIAL way, either the Virtual Console or the GameCube ports are the best option (in terms of big screen).

For the best unofficial way, try emulating on your computer with a hi-res texture pack.
I also noticed that the 3DS finally made it's way to emulation, so you could try the 3DS versions on a bigger screen as well, although I doubt the textures will look any good.
I don't think the GameCube port and the vc are good choices since they tend to crash a lot and in general are buggy. N64 is the best choice if you want the most stable experience.
Edited by Rocky, Sep 6 2017, 09:25 PM.
Posted Image
Offline Profile Quote Post Goto Top
 
Vaettur
Member Avatar
Established Member
Mmm... I'm aware it's buggy from stories, but I haven't encountered any bugs or crashes through my many playthroughs of the GC versions, both Wind Waker's bonus disc and the Collector's Edition.

But since it's emulation, there's no bug-free guarantee of course. So technically you are right.
Offline Profile Quote Post Goto Top
 
ninty82
Newbie
Thanks for the information! Is it true some items are not included in the gc nor the vc versions?
SETUP:
RGB modded NTSC-J with NJM2267 amp
Panasonic TH-21EA1


Offline Profile Quote Post Goto Top
 
aroenai
Newbie
Depends on what you mean by "some items", there are several interesting changes for MM on the Gamecube, OoT is more or less an updated version of the PAL roms as far as bug fixes go and the obvious Gerudo symbol censorship. The original USA MM release for N64 has a rather annoying bug that skips over certain sounds throughout that script that was later fixed on the PAL and GC roms, but the GC version has other odd reversions to the original Japanese release and misses the text corrections from the PAL script.

The VC versions are essentially the original N64 games with altered textures added at run time. The VC release of OoT censors the Gerudo symbol while omitting Ganondorf's cape but adding the ceiling texture in the Dampe race and one of the Poe's hats, some textures in Goron City, and lava (there might be a handful of others I need to look at the dump again). The VC release of MM darkens the textures for Goron Link, makes the stray fairies darker, shrinks the flame textures, changes the color of the death armos shield, wart, twinmold, and a handful of wall/floor textures.


My suggestion: stick with an Everdrive 64 and the original source of the OoT:MQ rom patch that was used for the "best" way to play.
Edited by aroenai, Sep 10 2017, 11:34 PM.
Offline Profile Quote Post Goto Top
 
gaavoid
Member Avatar
Newbie
aroenai
Sep 10 2017, 11:31 PM
Depends on what you mean by "some items", there are several interesting changes for MM on the Gamecube, OoT is more or less an updated version of the PAL roms as far as bug fixes go and the obvious Gerudo symbol censorship. The original USA MM release for N64 has a rather annoying bug that skips over certain sounds throughout that script that was later fixed on the PAL and GC roms, but the GC version has other odd reversions to the original Japanese release and misses the text corrections from the PAL script.

The VC versions are essentially the original N64 games with altered textures added at run time. The VC release of OoT censors the Gerudo symbol while omitting Ganondorf's cape but adding the ceiling texture in the Dampe race and one of the Poe's hats, some textures in Goron City, and lava (there might be a handful of others I need to look at the dump again). The VC release of MM darkens the textures for Goron Link, makes the stray fairies darker, shrinks the flame textures, changes the color of the death armos shield, wart, twinmold, and a handful of wall/floor textures.


My suggestion: stick with an Everdrive 64 and the original source of the OoT:MQ rom patch that was used for the "best" way to play.
Hey. I've been enjoying your patched OoT: Master Quest on my Everdrive for some time now.
Good work, and thanks.
Have retrogate flashed your ROM hack to this release, I wonder? If not, will it even work correctly with the missing video files of the GameCube version ROM?
Offline Profile Quote Post Goto Top
 
ZetaBoards - Free Forum Hosting
Create a free forum in seconds.
« Previous Topic · Collecting · Next Topic »
Add Reply