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Goldfinger 64 has been released!!!!
Topic Started: Sep 19 2017, 09:17 AM (834 Views)
Kerr Avon
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Goldfinger 64, the long awaited fan-made mod of the N64 classic Goldeneye, has finally been released! It's a really ambitious mod, eight years in the making, and since it's a mod of an N64 game, then you'll either need to use an N64 emulator, or play it via a flash cartridge (such as the Everdrive 64, or the 64Drive) with a real N64.

There's a preview video at:







Goldeneye 64 is available as a downloadable patch file (which needs to be applied to an NTSC rom v1.1 of Goldeneye), but I can't post a link, as per the TOS of this site, so you'll have to google for it.




Notes:

1) If you use a real N64, then you need to have an expansion pak present. If you use an emulator, then ensure that it's "Use expansion pak" (or however it's phrased) option is enabled.

2) Goldfinger 64 uses 4kb EEPROM/EEP saves, so you must tell the flash cartridge or the emulator to use this save format for the game. To do this with the Everdrive 64, open the file 'save_db.txt' that is in the 'ED64' folder on the Everdrive's SD card, and add the line:

GF=1

to the end of the 'save_db.txt' file. Saving will now work as it should.




And if you want to print out an N64 style box for the game, to look good on your shelf, then even that's covered! Someone has made the artwork for it, and it looks great:


Posted Image

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Kerr Avon
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Quote:
 
Where Can I order this awesome box ?


I don't know if you can order it from anyone, but the images are available at the official release thread on the official forum for anyone to print out. If you do want to order a copy, then post in that thread, and ask if anyone would be willing to do it for you.



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I can't seem to get the editor to run. Keeps having a fit about various errors.


I've just sent you a private message.
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Kerr Avon
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Thanks for the tip 1985 gamer, I don't understand the ins and outs of these carts but I'm quite keen on that...
Does it play on a PAL console?


Yes. Most N64 game hacks are for the NTSC version of the game (because the NTSC versions are the biggest sellers, I'd assume), but you can play them on a PAL N64 as long as your television can display NTSC mode.






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If i had an everdrive I would be all over this.


Oh it's well worth buying an Everdrive, as you can play not only this but also game mods and hacks (see http://s9.zetaboards.com/Nintendo_64_Forever/topic/9018976/ for a quick and far from complete idea of what's available), unreleased games and prototypes (such as the full version of 40 Winks, or O.D.T. (short for Or Die Trying) or the prototypes of Glover 2 and Die Hard), the 64DD games (such as the F-zero X track editor, or the in-progress English translation of the brilliant SimCity 64), the Aleck64 arcade games, the fan-made English translations of Japanese only games (such as Sin and Punishment, Custom Robo, and Wonder Project J2), and you can play any N64 games regardless of their region (as long as your TV can display the result).

The Everdrive 64 also simulates a Gameshark, and allows you to back up or restore your saves from the SD card to your PC or Apple Mac. Any game that writes back to it's own cartridge (such as most Nintendo or Rare games, such as Mario 64, or Goldeneye) instead writes to the SD card, thinking it's writing to it's own cartridge. The other games, that write to a controller pack (such as the two Duke Nukem games, or The World is Not Enough) still need a controller pak to save and load from, but you can also backup or restore your controller pak's contents to the SD card, if you like.

Plus it's so convenient having every genuine N64 game, every hack, every prototype, etc, on one cartridge (well, one SD card, plugged into the Everdrive 64 cartridge). I never remove my ED64 from my N64, and I doubt I ever will.





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I actually do have an everdrive, and unfortunatly on console the game has more fog and lag than i guess it does on PC, because the first level is absolutely horrible on console. It's so foggy it took me a very long time to understand the layout of the first area and it took me like 30 minutes to beat the first mission and I haven't gone back too it. I've never seen the movie or played any mission past the first one, but the first one has this really bad layout at the beginning with enemies at can see through the fog but you can't. I haven't felt like playing it since which sucks


The authors have acknowledged that the first level is perhaps too large and open (they were going for a less linear, more realistic feel, but it seems a fair few people didn't like it), and have mentioned the possibility of releasing a second version of the game, with some bugs, flaws and complaints fixed, and it might include a size reduction to the first level, and others. Don't be put off by the first level, though, as the game does get better.


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