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Why no light gun games?
Topic Started: Oct 5 2017, 04:24 AM (349 Views)
Shellshocker18
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The Shockmaster
In an Iwata asks interview for the Sin & Punishment Star Successor, producer Masato Maegawa said this about the N64 version

"What’s more, a Controller Pak could be plugged into the Nintendo 64 controller, and there was talk of adding a sensor to it. But we had already begun development for the left position(Controller position) Adapting it to a sensor at that point would have only lengthened a development process that was already dragging on. We abandoned it, but after some time had passed, the Wii arrived…"

Considering the amount of things the tranfer slot could do, a sensor that just made the controller the gun could have been cool instead of selling a separate gun. Then again S&P came out in 2000 so it would have been the only game to use the sensor if it did exist, like how the bio sensor is only used for Tetris 64.

Here's that interview

https://www.nintendo.co.uk/Iwata-Asks/Iwata-Asks-Sin-and-Punishment-Successor-of-the-Skies/Iwata-Asks-Sin-and-Punishment-Successor-of-the-Skies/1-The-N64-Controller-Provides-Inspiration/1-The-N64-Controller-Provides-Inspiration-214087.html
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