Welcome Guest [Log In] [Register]
Welcome to Nintendo 64 Forever. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
N64 and fog
Topic Started: Dec 20 2017, 07:49 PM (330 Views)
stinger9142
Member Avatar
Endure and survive...
I have always assumed it was a crutch as well. I imagine even when used as a style or realism choice, it was a convenient crutch none the less. I had been playing 7 Days to Die, which is horribly plagued by fog on the PS4. Graphically it is about on par with late PS2/early PSX, so there is no excuse for it. It is just lazy programming of a port.

But, many games on the 64 that had bad fog were still very fun and it never bothered me too bad.
Offline Profile Quote Post Goto Top
 
« Previous Topic · Gaming & General Nintendo 64 Discussion · Next Topic »
Add Reply