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| Super Smash Brothers: Sonic Showdown; A new Smash Brothers Mod. | |
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| Tweet Topic Started: Oct 15 2007, 06:07 PM (3,032 Views) | |
| Badx | Oct 20 2007, 04:11 PM Post #11 |
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Kill it! Dear sweet mother of sin, kill it!
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*kick* If they don't they are no true Sonic fan. |
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| Dragon | Oct 20 2007, 04:29 PM Post #12 |
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RosesAreRed VioletsAreBlue IfI'mSchizophrenic ThenIAmToo
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*Kick* There probably aren't many true Sonic fans in the world, and with a game like Tail's Sky Patrol, I doubt there're any who admit it. |
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| Badx | Oct 20 2007, 07:22 PM Post #13 |
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Kill it! Dear sweet mother of sin, kill it!
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*kick* We've all played it, we'll just never admit it. |
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| Xander | Oct 20 2007, 10:53 PM Post #14 |
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Halo 3: Recon!
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*poke* I have. I just don't remember how it went. I played it on that Mega Collection, I think. Oh God, now I remember that Sonic game I have for the Game Gear. |
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| Flame_The_hedgehog | Oct 21 2007, 08:19 AM Post #15 |
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Super Member
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Less with the quotes and getting off topic, more with ideas and getting on topic. Right now we have two ideas for tails: 1) He has his flickies that fly around him, quite possibly attacking other users. Upon issuing a command, something like Cream's chao 2) Many robots that fly around in the backround that shoot random players, quite possibly even yourself? Take a vote. We have one idea for Shaow that we are going to definately use: 1) A simple chaos blast that attacks everyone in range and sends them flying. |
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| Dragon | Oct 21 2007, 03:07 PM Post #16 |
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RosesAreRed VioletsAreBlue IfI'mSchizophrenic ThenIAmToo
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The Shadow one seems more like a special attack than a Smash attack, unless the move is REALLY big. As for Tils, I think 1) is more close to home for him. |
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| Riot! | Oct 21 2007, 08:01 PM Post #17 |
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SonicShadow Legend
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Yeah, I agree with Drag.. number 1 seems to work. Like, remember Sonic 3 for Genesis? When you played it with Sonic and Knuckles, and got Super Tails, he had a bunch of Flickies. (Xander, I know you know what I'm talking about.) |
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| Flame_The_hedgehog | Oct 21 2007, 09:28 PM Post #18 |
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Super Member
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Shadow's final smash will be planned/programmed to have a big radius. As for Tails, seems that flickies will be used. Now lets take into consideration the special movesets for the characters: Currently the basic idea for all the characters is something similar to that of Sonic being in brawl. B: Rise up and do a homing attack into another player if you are in range. (Does not apply to Amy, Tails, or Knuckles) Up+B: Catapults you into the air at a set distance but doesn't spawn a spring. (Already implemented) Side+B: Puts you into a spindash at whatever speed you're going at. (This does not apply to Amy) Down+B: Rev's up your spindash so you can go at a faster speed than the Side+B move (This does not apply to Amy) Right now, standard B move acts as the Down+B special which I'll need to fix eventually because it's not right. As for now, here are a list of changes I made to the SSBSS code today with a few notes:
I had more I wanted to say but I somehow forgot. |
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| Dragon | Oct 22 2007, 05:13 AM Post #19 |
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RosesAreRed VioletsAreBlue IfI'mSchizophrenic ThenIAmToo
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Does this mean that the Smash move will be the only truly individual move? Or am I just being stupid again? |
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| Flame_The_hedgehog | Oct 22 2007, 05:16 AM Post #20 |
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Super Member
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Yeah, something like that. Either I'm just too lazy to do individual moves for each character, they can't be done, OR I don't have any other good ideas. |
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