Issue 7 ~ September 18, 2007
Turd Jr. Gets Flushed
On September 7, a new member joined the Temple. This person used the handle of Turd Jr., and he immediately set himself up as a coarse and belligerent fellow. Moderator Adnarel chastised him several times and edited his posts, and Dracobolt put Turd Jr. on post preview. When the troll complained to Dracobolt in a PM, Draco told him that expecting mercy from her was like expecting the Pope to star in a porno – in other words, very bloody unlikely. The troll became more and more acerbic in his private messages to Dracobolt, finally lowering himself to threats and petty insults, whereupon Draco decided that was the last straw and banned him. There was much rejoicing, and though the troll promised to return, the staff is not at all worried because they are all seasoned and sensible people.
Personal RP Forums Added
A new system of personal RP subforums has been set up at the Temple. These forums allow RP GMs to have moderating powers in the forum where their RP topics are, making it easy for the GM to take care of problems such as spam or double posts. This system was suggested by Bane and implemented by Saturos. Personal RP subforums are available to anyone who is running a currently active RP.
On September 11, 2007, Dracobolt celebrated her two year anniversary at the Temple of Kraden. To commemorate the occasion, she made a topic reminiscing about how she first found the Temple and what caused her to stay there. She talked about the Rise of Mars RP and about the friends she has made at the Temple. Dracobolt hopes that she will be able to spend many more happy days at the Temple of Kraden.
Interviewing Without a Permit
An interview with Jackal
Dracobolt: Okay. So, what first gave you the idea to make an RPG game for the Temple?
Jackal: Honestly, part of it came from just sitting in the chatroom, and the other part came from wanting to make some kind of game based on the awesomeness of the temple.
Dracobolt: Why did you choose Fire Emblem as the base for the gamplay as opposed to a more traditional RPG format?
Jackal: Well, Fire Emblem offers a strategic twist on your generic RPG games, which I found to be better.
Dracobolt: What sort of challenges have you encountered in working on this project?
Jackal: Well, the main challenge was finding a way to get Psyenergy into the game without breaking the Fire Emblem mechanics.
Dracobolt: How did you solve that?
Jackal: Well, in the main plot, the Psyenergy seems to have disappeared from Weyard. There's a clan meeting called at the Temple to resolve this.
Dracobolt: Tell us about the RPG's plot and your thoughts on it.
Jackal: Well, the plot starts off with Saturos, the newly appointed leader of Sol, going to his first ever clan meeting to speak about the apparent loss of Psyenergy in the realm. With him is Werebarret, the second of Mars and his friend. After an ambush of bandits, a brawl at a local inn, and a seafaring battle where the group meets the leader of Mars, Cobra, they finally get to Vale, where the temple is. Dracobolt, the leader of Mercury, tells Satty that two of the clan leaders, Alex and Ian, are missing. At the same time, a soldier tells the three leaders that there is an enemy force heading towards the temple. When the group gets outside, Draco is shocked to see who is leading the charge - Samuslover, her old clan second.
Jackal: ...And I believe that's all I can tell you right now.
Dracobolt: How far have the other aspects of the game come?
Jackal: Slow, to be honest.
Dracobolt: How do you feel about the enthusiasm shown by the Temple members for this project?
Jackal: Pretty good. It's what keeps me motivated on the project.
Dracobolt: Do you have anything else you want to tell our readers concerning this project?
Jackal: I don't believe I have anything else to tell them.
Dracobolt: Well, thank you for your time. We wish you luck with your project.
[Editor's note: The interviewer forgot to ask Jackal for his thoughts on yaoi, but we here at the Temple Weekly News are pretty certain that if asked, Jackal would have told us about how hot it is and offered to share his Piers/Felix doujinshi collection.]
Fall of Mars: Behind the Bio
An interview with Dracobolt
“Fall of Mars is an excellent RP. It takes all the potential that Rise of Mars had and develops it into something amazing,” said Dracobolt about the Fall of Mars RP. “We’ve had some rough spots when people had different plans for where the RP should go, but discussion of the issues has produced even better ideas than any of the parties had before.
“In this RP, I play Charlotte, a silent, emotionally-dense assassin from Imil. Char’s a lot of fun to play because she’s not like any character I’ve RPed as before. She has a mind of her own and a definite personality that I find interesting to take into account when I make posts. Charlotte was originally supposed to be a semi-villain character with Lily, but that got scrapped pretty quickly. Now she and Hugo sort of run the show for their group. Speaking of Hugo, it’s been interesting writing Char’s interactions with him. He wears his emotions on his sleeve, while Charlotte wouldn’t know a feeling if it came up and danced naked in front of her. This makes for a fun dynamic to play with, and I enjoyed working with Adnarel in this respect.
“Charlotte’s goal for the RP is to secure power for Imil and the Mercury Clan in general, and she is not picky about the means she uses to achieve these ends. Like Lethael, Charlotte sometimes favors brutal tactics if it is the only way to get what she wants. While at the present her goal is only to fulfill the mission set to her by Imil’s council, Charlotte may come to realize feelings for Hugo which will motivate her in other ways.”
Due to extenuating circumstances, Better Know a User, the gossip column, the comic, and Ask Mister Advice Guy will not be appearing in this issue. They will appear next week. Please send in any submissions for articles, reviews, questions, comics, or other contributions.