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| Point of bullet impact.; Show the impact area before shot. | |
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| Tweet Topic Started: Jun 13 2006, 07:48 PM (280 Views) | |
| Haunebu | Jun 13 2006, 07:48 PM Post #1 |
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WW2 games developer
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Will be this possible in next version of ? Simply showing first collision point of laser (using GetDistanceToTerrain)? ( I hope you understand. ) |
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| Dr. Best | Jun 14 2006, 04:09 PM Post #2 |
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Administrator
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It is already possible using GetDistanceToModel. In U3D 2.0 there will be a few more ray tracing functions for primitives and terrains but these aren't necessary for realizing this. |
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| Haunebu | Jun 15 2006, 07:28 PM Post #3 |
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WW2 games developer
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So I'll have to w8 with my project to complete 2.0 version. I'm looking forward I wount be waiting for so long. |
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| Dr. Best | Jun 15 2006, 08:31 PM Post #4 |
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Administrator
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You don't have to wait .
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| Haunebu | Jun 16 2006, 07:38 PM Post #5 |
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WW2 games developer
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I haven't good experience with this function as you know. |
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? Simply showing first collision point of laser (using GetDistanceToTerrain)? 



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10:34 AM Jul 11