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U3D Question
Topic Started: Jul 17 2006, 11:50 AM (177 Views)
Cowpiepants
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Greetings.
I wanted to ask, does U3D support model alpha transparency?
U know what i mean, when u make a model and then u adjust alpha to make him a see-thru.
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Dr. Best
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Yes, it does. Anyway transparent materials can cause problems sometimes. They may cover something that should be visible. This is an old problem of DirectX (which will be solved with DX10 :yahoo: ).
I'm going to improve this a bit in U3D 2.0, but there's no perfect solution for this with DirectX 8.1 (with DX9 neither). There are only solutions that work better but are less efficient.
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