| We hope you enjoy your visit. You're currently viewing the Ultimate 3D Community as a guest. This means that you can only read posts, but can not create posts or topics by yourself. To be able to post you need to register. Then you can participate in the community active and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you are already a member please log in to your account to access all of our features: |
| two camera | |
|---|---|
| Tweet Topic Started: Jul 22 2006, 09:47 AM (262 Views) | |
| Maurogames | Jul 22 2006, 09:47 AM Post #1 |
|
Unregistered
|
How can I use two "camera"? for example: if var=1 { / / use camera1 else { / / use camera2 } sorry for bad english!
|
|
|
| Despellanion | Jul 22 2006, 04:20 PM Post #2 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
You don't have to have 2 cameras. You can just change the distance and rotation and stuff like that and maybe even perspective on the camera if var=1. There are maybe better solutions. |
![]() |
|
| Maurogames | Jul 23 2006, 11:11 AM Post #3 |
|
Unregistered
|
No. I want to create 2 "camera" and I would like to use if var=1, the first one otherwise the second, for example: if var=1 { instance_create(x,y,camera1) } else { create camera 2 } |
|
|
| Despellanion | Jul 23 2006, 06:29 PM Post #4 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Why do you need 2 camera objects? 1 camera can do all the work for you.
|
![]() |
|
| Guest | Jul 23 2006, 07:09 PM Post #5 |
|
Unregistered
|
emmmm...
I don't know the precise motive, but I would like to create: a multyplayer or a game to 2 players... |
|
|
| Despellanion | Jul 24 2006, 09:09 PM Post #6 |
|
Forum God
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I don't think you will be needing 2 cameras even if it's a multiplayer game. Then I would have to place tons of cameras in my mmorpg I am making. However, you can set out 2 diffrent starting positions for the camera and make it so that you will randomly spawn at one of these locations when you connect to the game. |
![]() |
|
| The3DGameMaker | Jul 31 2006, 08:07 PM Post #7 |
|
Advanced Member
![]() ![]() ![]() ![]() ![]()
|
why do you need 2 cameras? For example, when one person get a thing (for example, a key) the camera goes to another position, to another person (of the game) continue the game? With a bad english like that, no one can help you. |
My Newgrounds account![]() Member #69. LMAO. | |
![]() |
|
| « Previous Topic · Questions about Ultimate 3D · Next Topic » |







![]](http://z1.ifrm.com/static/1/pip_r.png)

1 camera can do all the work for you.
emmmm...

10:34 AM Jul 11