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A question about ultimate3d; please help me
Topic Started: Aug 15 2006, 05:01 PM (232 Views)
The3DGameMaker
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Advanced Member
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Get a look to my problems:
1st problem:
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I'm trying to make the camera get under the model (not a rectangle, lol), and when it colide with a part of the model it falls and stop moving (camera; to the player don't move walk).

2nd problem:
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I'm trying to make the camera walk, by example, into a building, with stairs, ramps (everything in one model), and these stuff...

I hope you understand.

(I'm not too good at english :wacko: , so I've put these images)
My Newgrounds account
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Member #69. LMAO.
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Dr. Best
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Collision detection in 3D is a quite complicated topic. For that reason the new help file of U3D 2.0 will contain a special tutorial about it. You can't just use collision_model for everything. That works only for terrain models (models that don't cover parts of themselves if seen from the top).
Either you try around with GetDistanceToModel on your own or you wait for the next help file.
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