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A problem with model; It is half drawn
Topic Started: Sep 22 2007, 05:11 PM (166 Views)
dmitko
Member
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Sorry for asking that man yquestion, but... I relly want to learn more.

So, I have a weapon model drawn, but there is a problem. If it is too close to my 'eyes' it is not drawn the whole of it. Here is what I mean:
Posted Image
Can you help me?
See my games at: http://dmitko.hit.bg
Posted Image
Currently trying to transform it in U3D.
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MysteriXYZ
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Master Matrix Masher
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You just have to give a really small value to the min_range variable in the Create Event of the camera object, something like 0.01.
Make sure the weapon is not actually intersecting the viewing plane though, or it will clip anyway. Just move it further from the camera then.
U3D is like candy; after extensive consumption, it's Best to brush.
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dmitko
Member
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WOW!!!
Thanks a lot!!!
See my games at: http://dmitko.hit.bg
Posted Image
Currently trying to transform it in U3D.
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