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| A problem with model; It is half drawn | |
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| Tweet Topic Started: Sep 22 2007, 05:11 PM (166 Views) | |
| dmitko | Sep 22 2007, 05:11 PM Post #1 |
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Sorry for asking that man yquestion, but... I relly want to learn more. So, I have a weapon model drawn, but there is a problem. If it is too close to my 'eyes' it is not drawn the whole of it. Here is what I mean: ![]() Can you help me? |
See my games at: http://dmitko.hit.bg![]() Currently trying to transform it in U3D. | |
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| MysteriXYZ | Sep 22 2007, 05:21 PM Post #2 |
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Master Matrix Masher
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You just have to give a really small value to the min_range variable in the Create Event of the camera object, something like 0.01. Make sure the weapon is not actually intersecting the viewing plane though, or it will clip anyway. Just move it further from the camera then. |
| U3D is like candy; after extensive consumption, it's Best to brush. | |
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| dmitko | Sep 22 2007, 05:26 PM Post #3 |
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WOW!!! Thanks a lot!!! |
See my games at: http://dmitko.hit.bg![]() Currently trying to transform it in U3D. | |
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