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| Tweet Topic Started: Sep 25 2007, 04:33 AM (282 Views) | |
| Camman | Sep 25 2007, 04:33 AM Post #1 |
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What code would I use to show the mouse cursor? Because, I need to be able to have it free to move items into inventory, and click messages on-screen. Thanks, Cameron |
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~Cameron http://warriors-path.net - The Warrior's Path http://combustion-ent.uni.cc - Combustion Entertainment | |
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| $pecter | Sep 25 2007, 06:25 AM Post #2 |
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Elite Member
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in the controller object |
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| Despellanion | Sep 25 2007, 10:17 AM Post #3 |
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Forum God
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Ehr, what does that do? You can always draw a cursor using DrawTex() at mouse_x/y. |
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| $pecter | Sep 25 2007, 10:55 AM Post #4 |
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Elite Member
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show_cursor is a built in variable of U3D, it's rather self explanatory. |
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| Despellanion | Sep 25 2007, 12:34 PM Post #5 |
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Forum God
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Hmm, I didn't know that. I must have missed it in the new versions. |
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| MysteriXYZ | Sep 25 2007, 01:10 PM Post #6 |
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Master Matrix Masher
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See this post ;). |
| U3D is like candy; after extensive consumption, it's Best to brush. | |
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