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Specular highlights; does u3d support it?
Topic Started: Sep 28 2007, 07:19 PM (314 Views)
ashrat3000
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Same as the title. Does u3d support specular highlights? If not, is there a good way to fake it?
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Despellanion
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Yes, U3D do support specular highlights with help of shaders.
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ashrat3000
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Is there an example on it? I'm new to U3D and I haven't used shaders yet.
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Despellanion
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ashrat3000
Sep 28 2007, 07:01 PM
Is there an example on it? I'm new to U3D and I haven't used shaders yet.

Not yet, but there will be some demonstrations of this in the new U3D tech demo.
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ashrat3000
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Ok thanks!
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