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| Specular highlights; does u3d support it? | |
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| Tweet Topic Started: Sep 28 2007, 07:19 PM (314 Views) | |
| ashrat3000 | Sep 28 2007, 07:19 PM Post #1 |
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u3d raytracer
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Same as the title. Does u3d support specular highlights? If not, is there a good way to fake it? |
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그대를 사랑해 | |
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| Despellanion | Sep 28 2007, 07:57 PM Post #2 |
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Forum God
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Yes, U3D do support specular highlights with help of shaders. |
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| ashrat3000 | Sep 28 2007, 08:01 PM Post #3 |
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u3d raytracer
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Is there an example on it? I'm new to U3D and I haven't used shaders yet. |
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그대를 사랑해 | |
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| Despellanion | Sep 28 2007, 08:18 PM Post #4 |
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Forum God
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Not yet, but there will be some demonstrations of this in the new U3D tech demo. |
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| ashrat3000 | Sep 28 2007, 08:28 PM Post #5 |
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u3d raytracer
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Ok thanks! |
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그대를 사랑해 | |
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