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Flipped world?; really need help
Topic Started: Nov 4 2007, 09:20 PM (295 Views)
raz
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Lead programmer of Dimension Five
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Okey... Im a newbi to U3D, but why is the world "flipped" and can u make it "flip" back?
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gamemakerguy1560
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Creator of Expedition: Prehistory
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well, do you think you could post a screenshot of what you mean? i have a feeling it has to do with the coordinate system, but we can't help if we don't know exactly what's wrong.
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raz
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Lead programmer of Dimension Five
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ok:

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Dr. Best
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Administrator
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If you build your levels in Game Maker's room editor you don't see them in a top down view, you see them in a bottom up view. Your point of view is below the level, not above it. This can be a bit confusing, but it's not that difficult to make used to it.

P.S.: Welcome to the Ultimate 3D Community ;) .
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raz
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Lead programmer of Dimension Five
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ok, thanks :cow: :clapping:
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zelda4evr
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Forum God
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hehe i didn't even know that

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ashrat3000
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u3d raytracer
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I also noticed that if you dont use the "move" function, then you move the opposite direction of what you told it to do.
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harkathmaker
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Persistent Enquirer
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I've seen this too. I was just about to report it.

Would it be possible to "flip" it back, either in the room editor or in-game (i.e. with render to texture functions)? :think:

I'd really prefer that it be a top-down view, since the topmost corner is going to be the northwestern corner of the map... :unsure:
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skarik
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kitten eating scum
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Yeah, it's a bit confusing to put it in the Game Maker window in a right-handed system, and model and play in a left-handed system.
Actually, it's not confusing at all for me, because I don't use the room editor for U3d.
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MysteriXYZ
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Master Matrix Masher
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This issue has been discussed before; please read this post.
U3D is like candy; after extensive consumption, it's Best to brush.
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