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| Tweet Topic Started: Nov 7 2007, 02:23 AM (158 Views) | |
| Terror Doctrine | Nov 7 2007, 02:23 AM Post #1 |
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Lead Programmer of Static
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Is it possible to make the wrap_count_x & wrap_count_y of the terrain engine lower depending on how far away the camera is? |
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| gamemakerguy1560 | Nov 7 2007, 02:31 AM Post #2 |
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Creator of Expedition: Prehistory
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well, you might be able to change the wrap count for the whole terrain... but not a specific part... what would you need that for anyways? it would look weird for far away areas... |
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| Terror Doctrine | Nov 7 2007, 05:51 AM Post #3 |
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Lead Programmer of Static
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Just need to ajust it when it gets further away so it dosent look so repeditive, like squares. |
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| gamemakerguy1560 | Nov 8 2007, 11:47 PM Post #4 |
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Creator of Expedition: Prehistory
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well to solve that you need a really good texture, without gradients, seamless and overall a uniform texture. those won't seem repetative. |
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