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Terrain Lightmap; Can it be saved?
Topic Started: Nov 10 2007, 05:12 AM (170 Views)
Linkin
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Is there anyway to save the lightmap from the terrain in u3d?
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Formerly known as DS-Development.
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Ruud v A
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you could try to give your terrain a white texture, and put the camera somewhere above the terrain, facing down, and using an orthographic view. Then save the screen...

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I will not use Ultimate3d 2.x.x anymore - I am an Ogre C++ programmer.
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