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Water From Demo; How can i make it veiwable from under
Topic Started: Nov 10 2007, 06:35 AM (663 Views)
Linkin
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What do you mean? I do have a water object, i am using the one from the fire/Water demo. But when you increase its size everything gets streched.
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alexw
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Offcourse.
I'm new at Ultimate 3D but i have ability's for modeling.
I dont know in what format the Water model is. But why dont you load it in the Editing program. And then use that program to make it bigger.

Alexw
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$pecter
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The basic water model is 1x1, I wouldn't think stretching it would make a difference.
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Linkin
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Ive done it by making my distortion map about 2048*2048 pixels. But its not very efficient
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Linkin
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But wouldnt increasing the size of the model in a modeling program be just the same as scaling it? As it is only a 2 side plane
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splinterphobe
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just create a second water object underneath of it with its rotz set to 180 degrees. I dunno how to get rid of the clipping on the camera edges though
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