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| Reload textures | |
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| Tweet Topic Started: Nov 10 2007, 05:34 PM (519 Views) | |
| Gompen | Nov 14 2007, 09:15 AM Post #16 |
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Advanced Member
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Thank you so much |
| Isis Developer | |
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| Gompen | Nov 14 2007, 04:28 PM Post #17 |
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Advanced Member
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Thanks god, it didn't remove the head! but the texture isn't reloaded.. |
| Isis Developer | |
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| MysteriXYZ | Nov 15 2007, 01:34 PM Post #18 |
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Master Matrix Masher
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Yes, I can confirm this; after starting the game, I renamed the texture file itself so U3D couldn't find it anymore, but when reloading the model no error message appeared. So it looks like the texture that is loaded together with a model doesn't get released when the model is released. |
| U3D is like candy; after extensive consumption, it's Best to brush. | |
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| Dr. Best | Nov 17 2007, 01:43 AM Post #19 |
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Administrator
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Please make sure that the textures aren't being used anywhere else (for another model or through LoadTexture(...)) and that you are using the most current fixed dll. Texture releasing through ReleaseModel(...) didn't work in earlier releases of Ultimate 3D 2.0 RC, but I fixed this bug while I've been working on the Tech Demo and now ReleaseModel(...) seems to be releasing textures correctly. Anyway, if you still don't get it working I'll check it again. |
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| Gompen | Nov 17 2007, 02:47 PM Post #20 |
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Advanced Member
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Yey
with a little rewriting of my code i finaly got it woking.. Thank god its finaly working, thanks to everybody who helped out, special thanks to MysteriXYZ and Dr.Best.The problem, it looks like i had another object loading the same texture as well.. |
| Isis Developer | |
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with a little rewriting of my code i finaly got it woking.. Thank god its finaly working, thanks to everybody who helped out, special thanks to MysteriXYZ and Dr.Best.
9:11 PM Jul 11