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| Changing texture sub folder.; Dosent Work :blink: | |
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| Tweet Topic Started: Nov 12 2007, 07:28 PM (264 Views) | |
| raz | Nov 12 2007, 07:28 PM Post #1 |
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Lead programmer of Dimension Five
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Hey, guess hwo :rolleyes: Im trying to change the sub folder for the model textures, but it dosent work, any tips? Please answer. And, yes i did read the Manual, but it dosent work |
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| Dr. Best | Nov 12 2007, 09:03 PM Post #2 |
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Administrator
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Your code should look like this:
Does it? |
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| raz | Nov 12 2007, 09:14 PM Post #3 |
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Lead programmer of Dimension Five
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ya it does, but it dosent work
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| Dr. Best | Nov 12 2007, 09:20 PM Post #4 |
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Administrator
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Please make used to giving information that's precise enough to give others a chance to help you. Your first post didn't even mention that you are using SetTexturePath(...). Your second one doesn't give any relevant new information. Post bits of your code and say what's happening (e.g. "It shows an error message saying, that it was unable to find the texture file." instead of "It's not working"). |
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| raz | Nov 12 2007, 09:30 PM Post #5 |
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Lead programmer of Dimension Five
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sorry...Well this is my code:
And it shows me this errors: Any idea? |
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| Dr. Best | Nov 12 2007, 10:53 PM Post #6 |
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Administrator
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May it be that Map1.an8 is being loaded somewhere else before (before the call to SetTexturePath(...))? I am using SetTexturePath(...) in the Tech Demo all the time so in principle it can't be a bug in there. You should also make sure that you are using the most current dll although I can't remember any bug fix that's related to SetTexturePath(...) in any way. |
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| NoodleNog | Nov 12 2007, 11:46 PM Post #7 |
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Advanced Member
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Well, the error message shows its still looking in the directory 'gfx'... |
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sorry...
9:12 PM Jul 11