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| Tweet Topic Started: Nov 15 2007, 09:11 AM (151 Views) | |
| Zedman3d | Nov 15 2007, 09:11 AM Post #1 |
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Forum God
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How do i do what i do with the terrains (alpha mask textures and lay over) to normal models. (ie .u3d/3ds/.x etc.) |
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| Dr. Best | Nov 15 2007, 10:53 AM Post #2 |
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Administrator
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You do it the way it's done for the terrain internally. Either you render the model multiple times using different textures and different alpha maps or you use a pixel shader to do this. Both is not that easy to implement. You should try to find some other way to reach your aim first. |
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| Zedman3d | Nov 15 2007, 11:22 AM Post #3 |
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Awww maaan. lol. Ookay, if thats what Dr.B says. |
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