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| Jump weapon problem | |
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| Tweet Topic Started: Nov 18 2007, 05:38 PM (164 Views) | |
| gm_killa | Nov 18 2007, 05:38 PM Post #1 |
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Member
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Hello here i am again I have a problem with the jump system my weapon is done now ... finnaly but now i have a other problem ... Well its this, I can walk arround and other things .. but when i gonna jump i have a problem the weapon is slower then my person so i see that the weapon comes to it but it is really strange .. i cant figure it out ... i have this in my jump space event for player Space event player :
Weapon Create :
Weapon step :
I hope somebody response Thank you very much Killa |
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| NoodleNog | Nov 19 2007, 06:25 PM Post #2 |
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Advanced Member
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Put the rotx=obj_player.rotx; roty=obj_player.roty rotz=obj_player.rotz x=obj_player.x y=obj_player.y z=obj_player.z+20.25 part of the weapon step in the end step event, so that the weapon is moved to the player after the player object has executed its step event. |
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| gm_killa | Nov 19 2007, 06:46 PM Post #3 |
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Member
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Yeah great it works Thanks killa |
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| blackhawk | Nov 19 2007, 07:54 PM Post #4 |
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Elite Member
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oMFG thats is wat i told you on MSN :S WTF |
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Omg you guys this is SO AWESOME Check this shit out. How the hell is THAT possible? | |
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but now i have a other problem ...




9:10 PM Jul 11