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| PPLX Mapping and Alpha; Will it work. | |
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| Tweet Topic Started: Nov 21 2007, 06:52 AM (267 Views) | |
| skarik | Nov 21 2007, 06:52 AM Post #1 |
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kitten eating scum
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Will U3d's PPLX mapping on a Alpha'd material work? I'm just wondering, because I noticed texture splatting in Gears of War, except every texture was PPLX mapped. It's a pretty cool effect having two PPLX'd materials overlapping. Meh. |
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| Dr. Best | Nov 21 2007, 01:07 PM Post #2 |
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Administrator
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Just try it and you should see that it works
. The parallax mapping pixel shaders take the transparency from the diffuse map.
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![]](http://z1.ifrm.com/static/1/pip_r.png)



. The parallax mapping pixel shaders take the transparency from the diffuse map.
9:10 PM Jul 11