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Rotating bones
Topic Started: Nov 24 2007, 01:52 PM (219 Views)
Gompen
Advanced Member
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Has anyone got the bone rotating functions in u3d to work perfectly..
I mean not importing an animation but importing a model with bones.. When i try it just gets messed up, and if you did get it to work. how did you do it? :whistle:

Thanks for all posts :)
Isis Developer
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Eansis
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ghost
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I use Milkshape. I just wish that u3d had a "BoneAddRotation" function, the "BoneSetRotation" deletes the animation.
VOTE FOR BUDDY ROEMER HE'S A STRAIGHTFORWARD, DOWN TO EARTH AMERICAN GUY WHO ISN'T PART OF THE BIGBROTHER CONSPIRACY

Til'c
 
Things will not calm down Daniel Jackson. They will infact calm up.
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Gompen
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Is that the only possibility?
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Gompen
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anyone who knows?
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