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| Rotating bones | |
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| Tweet Topic Started: Nov 24 2007, 01:52 PM (219 Views) | |
| Gompen | Nov 24 2007, 01:52 PM Post #1 |
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Advanced Member
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Has anyone got the bone rotating functions in u3d to work perfectly.. I mean not importing an animation but importing a model with bones.. When i try it just gets messed up, and if you did get it to work. how did you do it? Thanks for all posts
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| Isis Developer | |
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| Eansis | Nov 24 2007, 06:02 PM Post #2 |
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ghost
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I use Milkshape. I just wish that u3d had a "BoneAddRotation" function, the "BoneSetRotation" deletes the animation. |
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| Gompen | Nov 24 2007, 09:33 PM Post #3 |
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Advanced Member
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Is that the only possibility? |
| Isis Developer | |
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| Gompen | Dec 9 2007, 08:17 PM Post #4 |
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Advanced Member
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anyone who knows? |
| Isis Developer | |
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